Full Name |
Tuskgar Steeldrag |
Race |
Half-Orc (1.0A) Barb (Titan Mauler) 1 | HP 15/15; AC 17;TCH 12; FF 15; F +4; R +2; W+0; CMB +4; CMD 16; INIT +4; |
Classes/Levels |
Rage 6/6 |
Strength |
16 |
Dexterity |
15 |
Constitution |
14 |
Intelligence |
13 |
Wisdom |
9 |
Charisma |
9 |
About Tuskgar Steeldrag
Tuskgar Steeldrag
Half-orc barbarian (titan mauler) 1 ( Pathfinder RPG Ultimate Combat 30)
NG Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +3
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Defense
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AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 15 (1d12+3)
Fort +4, Ref +2, Will +0
Defensive Abilities orc ferocity
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee earth breaker +4 (2d6+4/×3) or
gauntlet (from armor) +4 (1d3+3) or
unarmed strike +4 (1d3+3 nonlethal)
Ranged shortbow +3 (1d6/×3)
Special Attacks rage (6 rounds/day)
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Statistics
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Str 16, Dex 15, Con 14, Int 13, Wis 9, Cha 9
Base Atk +1; CMB +4; CMD 16
Feats Power Attack
Traits legacy of sand, reactionary
Skills Acrobatics +2 (-2 to jump), Climb +3, Intimidate +1, Perception +3, Survival +3, Use Magic Device
+0; Racial Modifiers +2 Intimidate
Languages Common, Orc, Skald
SQ big game hunter, orc blood
Combat Gear acid (2); Other Gear scale mail, arrows (20), earth breaker, shortbow, backpack, belt
pouch, blanket, flint and steel, hemp rope (50 ft.), pot, soap, torch (10), waterskin, 1 gp, 5 sp
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Tracked Resources
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Acid - 0/2
Arrows - 0/20
Orc Ferocity (1/day) - 0/1
Rage (6 rounds/day) (Ex) - 0/6
Torch - 0/10
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Special Abilities
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Big Game Hunter (Ex) +1 to hit and +1 dodge bonus to AC vs foes larger than self.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.