The Plagued One

Uaine the Defier's page

107 posts. Organized Play character for Saving Cap'n Crunch.


Race

| HP 16/16 | AC 15/13/15 (19/13/19) | F +5, R +2, W +7 | Init +0 | Perception +10

Classes/Levels

| Conditions: Mage Armor| Speed: 30 | Channel Energy 2/3 | Spells: 1st 3/3, Domain 1/1

Gender

CG Female Tiefling (Demon-Spawn) Cleric 1/Monk 1

About Uaine the Defier

Statistics:
Female Tiefling (Demon-Spawn) Cleric (ecclesitheurge) 1/Monk (martial artist) 1
CG Medium Outsider (native)
Init +0; Senses Perception +7, darkvision 60 feet
------------------------------
DEFENSE
------------------------------
AC 15, touch 13, flat-footed 15 (+2 natural, +3 monk)
hp 16 (2d8+3)
Fort +5, Ref +2, Will +7
Resist Cold, Electricity, Fire 5
------------------------------
OFFENSE
------------------------------
Speed 30 ft.

Melee Club +2 (1d6+2)
Unarmed Strike +2 (1d6+2)
Flurry of Blows +1/+1 (1d6+2)

Ranged Light Crossbow +0 (1d8/19-20)
------------------------------
STATISTICS
------------------------------
Str 15, Dex 10, Con 12, Int 12, Wis 16, Cha 10
Base Atk +0; CMB +2; CMD 15
Traits Magical Knack (Cleric), Orphan
Feats Armor of the Pit, Improved Unarmed Strike, Stunning Fist, Deflect Arrows
Skills Disable Device +2, Survival +9, Knowledge (planes) +5,
Knowledge (history) +5. Knowledge (religion) +5, Heal +7, Perception +10, Sense Motive +7,
ACP 0

*ACP applies to these skills

Languages Common, Abyssal, Celestial

Special Abilities:

------------------------------
SPECIAL ABILITIES
Skilled (Escape Artist, Survival), Spell-Like Ability (Shatter), Fiendish Resistance, Prehensile Tail, Aura (faint chaotic), Ecclesitheurge's Vow, Blessing of the Faithful, Domain Mastery (War Primary), Channel Energy 1d6 (3/day, DC 10), Domains (Chaos, War [Tactics]), Touch of Chaos 6/day, Seize the Initiative 6/day, Flurry of Blows, AC Bonus, Unarmed Strike, Stunning Fist (1/day, DC 14)
------------------------------

Spells:

------------------------------
Spells Prepared
------------------------------

Spell-Like (1/day)
Shatter

0th (no limit)
Create Water, Stabilize, Mending

1st
True Strike (D), Bless, Shield of Faith (replace with Stunning Barrier at higher levels)

Gear/Possessions:

------------------------------
GEAR/POSSESSIONS
------------------------------
Carrying Capacity
Light 66 lb. Medium 67-133 lb. Heavy 134-200 lb.
Current Load Carried lb.

Possessions: Traveler's Outfit, Backpack, Bedroll, Belt Pouch, Wooden Holy Symbol, Masterwork Manacles (with average lock), 100 feet Hemp Rope, Waterskin, Flint and Steel, 3 Tindertwigs, Inkpen, 1 ounce Ink, 10 sheets Parchment, Club, Light Crossbow, 20 bolts, Wand of Cure Light Wounds (50/50), Wand of Mage Armor (49/50)

Money 1123 GP 0 SP (needs F&F gold)
Fame 4
Prestige 0

Sessions:
  • Breath of the Dragonskull
  • The Pallid Plague (GM)
  • Faithless and Forgotten Part I