| Full Name |
Urio Basti |
| Race |
Human |
| Classes/Levels |
Monk 6 |
| Gender |
M |
| Size |
M |
| Age |
23 |
| Special Abilities |
stunning fist, etc. |
| Alignment |
LE |
| Deity |
Zon-Kuthon |
| Location |
Cheliax |
| Languages |
Common (Taldan) |
| Occupation |
Nidalese questing monk |
| Strength |
18 |
| Dexterity |
14 |
| Constitution |
13 |
| Intelligence |
10 |
| Wisdom |
12 |
| Charisma |
8 |
About Urio Basti
KUSARI-GAMA RIVAL: Urio Basti
XP 1600
Human monk 6
LE Medium humanoid (human)
Init +2; Senses Perception +10
DEFENSE
AC 15, touch 12, flat-footed 13; (+2 Dex, +1 Wis, +1 Monk, +1 armor)
hp 45 (6d8+6 +6 +6)
Fort +6, Ref +7, Will +6; +2 vs. enchantment spells & effects
Special Defense evasion, immune to disease
OFFENSE
Speed 50 ft.
Melee unarmed strike +10 (1d8+4), unarmed power attack +8 (1d8+8), flurry of blows +8/+8/+3 (1d8+4/1d8+4), flurry of power attack +6/+6/+1 (1d8+8/1d8+8), cold iron mw spiked chain +9 (2d4+4), spiked chain power attack +7 (2d4+10)
Ranged shuriken +8 (1d2+4), flurry +6/+6/+1 (1d2+4 x2)
Special Attacks stunning fist (DC 14) 5/day
STATISTICS
Str 18, Dex 14, Con 13, Int 10, Wis 12, Cha 8,
Base Atk +4; CMB +10; CMD 23
Feats Exotic Weapon Proficiency (spiked chain) (B), Improved Unarmed Strike (B), Stunning Fist (B), Dodge (B), Deflect Arrows (B), Improved Trip (B), Power Attack, Blind-Fight, Toughness
Skills Acrobatics 6 (+11, +6 for jumping), Climb 1 (+8), Escape Artist 3 (+8), Heal (CC) 6 (+7), Intimidate 0 (-1), Knowledge (history) 0 (-), Knowledge (religion) 1 (+5), Perception 6 (+10), Perform 0 (-), Ride 0 (+2), Sense Motive 3 (+7), Stealth 3 (+8), Swim 1 (+8)
Languages Common (Taldan)
SQ slow fall 30 ft., fast movement +20, ki pool (4), high jump, purity of body
Combat Gear dagger, mw cold iron spiked chain, 50 mw shuriken, 10 alchemical silver shuriken, bracers of armor +1, potions of cure light wounds (2), mage armor (3), lesser restoration (1), self-igniting smokesticks (10); Other gear manacles, acupuncture needles
(2400 gp)
Urio left Nidal with a mission, to prove the superiority of the Zon-Kuthonite fighting style against that of the soft and mewling fighting arts of surrounding nations. At least, that’s the story that gets told, and widely accepted, as the pale-skinned warrior-monk travels the land with his cold, dead eyes and his black silk and leather clothing, carrying a brutal length of chain as his primary weapon. He has another purpose, and is one of the publically seen Nidalese wanderers abroad, meant to draw attention to himself, to obscure the presence of the more numerous unseen agents. He knows that he is little more than bait, to draw out the enemies of Nidal, and accepts this role with the same grim resignation that he accepts the pain of life.
Much about him is a lie. The name he gives is not the name he was born to, and he remembers that name not at all, having had it stripped away during his brutal childhood training. His clothing was given to him, and he had never worn silk, or anything other than tattered burlap, for that matter, until he was sent on this mission into the soft lands filled with people too weak to survive that which comes. He has found, to his surprise, some that seem to almost understand the truth, but he was warned in advance to never be deceived by these appearances. The devil-worshippers of Cheliax almost seem to have apprehended the darkness that comes, but they do not harden themselves to fight it, merely celebrate and drink themselves into stupor, as the world begins to burn and blacken around them.
He has discovered the Kusari-Gama, and while he is unsure of their purpose, he has captured one of their recruits, who knew the rudiments of their beliefs, but had not yet been initiated into the greater secrets. The hardships and dire times they seem to be preparing for might indeed be the same trials that his teachers in Nidal spoke of, and he wishes to capture some of the higher ranking initiates of the Kusari-Gama, to send them back to the Umbral Court, to be broken, that their secrets be revealed, perhaps as truth, perhaps as lies. He suspects that the Kusari-Gama, which appears to be recruiting the most promising ‘hardened’ warriors of strength and grace, and sending them away, never to be seen again, might be working for the unseen enemy, removing any whose strength of purpose might stand against it, in the final days…
While he is unlikely to directly hire allies, he will, if possible, manipulate others into assisting him (even if using them as expendable distractions, sending them to ‘rescue’ recruits that he tells them are being recruited against their will into a cult, with heads filled with lies).
Boons Urio is unlikely to reward unwitting allies with anything more than ‘the bag’ that he leaves them holding while the Kusari-Gama, local authorities, etc. surround them with pointed questions as to why they just helped some unknown party kidnap and / or kill a bunch of young novice martial artists…
On the rare instance that he might find a fellow Kuthonite, he can teach them only very macabre things, such as how to use the Heal skill to thread a fine wire between the bones of a captives’ wrist without causing any significant injury, so that they would tear their hands and forearms apart in attempting to break free.
He can also supply allies with self-igniting smokesticks that are doused in a small amount of alchemical fire and wrapped carefully, to prevent the alchemist’s fire from igniting until they are broken open (as a standard action). These smokesticks cost twice as much as normal, due to the special treatment and oil-soaked wrapper required.