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![]() Azten wrote: A game where the characters can't use violence to solve all their problems sounds really interesting. This was basically my guiding principle with my first ever publication with Paizo. You can use violence in this adventure, but you can also go through the entire plot without drawing your blade even once. ![]()
![]() New story for your pleasure and entertainment. Hopefully this one gets the font size right :) ![]()
![]() We've added a "First" button, will add the other two soon. Also, new comic :) ![]()
![]() Tacticslion wrote: Where are you guys located? I am Israeli and Jamie (the artist) is British. Alas, I can't in good faith give any tips regarding work in the States as I have never visited this part of the world. However, I hope to make my pilgrimage to GenCon sometime in the near future. Drejk, this is a great idea. We will implement it presently :) ![]()
![]() Tacticslion wrote: Awesome! I, too, was wondering if your venues were predominantly religious locations, based both off of the earlier comments and your story about figurative torches and pitchforks (and I agree it would be a cool power, and I hope that girls changes - or has changed - her mind; if only my wife had been there, things might have been different for her). I do work in religious schools quite often, but I wouldn't say predominantly. The majority of kids in my classes are secular. ![]()
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![]() NenkotaMoon wrote: So what are they playing, 5E, 4E, 3.5E, Infinite E? You said D&D. Well, to be honest, we're doing all sorts of things with different groups, including some Battletech, FFG Star Wars and VTM, but when we do play D&D we use 5e. It's got very little math, which makes it more suitable for younger players. On the other hand, Pathfinder was recently translated to Hebrew, so that's something to consider as well. ![]()
![]() Hi! A friend and I have created a web comic inspired by stuff kids say during D&D games. I think you guys may find it amusing :) ![]()
![]() RATS! is a game about talking rats trying to reclaim the world humanity has stolen from them thousands of years ago. Now, a war against everyone and everything costs quite a lot of money, so we would really appreciate your support. To this end, we've set an indiegogo, which is like kickstarter, only for rats. Come check our videos, art and excerpts. We promise you that this is not an ambush... There, follow me! . ![]()
![]() I'm running a Hunter: the Reckoning campaign and the players just went to Afghanistan. I was wondering if you had any ideas for suitable adventures to run in this setting? Also, are there any sourcebooks dealing with the area? Presently I'm ripping off the Objective, but I fear it won't be enough :) ![]()
![]() Thank you for your kind words and charitable mitzvah. You can read one of the stories here, btw. With Hugo on board, this is gonna rock :) Regarding the adventure F2K had mentioned, I think he meant an old 2e D&D adventure that took place during the crusades (the setting, not the actual gameplay... he's not THAT old, I think...) and engaged locations in both present day Israel and Jordan. It was published in either Dungeon or Dragon. I could check, but the magazine stack is almost as high as me and quite frankly, I'm a tad bit afraid of it... ![]()
![]() I'm working on a literary and art project that seeks to transform real Israel into a fantasy setting based on Jewish, Arabic and contemporary culture. I think this will be interesting for many folks, because for better or for worse, "Israel" is a place that is mentioned on the news all the time, but which didn't make it into the fantasy discourse until now. Also, many people expressed interest in fantasy settings which are not based on medieval Europe or Western culture, and this project is certainly a step in that direction. Tales from an Israeli Storyteller is a cycle of 20 short stories and novellas born from exploring the most iconic locations in Israel. This is the story of the Israel you don’t hear about on the news – the Israel where a rabbi creates a smartass golem that comes back to haunt him during an unholy ceremony on Mount Meron, where talking animals search for justice among the demons and spirits of Ein Gedi, where a Bedouin hero confronts an evil book in the caves of Qumran, and where one clueless efreet keeps losing his wife in the Negev desert. In addition to stories, the book also includes dozens of paintings by Israeli and international artists.
For more information on the project, feel free to visit my IGG (which is like Kickstarter, only for non-Americans) Will you assist a weary storyteller to finish his journey by throwing a couple of coppers into this project? Surely, the old gods of the Levant won't forget this when they make their triumphant return, commanding an army of golems, ghouls and genies! ![]()
![]() I am not very fond of deities because it became a bit of a cliche lately. Instead I use spirits - nature spirits, ancestor spirits, emotion spirits and so forth. A spirit can be as tiny as a spirit of a pretty tree in a green valley, or as epic as the spirit of the northern wind. Spirits can be reasoned with, angered, bribed and sometimes even intimidated (of course, trying to bully the spirit of a mountain, for example, might have crushingly bad results...). Every spirit is dominant in its area and to be able to cast spells and perform rituals, the PCs must establish peaceful relations with the relevant spirits and keep them pleased throughout the campaign. ![]()
![]() Bastard!! is the most D&D show ever! Not the high and noble D&D of books but the goofy and silly D&D of real games :) ![]()
![]() Mothman wrote:
Thank you for your kind words and very cool stories. The last one is something I hear very often from kids. Come to think of it, it's the most sensible answer :) ![]()
![]() Joana wrote:
I'd have them roll again and if they scored another 1, the PC would have taken the arrow between the eyes. But that might just be me. I'm mean you see :) ![]()
![]() Umbral Reaver wrote: Has the definition of 'kid' expanded to count 20ish years old? These do not sound like things children would say at all, or have been heavily edited. The quotes are all translated, which makes the language sound more formal, but they had not been edited for content. They come from kids aged mostly 9-12 with few 13yo's, so you do get teens there as well. ![]()
![]() Ice Titan wrote:
Lovely teacher :) ![]()
![]() Aaron Bitman wrote:
Great story! :) ![]()
![]() If the entire group is made of new players then you don't have to start with fully flashed characters from the beginning. Instead, fill the PC sheet over the course of several sessions. For example: First do only race, abilities and skills - they're simple folks at this stage and don't have much to rely upon besides their cunning and resourcefulness. Calculate stuff like saving throws, armor class, attack bonus and so forth by yourself (assume all are commoners), unless the player seems to be interested in the mechanics (many just want to play, not get into the rules). Then let each player choose a class, hopefully related to their actions during the first stage. The dude who hacked the goblin to death with a machete would probably want to be a fighter, while the one who went for the magic wand will want to be a wizard (crude example, but you see the point.) For even more gradual immersion, you could "open" class features one at a time rather drop them all at once. Lastly, do feats. Just like with the previous stage, suggest folks pick up feats that represent their actions during the previous sessions. Tried this several times and it was rather fun. Ever experienced players enjoyed the initial challenge. ![]()
![]() Hi all! I didn't post here since the late middle ages but now I'm back :) I'm author of the D&D Kids tutorial series that was published on Wizards of the Coast this year and which now moved to geekcentricity. If anyone remembers, I'm also the author of Murder in Oakbrdige... A lot of people told me that they liked the funny table talk quotes that came along with the articles on Wizards. To oblige them, I uploaded the best table talk I collected this year as well as some choice anecdotes from colleagues and friends to a new site - DNDkids. Gamers with quotes of their own are more than welcome to submit their funny (or scary) stories. "Funny D&D stories should not linger and rot inside one brain but entertain the whole community," is our motto (which I just made up). There are also anecdotes from the table, tips on gaming with kids, adventures and creatures created by kids and so forth. Presently only mine, but I'd love to hear from teachers and gamers around the world about their experience of playing RPGs with kids. Anyone interested in gaming with children, either because they want to share and improve their gaming experience or because they found the previous articles amusing, will hopefully enjoy DNDkids as well. Also, funny quotes - com'on, let's share! P.S
Kid 1: Can I make up my own God and worship him?
Kid: What's the difference between eladrin and elf?
Kid 1: Oh cruel world!
Kid 1 (playing a warforged): Why doesn't anybody love me!
Kid: Hephaestus is a smith, not a warrior. He only makes swords, he doesn't fight with them. It's the same like McDonald; they only make hamburgers, they don't fight with them. Kid: What happens if you try to fail and then roll a 1? Feel free to add your own! ![]()
![]() Watcher wrote: I believe (though I might be slightly off) that this is in Exodus, when Moses is leading the people to the promised land. When you strip away the Greek and go right to the Hebrew text, possibly the most accurate translation is 'd!ck heads', which after a couple of translations is cleaned up to 'thick necked people', Could you please refer me to the relevent verse? I studied the bible rather well and never came upon the expression "dlck heads" in fact, I'm not even sure there is a word for the male member in Bible Hebrew. So, if you find this one, I'll be very grateful. ![]()
![]() Another question, what happens to all the submissions that were not accepted? The rules say that: The Rules wrote: I understand that all submissions to the RPG Superstar contest become the sole property of Paizo Publishing and that I willingly forgo any and all ownership of submitted materials and give all such rights to Paizo freely and without encumberment. Does it mean that Paizo may use the submissions later? If it can, will the owner get paid for it? If not, can he use them in other works in the future? Thanks. ![]()
![]() Kyle Baird wrote:
There is a great solution - don't pay! ![]()
![]() Ahwe Yahzhe wrote:
Will it be possible to submit adventure ideas for the gamemastery line?
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