Bloodstone Swords

Ulave the Pentinent's page

366 posts. Alias of xeyedjack.


Full Name

Ulave the Penitent

Race

HP 62 | AC 21 T 16 FF:16 | F +14 R +14 W +12 | CMB +7/+2 | CMD 22/17 (17/12 FF) | Init +5 Perc +6

About Ulave the Pentinent

Ulave the Penitent
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Halfling Paladin
Undead Scourge Archetype Lvl 8
Max HP: 62 = 10 + 7*(5+1) + 8*1 + 1 + 1
Alignment: LG
Caster Level: 7 = (8 - 3) + 2; # Magical Knack for +2

XP:
HD: 8, d10

Armor Class
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AC: 21 = 10 + (4+1)AC + (5)Dex + (1)Size
Touch AC: 16 = 10 + (5)Dex + (1)Size
Flat Footed AC: 16 = 10 + (4+1)AC + (1)Size

Saving Throws
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Fortitude Save: 14 = (6)ClassLevel + (5)Charisma + (1)Constitution + (1)RacialLuck + (1)Cloak
Reflex Save: 14 = (2)ClassLevel + (5)Charisma + (5)Dexterity + (1)RacialLuck + (1)Cloak
Will Save: 12 = (6)ClassLevel + (5)Charisma + (-1)Wisdom + (1)RacialLuck + (1)Cloak
18 if against fear (+2 racial +4 Aura of Courage)

Combat
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BAB: 8th +8/+3

CMD: 22/17 (17/12 when flatfooted)
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CMD 1 : 22 = (10 + 8 BAB + 0 Str + 5 Dex -1 Size)
CMD 2 : 17 = (10 + 3 BAB + 0 Str + 5 Dex -1 Size)

CMB: +7/+2
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CMB 1 : +7 = (8 BAB + 0 Str - 1 Size)
CMB 2 : +2 = (7 BAB + 0 Str - 1 Size)

Initiative: +5

Traits
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Undead Slayer: +1 dmg to undead
Magical Knack: +2 caster level

Abilities
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Score Mod | Base Racial 4th Enhance
Str 10 +0 | 12 -2 +0 +0
Dex 20 +5 | 17 +2 +1 +0
Con 12 +1 | 12 +0 +0 +0
Int 10 +0 | 10 +0 +0 +0
Wis 8 -1 | 8 +0 +0 +0
Cha 21 +5 | 16 +2 +0 +2

Mercies
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To be used with Lay on Hands
- Remove shaken
- Remove disease

Feats
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Point Blank (+1 attack/damage <30feet)
Rapid Shot (Additional Ranged Attack)
Precise Shot (no -4 penalty when firing into ranged combat)
Manyshot (Notch another arrow, man)

Channel
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positive energy like cleric, use Cha bonus

Divine Bond
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To weapon (+2 enhancement/defending/flaming/flaming birst/merciful/holy/axiomatic/disruption(but only for bludgeoning melee weapons))

Aura of Life
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At 8th level, an undead scourge emits a 10-foot aura of life around her that weakens undead creatures. Undead in this aura take a –4 penalty on Will saves made to resist positive energy. In addition, undead in this aura do not regain hit points from channeled negative energy. This ability replaces aura of resolve.

Spells
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Spells Per Day
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1st 1 + 2 = 3
2cd 1 + 1 = 2
3rd
4th

Equipment
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Boots of Speed
Mithral Chainshirt +1
Adaptive Composite Bow +1
Cloak of Resistance +1
Headband of Charisma +2
Arrows 500
Small Rapier

--

flint/steel
grappling hook
backpack
bedroll
winter blanket
caltrops
rations (30 days)
100' silk rope
whetstone
alchemists fire (3)
everburning torch
tanglefoot bag (1)
artisans tools
holy symbol

380 gp
10 iron

Languages
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Common
Halfling

Adventuring Skills
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(Key: +x+x ranks, @ = class skill, -- Not Trained)
+ Acrobatics (Dex).......+10 (+1 rank, +2 racial skill +5 dex, +2 racial)
Bluff (Cha) .............
+ Climb (Str)............+5 (+1 rank, +2 racial skill, +0 str, +2 racial)
++ @ Diplomacy (Cha)....+15 (+7 rank, +3 class skill, +5 cha)
Disable Dev (Dex) .......
Disguise (Cha)...........
Escape Artist (Dex)......
Fly (dex)................
+ @ Heal (Wis)........... +3 (+1 rank, +3 class skill, -1 wis)
+ Intimidate (Cha)....... +6 (+1 rank, +5 char)
Knowledge Arcana.........
Knowledge Dungeoning.....
Knowledge Local..........
Knowledge Nature.........
Knowledge Planes.........
+ @ Knowledge Religion...+4 (+1 rank, +3 class skill, +0 int)
+++ Perception (Wis).....+6 (+3 rank, +2 racial bonus, -1 wis, +2 racial)
@+ Ride (Dex)............+9 (+1 rank, +3 class skill, +5 dex)
+ @ Sense Motive (Wis)....+3 (+1 rank, +3 class skill, -1 wis)
+ @ Spellcraft (Int) .....+4 (+1 rank, +3 class skill, +0 int)
+ Stealth (Dex) ..........+10 (+1 rank, +5 dex, +4 racial)
+ Survival (Wis) ...........+0 (+1 rank, -1 wis)
Swim (Str) ...............
+ Use Magical Device (Int).+1 (+1 rank, +0 int)

Background Skills
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++ Appraise (Int)..........+2 (+2 rank, +0 int)
Artistry (Int).............
+++ @ Craft (Bows) (Int).. +6 (+3 rank, +3 class skill, +0 int)
+@ Handle Animal (Cha).....+9 (+1 rank, +3 class, +5 cha)
Knowledge Engineering......
+ Knowledge Geography:.....+1 (+1 rank, +0 int)
Knowledge History..........
+@ Knowledge Nobility......+4 (+1 rank, +3 class, +0 int)
Linguistics (Int)..........
+++Lore of Tsar (Int) .....+4 (+3 ranks, +0 int)
++Perform (Cha)............+7 (+2 rank, +5 cha)
+@Profession (Wis).........+3 (+1 rank, +3 class, -1 wis)
Sleight of Hand (Dex) ....

donkey and saddle bags