Hello, my mage got scared by his first encounter with some vampire spawn, and is afraid their is worse on the horizon. He has the Craft Wondrous Item feat, and I was thinking this may be a reasonable first self-designed magic item.
Only is it reasonable? I don't know if having a continuous detect undead is breaking things, but I did cut some abilities out and figure the DM can get around it if he really wants too.... Comments welcome.
Obsidian Earing
Aura faint divination; CL 1st
Slot –; Price 5600 gp; Weight –
Description
This earing appears as a polished obsidian stone set in a gold or silver setting. Any good-aligned creature that wears the earing will hear whispered warnings when the undead are near and will become immediately aware of the presence of undead within 60’. Additional information is available should the wearer of the ring concentrate as described below. The whispers of the earing are in the wearers mind and not audible to others.
1st round: When the user spends a full round action to concentrate, he can determine the number of undead auras and the strength of the strongest undead detected as per the table at the bottom of this entry. If the strongest undead aura’s strength is overwhelming, and the creature has HD of twice the wearer’s HD, the wearer is stunned for 1 round and subsequently can no longer use the benefits of the earing for 24 hours.
2nd round: Should the wearer maintain concentration, requiring a standard action every subsequent round, he can determine the direction of the undead aura’s, and whether they are moving closer or further away. Concentrating in this manner is similar to concentrating on a cast spell, which is subject to interruption if the user takes damage or any other appropriate circumstance as described in the standard rules. Users add their intelligence modifier + 1 when making saves to continue concentrating. While concentrating the wearer can move and talk normally, but cannot take standard actions.
HD - Strength
1 or lower - Faint
2-4 - Moderate
5-10 - Strong
11 or higher - Overwhelming
1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt can block the detection abilities of the obsidian earing. The wearer gains no benefit until after having worn the earing for 24 hours. If a non-good creature wears the earing it is silent and behaves like an ordinary earing.
Construction
Requirements Craft Wondrous Item, detect magic; Cost 2800 gp
(Cost detail: Continuous use spell – spell level (1) x caster level (1) x 2000 gp x 2 for 1 min/level spell; requires user to be of good alignment reduces cost by 30%; no space limitation = entire cost doubles.)