You are indeed right - my Air should only be 2 but it won't let me edit for some reason. As the campaign progresses I'll be focusing pretty heavily on the Air ring. The reason my stats fell the way they did at start was so I could take a hit and also be decent at iaijutsu dueling. As experience flows I'll probably make Air 3 my first priority. I'm fine with the Isawa treating me like crap - that's how I had anticipated it basically. I expect he'll find himself much more welcome among the Shiba.
Isawa Kenshi Age: 22
Clan: Phoenix
Rings:
Rings Earth 3 (Willpower 3, Stamina 3)
Skills:
Skills: Polearms 3, Meditation (Void Recovery) 3, Iaijutsu 2, Kenjutsu 1, Defense 1, Kyujutsu 1, Spears 1, Etiquette 1, Athletics 1, Games: Shogi 1 Techniques:
Techniques:[/b]
Shiba Bushi School Rank 1 Technique: RANK 1: THE WAY OF THE PHOENIX
Advantages:
Advantages: Large Disadvantages:
Combat Stats: Combat stats: Bisento:
Katana:
Wakizashi:
[b]Armor/[b]
ATN: (2*5) + 5 + 5 = 20 Initiative 3k2 (+5 during first round of skirmish while using bisento)
I couldn't find anything on the Heroes website about limiting disadvantage experience gain, so I presently have 12 points of disadvantage. I hope this is ok. Assuming it is, I will post the character sheet. I've created a bisento wielding Isawa bushi (Shiba school) who is basically a social pariah since he didn't become a shugenja. he feels determined to prove his worth to his family through his martial prowess and, as a result, it is almost impossible for him to refuse an iaijutsu duel.
I think I'm leaning towards bushi/scholar moreso than bushi/courtier. I'm thinking an Isawa bushi from the Shiba school who has a strained relationship with his family (black sheep - HOW YOU NO GO TO SHUGENJA SCHOOL!?!?!). I'm trying to decide on how I want to build him at the moment. I'm thinking about having him specialize in polearms but am also torn about having him pick up some iaijutsu too. So it's a three-way race between kenjutsu, iaijutsu and polearms. I was seriously considering Lion, but I feel like they are a little too militaristic for me.
Character sheet for Shiba Saito - I can get the backstory up tomorrow. Is 24 old enough? I know you said older but I'm not really familiar with where age falls in Rokugan. Sheet: Shiba Saito
Age: 24 Hair: Black Eyes: Purple Rings Earth 2 (Willpower 2, Stamina 2)
Skills: Spellcraft (Importune) 3, Defense 3, Medicine 2, Lore: Elements 1, Etiquette 1, Calligraphy (Cipher) 1, Meditation 1, Lore: Theology Spells Mastery Level 0:
Mastery Level 1:
Mastery Level 2:
Techniques: Isawa Shugenja School Rank 1 Affinity: Void
There are no greater masters of the shugenja tradition than those among the Isawa. You gain a Free Raise on all Spell Casting Rolls for spells of the element which you chose as your Affinity. Advantages:
Disadvantages:
Whatever time we decide on I'll just need some sort of reference to where I can read about it. If it isn't covered in the Clan Wars I'm limited to the knowledge present in the Core Rules, Great Clans and the wiki. Also - character guidelines? Mechanically at least? I'm chomping at the bit to get started!
Narrative roleplaying works for me - I've played a little bit of nWoD so that part will be somewhat similar. I tend to favor the Crane, Phoenix and Dragon - so I'd likely wind up playing one of those. I'd also probably avoid the bushi for my first game and would probably go with a shugenja or a courtier.
Hey - I'm new to the site and new to Lot5R rpg in general but I'm looking for a pbp to get started with. If you're not terrified of having a wholly new player I'd be happy to play provided you guys can help me struggle through learning a new game. My Lot5R knowledge consists of reading the first 6 of the 7 Clan War novels (though book 7 is on my shelf atm...) and wiking a bit. For what it's worth I'd be most interested in the first pair. |