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Trevor Kastner's page

1,010 posts. Alias of TheWaskally.


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Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Sorry. Busy weekend.

"You have clearly gone to great lengths to bring us here", Trevor remarked. "Proper introductions begin with an exchange of names.
I am Sir Trevor Kastner of Taldor. Whom might you be?"

Diplomacy: 1d20 + 29 ⇒ (17) + 29 = 46


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

The lore warden and the cleric slump down on the ground, holding each other and trying to cough and spit away from each other.

"I..", Trevor weezed. "HATE this plane! (Cough Cough Cough Cough)

The caydenite drinks some conjured ale for a few minutes, then gets to work on treating everyone.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 5
Fort DC 25: 1d20 + 11 ⇒ (11) + 11 = 22

Blurry-eyed and ill, Trevor stumbles over to Malphene, holding his holy symbol aloft, this time to heal.

Channel Energy: 7d6 ⇒ (2, 1, 4, 1, 3, 6, 3) = 20


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 4

Trevor casts cure moderate wounds on himself, then moves next to Henrika.

CMW: 2d8 + 10 ⇒ (1, 7) + 10 = 18


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 3

Trevor winces as more vitality is drained from him. His iridescent eyes blaze with fury as he takes a 5-ft step toward the center of the room.
The cleric brandishes his holy symbol. "F*CK! OFF!"
Channel Energy: 7d6 + 6 ⇒ (4, 5, 6, 4, 3, 1, 2) + 6 = 31


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 2

Trevor takes a 5-ft. step toward the red blighted quintal and attacks.

Godspike, hasted, sickened: 1d20 + 11 + 1 - 2 ⇒ (14) + 11 + 1 - 2 = 24
Dmg.: 1d6 + 1 + 2d6 - 2 ⇒ (3) + 1 + (3, 1) - 2 = 6

Godspike, hasted, sickened: 1d20 + 11 + 1 - 2 ⇒ (9) + 11 + 1 - 2 = 19
Dmg.: 1d6 + 1 + 2d6 - 2 ⇒ (4) + 1 + (3, 4) - 2 = 10

Godspike, hasted, sickened: 1d20 + 16 + 1 - 2 ⇒ (7) + 16 + 1 - 2 = 22
Dmg.: 1d6 + 1 + 2d6 - 2 ⇒ (5) + 1 + (2, 2) - 2 = 8


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 1 Redux

Instead of curing Navia, Trevor casts shield of faith on her.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 1

"Bleeachk!" Trevor wonder where the sick he's vomiting is coming from; he could have sworn it was evicted outside. Sickened, again.
It would be easy to hide behind the ectoplasm wall, but the cleric knows his friends need help.

Trevor moves next to Navia and touch her leg, casting cure light wounds on the eidolon. CLW: 1d8 + 5 ⇒ (4) + 5 = 9


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Trevor shakes off his sickness, then administers to the others.
Heal (first aid): 1d20 + 15 ⇒ (8) + 15 = 23

"Damnation. For the most part, everyone is in relative good health, but parts of your vitality have been stripped away. I can only treat some of us now, but everyone will have to rest and recover after our business here."

After a few more minutes of identifying health concerns among the coterie, Trevor casts heal on Jack and cleanse on Malphene.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

I thought you described slithering graves as undead ooze.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 3

"LEAVE ME WIFE ALONE!!" Trevor roars at tjhe remaining slithering grave.

Channel Energy: 7d6 + 6 ⇒ (6, 6, 4, 5, 1, 3, 1) + 6 = 32


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 2

Trevor takes a 5-ft. step t center himself and then lets loose another Channel Energy, born of faith on The Drunken God.

Channel Energy + Favored Class: 7d6 + 6 ⇒ (1, 2, 6, 3, 4, 5, 4) + 6 = 31 (Will DC 18 for 1/2 Dmg.)


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Malphene tries to leap out of the way of the quital's trample.

Reflex DC 19: 1d20 + 2 ⇒ (15) + 2 = 17 So close.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 1

"Oh! Come Ooooonnnnnch!" Trevor barks as sick spits from his mouth, as he comfort an ill Malphene.

Knowledge (religion): 1d20 + 17 ⇒ (10) + 17 = 27

Identifying the spirits as they are, a small smile cured on the aasimar's lips. "Finally. Something to vent on."

The caydenite steps closer to the yellow blighted quintal, brandishing his holy symbol. "FEEL THE POWER OF ELYSIUM!!"
Channel Energy + Favored Class: 7d6 + 6 ⇒ (6, 5, 4, 5, 4, 2, 1) + 6 = 33
(Will DC 18 for half damage)


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

"No!" Trevor pleaded. "I'm a known worshiper of a chaotic deity with a chaotic good celestial heritage on the Plane of Law.
I can't be first on the scene; I'll be a prime suspect."

"I will fly and met you there."


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Persona

Trevor advertises a Free Clinic for the people of Sayashto, sponsored by Tychus Marcaius, Man of the People.

Stump (Sagacity), Sense Motive: 1d20 + 19 ⇒ (7) + 19 = 26


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

GM Peachbottom? Guys? Trevor want to help Tychus win his election, but the Slayer is maxed on Charm. What ways can you suggest Trevor pitches in?


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

The caydenite casts heal on himself, then channels energy several times around the group.

"Tychus. Jack. In the next couple days, I should have you both back to full vitality."


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 5

Trevor continues to keep the pressure on the astrodaemon.

Godspike, flanking, mighty strength, hasted, bless: 1d20 + 11 + 2 + 4 + 1 + 1 ⇒ (6) + 11 + 2 + 4 + 1 + 1 = 25
Dmg.: 1d6 + 1 + 2d6 + 4 + 1 ⇒ (4) + 1 + (3, 6) + 4 + 1 = 19

Godspike, flanking, mighty strength, hasted, bless: 1d20 + 11 + 2 + 4 + 1 + 1 ⇒ (8) + 11 + 2 + 4 + 1 + 1 = 27
Dmg.: 1d6 + 1 + 2d6 + 4 + 1 ⇒ (2) + 1 + (6, 5) + 4 + 1 = 19

Godspike, flanking, mighty strength, hasted, bless: 1d20 + 6 + 2 + 4 + 1 + 1 ⇒ (12) + 6 + 2 + 4 + 1 + 1 = 26
Dmg.: 1d6 + 1 + 2d6 + 4 + 1 ⇒ (5) + 1 + (3, 4) + 4 + 1 = 18


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

You will be greatly missed, Icabhod!


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

IMPORTANT DM RULING!

Per the condition of panicked, the subjects drop whatever they are holding and run away from subject of fear.

How do dropped weapons work in a Subjective Directional Gravity environment? Do they fall at terminal velocity away from the panicked person? If so, both The Godspike and Scion's Longsword are gone!!


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Yes, please. I'm at work and can't roll.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

I'll leave Trevor and Malphene's panic flight for GM Peachbottom to plot.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Poop. :C


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 2

"Well, we should probably give Navia a hand", Trevor quips has he casts mighty strength upon himself.
As he draws Godspike, the cleric's clothing nearly tears as it makes room for additional muscle.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 1

No longer on Axis, Trevor does not feel the oppressiveness of Law. The caydenite takes out his holy symbol and casts bless on those around him.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

With advance notice, Trevor will pray for plane shift for the party.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)
Tychus Marcaius wrote:
Trevor Kastner wrote:
"..I hate this stupid plane..." The caydenite moaned from the other room.
Upon the cleric's return, Tychus discreetly slips him a bottle of strong cider, hoping this meager token might brighten his day.

Trevor accepts the offered cider, and swishes his mouth. The caydenite spits out the sick from his mouth, then drinks the rest.

Slightly out of breath, Trevor whispers his thanks to the future politician.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)
GM Peachbottom wrote:

Yortraru, the marut, steps forward and clamps a giant gauntleted hand over Nabil’s hand. It sears a sigil on Nabil’s forehead marking him with a geas. ”Return here tomorrow.” Then without another word, the marut teleports away.

Once the marut has left, you explain your situation to him and he informs you more about his own situation.

Constitution: 1d20 + 2 ⇒ (9) + 2 = 11

As the marut's heel left the cleric's sight, Trevor frantically rushes to another room. The sound of retching and splashing could be heard, along with belches and spitting.

"..I hate this stupid plane..." The caydenite moaned from the other room.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Trevor nods along with Tychus, to be interrupted by a deep groan from the aasimar's stomach.

Come on, Trevor! Keep it together, the cleric pleads with himself. Not..in front of the inevitable..


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Trevor's feathered azata wings ruffled with indignation at the sight of this Absolute agent of Law! But the cleric had to try something. Attacking the inevitable on the Plane of Law would only make things worse for Tychus's chances in the election. The well-spoken caydenite reached down into himself and spoke.

“Honored adjudicator, I do not ask you to ignore the law. I ask you to remember why law exists.

Axis was not forged merely so chains could remain unbroken. Contracts, vows, and judgments exist to preserve the dignity of thinking souls — not to reduce them to property.

That doll carries a bound spirit. Perhaps willingly once. Perhaps not. Perhaps by desperation, coercion, fear, or ignorance. You know as well as I do that eternity has a way of turning consent brittle.

And now? Now the soul seeks another path.

You would say an agreement was made. Fine. So was every tyrant’s decree. So was every devil’s bargain signed by starving hands. The existence of a contract does not sanctify its outcome.

My lord Cayden Cailean teaches that freedom is sacred precisely because mortals stumble. We choose poorly. We regret. We grow. A soul denied the right to change is not alive in any meaningful sense.

If this spirit fled rightful judgment, then prove it. If it murdered, deceived, or escaped a just sentence, bring witness and charge. But if its only crime is wishing not to remain bound forever inside lacquer and porcelain, then what you defend is not order.

It is inertia.

And inertia is not justice.

You are a marut. You exist to uphold the balance between promise and consequence. Ask yourself honestly: does taking this soul into custody restore balance… or merely preserve precedent?

Because there is a difference between honoring a vow and perpetuating a mistake.

Even Cayden Cailean, drunken fool that he was, became divine because the universe recognized a truth greater than expectation: that mortals must be free to surpass the roles assigned to them.

So I ask not for mercy.

I ask for judgment worthy of Axis itself.

Investigate the binding. Weigh the soul’s will as heavily as the words of the contract. If the bondage is just, I will stand aside.

But if there is doubt — even the smallest crack in the righteousness of that binding — then seizing this soul would make law the servant of oppression.

And surely inevitables were forged for more than that.”
Diplomacy: 1d20 + 29 - 2 ⇒ (12) + 29 - 2 = 39 [fingers crossed]


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Trevor works on another smear campaign top damage Tsemani's credibility, putting another 500gp toward the goal.

(Smear) Charm Persona Phase + 500gp: 1d20 + 29 + 5 ⇒ (15) + 29 + 5 = 49


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

"I'll definitely have to ask Cayden for a anti-scrying spell tomorrow!"


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Knowledge (planes): 1d20 + 5 ⇒ (3) + 5 = 8

GM Peachbottom wrote:

Outsiders don’t die of old age, at least not in the same way mortals do. Instead, an outsider that grows weary or loses focus eventually melds into its home plane, lending its quintessence to that realm. Sayashto’s famous mortuary industry provides these clients with a host of counseling services to help inspire the casually listless to find purpose and to help the truly languid set their affairs in order. Surrounded by an expansive cemetery, the immense cathedral known as the Hall of Final Deeds celebrates its many visitors’ accomplishments in the afterlife.

Deep within the hall lie meeting rooms and scores of isolated mediation chambers. Each meditation chamber contains a comfortable chair, a desk, and ample supplies for writing, drawing, and weaving, providing the occupant an opportunity to create a final testament before fading into the ground. These creations are displayed in several galleries in the building before being delivered to friends or sold to support the caretakers, as dictated by the creator’s final wishes. Each room also contains a bell for the occupant to ring gently once a day, letting attendants know which chambers are still occupied. For all its grim connotations, the Hall of Final Deeds has a warm reputation for providing meaning and structure to what could otherwise be a confusing and fearful process.

"Biz-ZARE!" Trevor says under his breath as he encounters how lawful outsiders 'die'. The cleric writes quickly yet clearly in his journal.

Trevor would want to visit Honorgrave Memorial Park, of for nothing else than to look at thew titan sculptures, to help remind of of Elysium.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

The cemetery seems more Trevor's speed right now.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Trevor pats Icabhod on the back. "Nice work."


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Trevor steps forward and smiles. "If The Gray Lady is kind, I hope to return to Elysium one day. To die a heroic death..so someone else can live, to love, to exalt in the Joy of Life. That. Is a Good Death, my friend."


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

I figure that learning you were tasked to win an election for the machinations of a God of Secrets would be a blow to ones feelings of Heroism.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Knowledge (planes): 1d20 + 5 ⇒ (17) + 5 = 22
"Xallis! Look!" Trevor points up to the mounted sword. "If I believe correctly, that is a sword of the planes! Cayden, I bet Malphene would love to see it! A beautiful sword, but only very effective when not on the Material Plane. Hmm."

Later, the caydenite searches with the others through the mail and finds instructions to ensure Tsemani wins the upcoming election.
"Tychus, this is wonderful fonder for your campaign. I'd like to to defame Tsemani in the polls. And give The God of Secrets a middle finger right up the cosmic gate!"

Trevor uses the automatic success to perform a Smear operation targeting the medusa. Also, the cleric likes the ring of mind shielding, but understands if other members of coterie would use it better.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 4

Feeling the familiar haste spell wash over him, Trevor blurs to join the others to flank with Icabhod to attack.

Godspike, hasted, flanking: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 27
Dmg.: 1d6 + 1 + 2d6 ⇒ (4) + 1 + (3, 4) = 12


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 3

Unaware of what's really going on, Trevor follows the investigator, Godspike at the ready.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 2

Saddened by the fact the charm spell didn't work, Trevor ran in the midst of the coterie.
Almost in melee with the dragon, the cleric casts burst of glory on the party.

"We're actually fighting a dragon! No need to be shy!"


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Round 1
Knowledge (arcana): 1d20 + 5 ⇒ (20) + 5 = 25 "Oh crud! It's a VORTEX DRAGON!!"

"This is a wing-and-a-pray kind of play, but..", Trevor takes out his holy symbol and rattles his tankard on his hip.

"Greetings my good friend! Let's stop this fighting and have a drink!"
The caydenite casts charm monster. (Will 18 negates)


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Diplomacy: 1d20 + 29 - 2 ⇒ (9) + 29 - 2 = 36

"I occur. The Postmaster appears to be the only constant my interviews with the handlers", Trevor added.


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Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Despite his heart not really it in, Trevor pleads with Cayden to grant him the plane shift spell. The cleric will bring in as many agents as the other members of the coterie needs.

Persona Phase

Trevor decides he will put these negative emotions to go use, and become a muckraker; Tychus's political attack dog.
For this first Smear, Trevor will put up 500gp (+5 Capital) for materials and flyers that debase Tychus's opponents.

(Charm) Smear, +5 Capital: 1d20 + 29 + 4 + 5 ⇒ (20) + 29 + 4 + 5 = 58 Damn.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)
GM Perachbottom wrote:

Since Xallis and/or Trevor can cast plane shift you can recover some agents for a cost of 10 gp per agent. However, plane shift can only transport 8 people per casting. Minus the spellcaster, it is 7 agents per casting. So it’s up to them how many spells, if any, they want to use in this way.

Using the Recover Agents operation, would be you Persona Phase action.

However, you really don’t need your full allotment of 30-40 agents here. You can only use up to your Facet Rank at a time, so at max, you’d need 10 agents. Unless you are going to do a persistent operation or a risky operation, then maybe you’ll need a few more.

When the topic of plane shifting our agents into Sayashto, Trevor seems to fly into a rage!

"NO!!! I will Not inflict this ..plane on any of my agents! They have all done admirably. Not need to punish them!"

The caydenite goes off into a corner to sulk.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

"I sure as Hell don't want the job", a sober and irritated Trevor grumbles.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)
GM Peachbottom wrote:
Trevor wrote:
"Pardon me, how much for the Desna's Own bottles?"
I'll let you decide how much you want to spend. I'd say from your description, around 1,000 gp. But you can make it more or less depending if you don't want to spend that much or if you want a really expensive bottle of wine.

The axomite merchant looks hard at Trevor and his chaotic cohorts. "500 gp each! And not a copper less!"

The caydenite considers his options, taking a momentarily look at his wife and Ohalia. "Fine. I'll take 4!"

The lawful outside and the cleric exchange goods and coin.
Yes. Trevor spent 2k on booze. He's a caydenite.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Henrika, Trevor approves of your stocking suggestions. Right now, as a character, I don't feel a great need to buy improvements for our cleric.

If no one minds, Trevor will begin to read the tome of leadership.


Male
Skills:
Diplo +29 (Charming +30)|Heal +17|Kn. Nob +20|Kn. Rel +17|SM +19|Kn. His +9|Appraise +6|Spell +5|Prof. bartender +11
Aasimar
Vitals:
HP 102/102|AC 20, T 11, FF 20|Fort +11, Ref +5, Will +13|Resist acid, cold & electricity 5|BAB +5, CMB +5, CMB 15
Cleric/13th|Perception +5|Channel Energy 7d6, 6/7x/day (Will DC 18)

Trevor, Malphene, and the rest walk the markets,with an eye toward wines and spirits. A baby blue-labeled wine bottle grabs the cleric's attention.
"Look at this! Something called Desna's Own from Equinox Manor, Curious!"

The half-azata turns the bottle over and reads the label. 'A unique elven vintage lost to time, but recreated here at Equinox Manor. Confirmed to be one of Desna's favorite wines. May all, followers of the Goddess of Fortune, or just simple fans, enjoy this little bubbly blueberry-infusion.'

The cleric sees a small portrait of the owner and operator of Equinox Manor. A picture of a very handsome satyr wearing a holy symbol of Cayden Cailean on his neck. "By Cayden's Top Shelf Hooch, I didn't know fey could be followers of the Drunken God!" Trevor shrugs. "It makes a kind of sense though. Says his name is Zay-del. I haven't heard of him. Or Equinox Manor."

Trevor gasps. "This bottle might be from another world on the Material Plane!" The caydenite quiets whispers to the others. "This might be the most rarest wine we'll ever taste! It's priceless!" "And there are multiple bottles!"

Trevor regains his composure. "Pardon me, how much for the Desna's Own bottles?"
Diplomacy: 1d20 + 29 - 2 ⇒ (10) + 29 - 2 = 37

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