Golem-Breaker

Torgrid Torradam's page

5 posts. Organized Play character for ZanThrax.


Full Name

Torgrid Torradam

Race

Dwarf

Classes/Levels

Inquisitor 3

Gender

Female

Size

M

Age

47

Alignment

Lawful Good

Deity

Angradd

Location

Five Kings Mountains

Languages

Common, Dwarven

Homepage URL

Character Sheet

About Torgrid Torradam

This business aint complicated sonny boy; ye grabs a great big axe, run up to the bad guys, and you hit 'em over the head with it.! If'n that doesn't work, then you didn't hit 'em hard enough!

Torgrid Torradam:

Female Dwarf Inquisitor of Angradd 3
LG Medium humanoid (dwarf)
Init +4; Senses darkvision 60 ft.; Perception +3
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Defense
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AC 19, touch 11, flat-footed 18 (+8 armor, +1 Dex)
hp 27 (3d8+9)
Fort +6, Ref +2, Will +8; +1 trait bonus vs. spells, spell-like abilities, and poison, +2 vs. poison, spells, and spell-like abilities
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Offense
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Speed 20 ft.
Melee cold iron morningstar +5 (1d8+3) and
. . greataxe +5 (1d12+4/×3) and
. . silver morningstar +5 (1d8+3)
Ranged repeating heavy crossbow +3 (1d10/19-20)
Spell-Like Abilities (CL 3rd; concentration +1)
. . At will—detect alignment
Inquisitor Spells Known (CL 3rd; concentration +6):
1st (4/day)—divine favor, expeditious retreat, magic weapon, wrath
0 (at will)—create water, detect magic, disrupt undead, guidance, read magic, stabilize
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Statistics
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Str 16, Dex 12, Con 16, Int 10, Wis 16, Cha 6
Base Atk +2; CMB +5; CMD 16 (20 vs. bull rush, 20 vs. trip)
Feats Iron Will, Power Attack, Shake It Off
Traits defender of the society, glory of old
Skills Bluff +7, Climb +7, Diplomacy +7, Intimidate +8, Knowledge (arcana) +4 (+7 to identify the abilities and weaknesses of creatures), Knowledge (dungeoneering) +4 (+7 to identify the abilities and weaknesses of creatures), Knowledge (nature) +4 (+7 to identify the abilities and weaknesses of creatures), Knowledge (planes) +6 (+9 to identify the abilities and weaknesses of creatures), Knowledge (religion) +6 (+9 to identify the abilities and weaknesses of creatures), Sense Motive +9, Spellcraft +6; Racial Modifiers lorekeeper
Languages Common, Dwarven
SQ domains (conversion inquisition), judgement 1/day), monster lore +3, sky sentinel, solo tactics, teamwork feat, track
Combat Gear scroll of bless, scroll of bless, scroll of comprehend languages, scroll of comprehend languages, scroll of know the enemy, scroll of protection from evil, scroll of protection from evil, scroll of remove fear, scroll of remove fear, scroll of shield of faith, scroll of shield of faith, wand of cure light wounds, acid (2), antitoxin (2), bladeguard, smelling salts, smokestick; Other Gear +1 agile breastplate, cold iron morningstar, greataxe, repeating crossbow bolts (18), repeating heavy crossbow, silver morningstar, backpack, masterwork, bandolier, bandolier, bedroll, belt pouch, candle (10), flint and steel, silver holy symbol (Angradd), wooden holy symbol (Angradd), holy text, manacles, mess kit, pathfinder chronicle, pathfinder chronicle, pathfinder chronicle, pathfinder chronicle, pot, rope, scroll box, scroll case, smoked goggles, soap, spell component pouch (2), torch (10), trail rations (5), waterproof bag, waterskin, wrist sheath, spring loaded, 4 gp
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TRACKED RESOURCES
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Acid - 0/2
Antitoxin - 0/2
Bladeguard - 0/1
Judgement (1/day) (Su) - 0/1
Repeating crossbow bolts - 0/18
Smokestick - 0/1
Teamwork Feat (change 3/day) - 0/3
Torch - 0/10
Trail rations - 0/5
Wand of cure light wounds - 0/50
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Special Abilities
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Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defender of the Society +1 trait bonus to Armor Class when wearing medium or heavy armor.
Detect Alignment (At will) (Sp) Detect chaos, evil, good, or law at will.
Glory of Old You receive a +1 trait bonus on saving throws against spells, spell-like abilities, and poison.
Inquisitor Domain (Conversion Inquisition) Deities: Any deity.

Granted Powers: You are a powerful persuader. A honeyed tongue empowered by divine argumentation sways the indifferent and adversarial to your side.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Lorekeeper +2 for Knowledge (History) checks relating to dwarves and their enemies. These checks can be made untrained.
Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknessess of creatures.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scroll of bless Add this item to create a scroll with spells on it.
Scroll of bless Add this item to create a scroll with spells on it.
Scroll of comprehend languages Add this item to create a scroll with spells on it.
Scroll of comprehend languages Add this item to create a scroll with spells on it.
Scroll of know the enemy Add this item to create a scroll with spells on it.
Scroll of protection from evil Add this item to create a scroll with spells on it.
Scroll of protection from evil Add this item to create a scroll with spells on it.
Scroll of remove fear Add this item to create a scroll with spells on it.
Scroll of remove fear Add this item to create a scroll with spells on it.
Scroll of shield of faith Add this item to create a scroll with spells on it.
Scroll of shield of faith Add this item to create a scroll with spells on it.
Shake It Off Gain +1 to all saving throws per adjacent ally
Sky Sentinel +1 to attack/+2 to AC Gain bonus to att/AC vs flying foes. Foes gain no bonus for high ground, +2 Perception vs flying.
Smoked goggles +8 save vs. visual effects, -4 sight-based Perception and you treat all opponents as having 20% concealment.
Solo Tactics (Ex) Count Teamwork feats as if your allies had the same ones.
Teamwork Feat (change 3/day) Swap your most recent Teamwork feat for another
Track +1 Add the listed bonus to survival checks made to track.
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