Wild Elf

Tukata Rumbata's page

50 posts. Alias of Boss Zog.


About Tukata Rumbata

Background:

Tukata Rumbata was born over a hundred years ago to the Volabata Clan. The tribe has long been isolated sense the sundering of the eastern continent. Left alone in the hungry wild of the Green Inferno, the Volabata Clan grew strong in this crucible. They learn to live along side the thunder lizards and great cats that stalks the realm. They were always fighting the Orc hordes sense time in memorial. But it was the magical beast that were born with the continent's sundering that have vexed them the most. Cunning and more ruthless were these beast then the animals they knew. Twisted amalgamations of several beast made one, or giant variations of animals that would prey upon them. Worse yet, when the the continent first crumbled legend speaks of great behemoths and Kaiju stalking the land.

By the time Tukata is born, the millenniums long tradition of fighting these beast has turned his tribe into masters of the Green Inferno. And Tukata is only too eager to take up the mantle. Joining the elder hunting parties, he learns to be one with the jungle. Stalking the quick raptor, taming the 3-horned thunder lizard, and the way of the bow that has long saved his tribe. Then came the day that the human tribes started stirring, tales of strange metal men and giant impractical canoes. Stranger still was talk of tribe-less elves in strange garb.

Tukata and a squad of other interested rangers went to see these strangers. What they saw was quite sad and very funny. The human tribesman tried so hard to get these strangers to careful, but they would have non of it. They would walk straight into bogs or piss off a gorilla. How could such clueless people exists. For days they would go back and forth telling the tribe of these stupid people, and how they would soon arrive at the tribes current home.

Then the strangers where met with a hydra. They were completely unprepared. The Hydra healed too fast for them. Tukata knew they would die without help, so he and his squads fell upon the hydra like a swarm. Machetes in hand made short work of the hydra. They took the broken, but breathing bodies to their village.

They learned that these strangers where from the temple of Anok, what they called a University. They said the rest of the world has gone through a long night, and it was time for them to reclaim the lost heritage of the world. Tukata thought this a worthy cause, but clearly saw that they would be in need of guides if they truly wanted to map the world. The squad being young and adventure hungry wanted to assist in this endeavor. They begged the Elder Druid to let them go out and see the rest of the world. He said, ”I will allow you to travel as our tribe is at its strongest. But you must return in 50 years to ensure the strength of the coming generation! Seek the knowledge that will grow the tribe and reconnect us to our distance cousins so we may be known again.”

His wish granted, he said farewell to his home and family. And looked forward to a life at university.

Personality:

Practicality is Tukata's creed. As life in the jungle has taught him to respect his surroundings, and it would respect him. He enjoys teaching as it is part of the ranger code to help the next generation for his tribe.

Appearance:

Massive compared to Elves of the rest of the world. Chisel from dark wood is his body, supple and strong. Adorned with tattoo's of a ritualistic quality the identify him as a Volabata tribesman.

Tukata Rumbata
Ranger 1
N Medium Elf
Init +5|Senses: Low-light Vision| Perception +8
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Defense
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HP 12/12
AC 10+4(Hide)+3(Dex)=17
Fort +4, Ref +5, Will +2
Defensive Abilities:
Bound to the Jungle: +2 AC in Jungle
Keen Sense: +2 Perception
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Offense
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Speed 30ft. (20 in armor)
Melee Trident (1d8+4/x2)
Machete (1d6+4/19-20) +2 Survival
Ranged Longbow (1d8/x3) [100ft Range]
Offensive Abilities
Sprinter: +10ft on charge, run or withdraw action
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Statistics
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Str 18, Dex 17, Con 14, Int 10, Wis 15, Cha 8

Base Atk +3; CMB +7; CMD +16

Traits
Frontier-Forged: +1 Survival & Kn(Nature)
Warrior of Old: +2 Init

Feats
Point Blank Shot

Skills
Climb: Rank(1)+Mod(4)+Trained=8
Swim: Rank(1)+Mod(4)+Trained=8
Stealth: Rank(1)+Mod(3)+Trained=7
Handle Animal: Rank(1)+Mod(-1)+Trained+Empathy=4
Kn(Nature): Rank(1)+Mod(1)+Trained+Trait=6
Perception: Rank(1)+Mod(2)+Trained+Race=8
Survival: Rank(1)+Mod(2)+Trained+Trait+Machete+Track=11

Languages Common, Elven

SQ
Divine Caster

Equipment
Trident
Longbow
*Arrow(20)
*Blunt Arrows(20)
*Whistling Arrows(20)
Hide Armor
Explorer Outfit
Ranger Kit
*backpack
*bedroll
*belt pouch
*flint and steel
*iron pot
*mess kit
*rope
*torches (10)
*trail rations (5 days)
*waterskin.

Gold=36

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Special Abilities
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Favored Enemy (Magical Beasts): +2 on Blf, Knw, Precp, SenMo, Surv, to hit & Dmg
Track: Add 1/2 Level to Survival on Tracking
Wild Empathy: Add 1/2 Level on Handle Animal Check