Kostchtchie

Urgir Kalfrison's page

1 post. Alias of jooker.


About Urgir Kalfrison

Full Google Doc Character Sheet here

backstory:

Urgir Kalfrison was born in the savage north. He is a short man when comparred to his peers. More of a dwarf than a (Ulfen? Viking? Not sure the term for this setting).

The first thing most people notice is his hair. All over his body his hair is pure white, except his head. His head is completely bald. He keeps his beard long and braided with small trinkets tied in, and thick metal clasps at the ends. His arms are that of a white gorilla, not that of a man. Urgir is an ugly man. His face is asymmetric with bulging features, lined with scars from a hard life. His teeth are pointed and sharp, and his eyes are such a pale blue he is occasionally mistaken for blind. But, for all of his strange features, he seems pretty normal until his devilish features show through. Urgir has a tail. He keeps it hidden under flowing clothing and allows only a small slit for it to snake through when needed. His beard and other hair, where it grows, grows back almost instantaneously when cut. He has little fear of the elements, where his peer may freeze or burn to death.

Urgir was bullied and harassed his entire life. He knew few friends and even his family kept him at a distance. He has always tried to fit in, but has never succeeded. When he hit puberty, he was exiled from his home. His family had secretly been working with a priest, and the priest filled their heads with the idea that their son was cursed and that he would be a blight on the town. He was forced to go out into the world alone, pennyless, and scared.

Due to this, he has become very bitter and cold. Calculating and vicious. He thinks of people as either a means to and end, or a roadblock in his way, with very few exceptions. He has learned to turn his fear into hate, and his hate into power. He takes work where he can find it. He spent several months on a pirate vessel, a few more with a group of bandits, and most recently he has been traveling with slavers. Well, he was until yesterday. They were sold out by a former ally and captured. Stripped and bound, Urgir sits. He sits, waiting for his name to come up for execution.

personality:

Personality traits: Sociopathic, cold-hearted, seeking acceptance, bitter
Likes: Rules, dedication, exploration, intelligence, planning
Dislikes: Beautiful people, vapid lifestyles, ignorance, rash decisions, bullies

crunch:

Tiefling: Witch (white haired witch) 1, Brawler (strangler) 1

Init +4; Senses darkvision; Perception +5

DEFENSE

AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)

hp 12 (1d10+2)

Fort +3, Ref +6, Will +3

OFFENSE

Speed 30 ft.

Hair +5 (1d4+4+grapple)(+8 grapple with hair)
Touch +5

Ranged: Javelin +4 (1d6+2)
Rage: +2 damage

Special Abilities: prehensile tail, darkvision, skilled, fiendish resistance, tiefling variant (+2 cmb), white hair, strangle, martial flexibility, martial training.

Witch Spells Prepared (CL 1st; concentration +5)
1:
0:

Witch Spells Known
1:

Base Atk +1; CMB +3; CMD 15

Skills: Acrobatics +8, Bluff +11, Climb +4, Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (nature) +8, Knowledge (planes) +8, Perception +5, Spellcraft +8, Stealth +10

Feats: weapon finesse, combat expertise

Traits: clever wordplay, fast-talker, slave-taking

Languages: Common, Infernal, Abyssal, Draconic, (one more local language?)