Lini

Uran Jan's page

31 posts. Organized Play character for joegeek.


Full Name

Uran Jan - Keeper of the Devin

Race

Gnome

Classes/Levels

Druid 1

Gender

F

Size

S

Age

65

Alignment

NG

Deity

Obad-Hai

Languages

Gnome, Common, Elven

Strength 10
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 15
Charisma 14

About Uran Jan

Uran Jan

Tikk

Druid 1
Female Gnome
Neutral Good
Deity: Obad-Hai

Strength 10 (0)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 12 (+1)
Wisdom 15 (+2)
Charisma 14 (+2)

HP 10
AC 10
TAC: 12
FFAC: 11

Speed 20

Fort: +4
Ref: +2
Will: +4

Int: 2

BAB: 1

Grapple: -3

Weapons

Spoiler:

Light mace----AB:1----DMG:1d4---Crit:x2
Light Crossbow-----AB:3---DMG: 1d6----Crit:19-12x2

Armor
Spoiler:

Padded---AC+1--MxDex:8--Wgt:10

Gear
Spoiler:

Backpack
Grapple hook
Chalk
Pen and paper
Dice
Rope 50 ft
bedroll
Water skin
Trail Rations x10
Torch x3
flint and steel

Special Abilities

Spoiler:

-Low Light Vision
-+2 racial bonus on saving throws against illusions
-+1 racial bonus on attack rolls against kobolds and goblinoids.
-+4 dodge bonus to Armor Class against monsters of the giant type.
-Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects.
-Wild Empathy

Spells

Spoiler:

Spell save DV mod :2

-0:3 per day
1:Guidance: +1 on one attack roll, saving throw, or skill check.
2:Light: Object shines like a torch.
3:Flare: Dazzles one creature (-1 penalty on attack rolls).

-1: 2 per day
1:Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
2:Produce Flame: 1d6 damage +1/level, touch or thrown.

Feats

Spoiler:

Rapid Reload

Skills

Spoiler:

Craft (Alchemy) [3] {1+0+2}
Handle Animal [6] {2+4+0}
Hide [8] {2+2+4}
Knowledge (Nature) [2] {1+0+2}
Listen [8] {2+4+2}
Move Silently [4] {2+4+0}
Spot [4] {2+2+0}
Survival [6] {2+2+2}

Tikk- Animal Companion

Spoiler:

Animal Companion 1
Wolf

Alignment N

Strength 13 (+1)
Dexterity 15 (+2)
Constitution 15 (+2)
Intelligence 2 (-4)
Wisdom 12 (+1)
Charisma 6 (-2)

Size/Type: Medium Animal
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 50 ft. (10 squares)
Armor Class: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack: +1
Grapple: +2
Attack: Bite +3 melee (1d6+1)
Full Attack: Bite +3 melee (1d6+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Trip
Special Qualities: Low-light vision, scent

Saves:
Fort +5, Ref +5, Will +1

Skills:
Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1

Feats: Track, Weapon Focus (bite)