Captain Josper Creesy

Uriah Jaroka's page

86 posts. Alias of Ralif.


Full Name

Uriah Jaroka

Race

Human (Varisian)

Classes/Levels

Oracle/2 (AC: 17/18 [T: 13 FF: 14/15] | HP: 17 | F:2, R:3, W:4 | Init: +3 |Perc: +5)

Gender

Male

Size

5'7" 155 lbs

Age

22

Alignment

LN

Languages

Common, Varisian, Common-Signing

Occupation

Foreman

Strength 14
Dexterity 17
Constitution 14
Intelligence 10
Wisdom 13
Charisma 15

About Uriah Jaroka

Basics:

HP:11 AC:18 Tch:13 FF:15
BAB:+1 CMD:15/12 CMB:+2
Init:+1 Fort:+2 Ref:+3 Will:+3
Spd:30/20* (w/backpack)

Skills:

Acrobatics: +1 (-4 jump)
Appraise +0
Bluff +4
Climb: +0
Craft (Carpentry): +4
Diplomacy: +2
Disguise: +2
Escape Artist: +1
Fly: +1
Heal: +1
Intimidate: +7
Knowledge (local): +4
Linguistics: +1
Perception: +6
Ride: +1
Sense Motive: +6
Stealth: +2
Survival: +2 (+4 to avoid becoming lost when using compass)
Swim: 0

Feats:

Feats Extra Revelation
Rapid Reload
Silent Spell
Weapon Finesse
Weapon Focus (light crossbow)

Traits:

Ex-Sczarni: +2 Bluff to pass messages, +1d6 damage on coup de grace
reactionary: +2 initiative

Attacks:

dagger:+4 (1d4+2/19-20)
shortspear:+3 (1d6+2)
unarmed strike:+4 (1d3+2)
light crossbow:+3 1h/ +5 2h (1d8/19-20)

Oracle:

Mystery - Battle
Curse - Deaf

Revelations:
Battlecry +1 (1/day) (Ex) Allies within 100' gain +1 to hit, skills, and saves for 1 round(s).
Weapon Mastery - Weapon Focus - Light Crossbow

Specials:

Compass +2 circumstance for Survival or Knowledge (Dungeoneering) to avoid becoming lost.
Deaf Fail sound-based Perception, -4 opposed Perception. All spells have Silent Spell for free.
Ex-Sczarni +2 Bluff to pass messages, +1d6 damage on coup de grace.
Rapid Reload (Light crossbow) You can reload fast with one type of Crossbow or Firearm.
Silent Spell Cast a spell with no verbal components. +1 Level.

Spells:

CL 1st; concentration +3):
1st (4/day)—cure light wounds, decompose corpse (DC 13), sun metal (DC 13)
0 (at will)—resistance, stabilize, create water, light

Gear:

Combat Gear caltrops; Other Gear lamellar (leather) armor, buckler, dagger, light crossbow, shortspear, ioun torch, artisan's tools, backpack, bandolier, bedroll, blue book, canteen, chalk, compass, flint and steel, grappling bolt, holy symbol, tattoo clan symbol chest, inkpen, journal, rope, orange and brown scarf, skeleton key, spear-thrower, tattoo, trail rations (3), waterskin, 594 GP, 6 SP, 9 CP