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I didn't see it covered under the topic "Rock throwing," so I figured I would ask here?

It doesn't seem that "rock throwing" under RAW has a built in chance to knock someone down. If I giant throws a medium sized rock at a medium sized creature, it just hits and deals damage normally, with no other effect.

Although I certainly could be wrong.

My question is, if you would house-rule something to that effect, how would you go about it? I would love to have a monster throw things with the goal of knocking players prone. Reflex save based on damage?