| Ualaa |
Hero Lab is giving a +3 bonus to a skill, with more than ten "virtual" ranks in the skill and the Skill Focus feat.
Skill Focus is supposed to grant a +3 bonus, which becomes a +6 bonus once you have ten or more ranks within the skill.
I'm actually interested in Spheres of Might, where based off of the number of talents within a given sphere, you have ranks in the associated sphere (capped to your character level).
The only Paizo class with a similar mechanic I can find is Versatile Training (The Fighter "weapon training" option, from The Weapon Master's Handbook).
"The fighter can use his base attack bonus in place of his ranks in two skills of his choice that are associated with the fighter weapon group he has chosen with this option (see below)...
"When using versatile training the fighter substitutes his total base attack bonus (including his base attack bonus gained through levels in other classes) for his ranks in these skills, but adds the skill's usual ability modifier and any other bonuses or penalties that would modify these skills."
In the case of Versatile Training, a Fighter of 10th level or higher is only gaining +3 extra bonus from Skill Focus with the skill that has zero ranks but as many virtual ranks as the Fighter's BAB.
Should Skill Focus grant only +3 (with 10+ virtual ranks in a skill) or the full +6?
Ideally looking for a Paizo ruling, so we can show Hero Lab it's coded wrong, if that is in fact the official ruling.
Thanks for your time.