Clockwork Spy

"U."'s page

64 posts. Alias of Eric Collins - France.


Race

Perc -1 | +4 w. Mobility | EAC 15 | KAC 15 | vs. CM 23 | Move/Fly: 30 ft |

Classes/Levels

| F +0 | R +6 | W -1 | Camera

Gender

Hover Drone | AbadarCorp Survey Unit Mk I | 16/20 HP |

About "U."

Laser - used: 12/20

__________________________
Ac.S.U.-1 (AbadarCorp Survey Unit Mk I)

N ; Tiny construct (technological subtype)

Str 6 ; Dex 16 (increase) ; Con — ; Int 6 ; Wis 8 (increase) ; Cha 6

Move 30 ft. ; Fly 30 ft. (average)

AC EAC 16 ; KAC 16 [+4 vs. AoOs w. Mobility]

BAB +2

+0 Fortitude (poor) ; +7 Reflex (good) ; -1 Will (poor)
[dice=Fortitude]1d20[/dice]
[dice=Reflex]1d20+7[/dice]
[dice=Will]1d20-1[/dice]

Same senses as human

Speaks all languages Del does

Mods:
Flight system x 2 ; Weapon mount ; Camera

Camera (Ex):
Your drone has a camera that you can see through using your custom rig as long as your drone is within range.
The camera has ordinary sight, and is capable of seeing whatever an ordinary human could see.
The camera can also record up to 1 hour of footage, which can be downloaded and viewed using your custom rig.

Skills:
+8 Acrobatics (2 ranks +3 class skill +3 dex)
[dice=Acrobatics]1d20+8[/dice]
+8 Stealth (2 ranks +3 class skill +3 dex)
[dice=Stealth]1d20+8[/dice]

Feats:
Small arms (Specialization @ 3rd level) ; Mobility

Limited AI (Ex):
Each round on your turn, after you have acted, your drone can take either a move action or a standard action to attack (your drone doesn’t make a separate initiative roll).
You must be able to issue simple commands to your drone, but you don’t have to spend actions to issue these commands.
To receive these commands, your drone must be able to see or hear you or be within range of your custom rig
If you become unconscious or otherwise unresponsive, or if your drone is ever out of range, your drone cannot take any actions until you are again able to command it or it is once more within range.

Master Control (Ex):
As a move action, you can directly control your drone.
This allows the drone to take both a move action and any standard action this turn (one from your control, and one from its limited AI)
If you also take a swift action, your drone can take a swift action as well, or it can combine its actions into a full action.
Your drone must be able to see or hear you, or be within range of your custom rig, for you to directly control your drone.

Skill Unit (Ex):
Your drone can use these skills when not under your direct control.
You can change your drone’s skill unit whenever you rebuild your drone from scratch.
Additionally, whenever you are directly controlling your drone, it can use any of your skill ranks if you wish, assuming it has the appropriate tools to do so (a drone without manipulator arms cannot use Engineering to disable a device, for example).

Laser:
• Laser Pistol, Azimuth
1d4 F ; Range 80 ft. ; Critical burn 1d4
Capacity 20 charges ; Usage 1
Bulk L; Special —
room for 2 batteries:
• 1 x extra Standard Battery [20 charges]

Healing:
Cannot recover from damage on its own.
If reduced to 0 Hit Points, becomes inactive until restored to 1 HP or more.
Destroyed if damaged from single attack equal to max' HP while at 0 HP.

U:
Made from a lightweight frame equipped with miniature turbofans (small wheels provide propulsion on land) with a camera & equipment mount (fitted out with a laser gun), "U." is an Ac.S.U.-1 (AbadarCorp Survey Unit Mk I), with its nice Gold Key logo on it, used for contractor work surveying.

Bot the Droid:
[dice=Perception]1d20-1[/dice]
[dice=Laser Pistol vs. EAC (80 ft.)]1d20+5[/dice]
[dice=Fire (crit' Burn 1d4)]1d4[/dice]
[dice=Burn]1d4[/dice]