| Race |
HP 200/200 Hero Points 1/1 AC 31 Saves F+22 R+20 W+19 Perc +18 Exploration Scout |
| Classes/Levels |
Active Conditions: Fire Resist 5. Reactions: Attack of Oppurtunity |
| Gender |
Male Human Dragon Instinct Barbarian 12 |
About Unaku Does-Not-Laugh
Ancestry Human (Skilled)
Background Thassilonian Delver
Class Barbarian; Level 12; Experience 132
Size Medium
Traits Humanoid, Human
Alignment NG Deity Apsu
Languages Common, Thassilonian, Shoanti, Draconic, Jotun, Orcish, Cyclops
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SENSES
Perception +18 [e]
Special Senses darkvision (while raging)
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DEFENSES
HIT POINTS 200/200
ARMOR CLASS
AC 31 [T]
Resistances (Acid 6, Piercing 6) whilst raging, Fire 5
Proficiency
Unarmored [T], Light [T], Medium [t]
SAVING THROWS
Fortitude +22 [M]
Reflex +20 [e]
Will +19 [E]
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OFFENSE
Speed 30
Melee Strikes
Strike +2 Striking Fearsome Thundering Maul +23, 2d12+7 B +1d6 sonic, shove, ◆ (2d12+7B+8A+1d6 Sonic while Raging) (On a Critical hit, target becomes Frightened 1)
Strike +1 extending striking cold iron guisarme +22, 2d10+6 S (2d10+6S+8A while Raging)
Ranged Strikes
Strike +1 striking ghost touch composite shortbow +20, 2d6+4 P, deadly d10, propulsive. ◆ (kept in bag of holding)
Weapon Proficiencies
Simple, martial [e],
Reaction
Attack of Opportunity
Innate Arcane Spells
Detect Magic, Prestidigitation
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SKILLS
Acrobatics +17 [t]
Arcana +22 [m]
Athletics +25 [m] (Assurance 28) (+27 while raging and making an attack action)
Thassilonian Lore +16 [t]
Library Lore +16 [t]
Pathfinder Society Lore +16 [t]
Medicine +20 [e]
Nature +16 [t] (assurance 24)
Society +16 [t]
Stealth +17 [t]
Survival +20 [e]
Thievery +17 [t]
On all untrained skills, Unaku receives a bonus equal to Ability Mod+11.
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ABILITY SCORES
STR +5, DEX +3, CON +3, INT +3, WIS +2, CHA +0
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FEATS
Ancestry Feats and Abilities
Heritage 1st: Skilled (Survival)
1st: Natural Ambition (Sudden Charge)
5th: Quah Bond (Shriikirri-Quah)
9th: Cooperative Nature
Skill Feats
Background: Arcane Sight
2nd: Skill Assurance (Athletics)
4th: Titan Wrestler
6th: Quick Jump
8th: Underwater Marauder
10th: Recognize Spell
12th: Water Sprint
General Feats
3rd: Toughness
5th (bonus from School): Multilingual
7th: Untrained Improvisation
11th Fleet
Class Feats and Abilities
Feature 1st: Rage
Feature 1st Dragon Instinct (Copper, Respect)
1st: Acute Vision
2nd: No Escape
3rd: Deny Advantage
4th: Raging Athlete
5th: Brutality
6th: Dragon’s Rage Breath (60 ft line, 11d6 acid)
8th: Furious Bully
9th: Lightning Reflexes
10th: Attack of Opportunity
11th: Mighty Rage
12th: Dragon’s Rage Wings
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EQUIPMENT
Gear
+2 Resilent Energy-Resistant (fire) Studded Leather Armor, Adventurer's Pack, Explorer’s outfit, healer’s kit, levered crowbar, +2 striking fearsome thundering maul, +1 extending striking cold iron guisarme, +1 Striking Ghost Touch composite shortbow 20 arrows (kept in bag of holding), bag of holding (type 1), coyote cloak, lifting belt, thieves tools, hat of the magi, white spindle aeon stone
Money
2497 GP, 1 SP, 8 CP (as of August 23, 2025)
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Chronicle Sheets
Boons
Advanced.
1.
2.
3.
Reputation
Grand Archive: 122 (revered)
Envoys Alliance: 6 (ignored)
Radiant Oath: 2 (ignored)
Horizon Hunters: 22 (liked)
Vigilant Seal: 3 (ignored)
Verdant Wheel: 0 (ignored)
Liked at 20, Admired at 60, Revered at 120