Full Name |
Toren "Stand" Still (PFS ID: 56335-1) |
Race |
Dwarf |
Classes/Levels |
Fighter Phalanx Soldier Archetype / 2 |
Gender |
HP 4/22 Init +2 Melee +4 AC: 20 Touch: 12 FF: 18 Fort: +6 Ref: +2 Will: +1 CMB +4 CMD +16 CMD(Trip) +23 CMD(Bullrush) +22 CMD(Overrun) +17 |
Size |
M |
Age |
56 |
Special Abilities |
Defensive Training, Greed, Hatred, Magic Resistant, Stability, Steady, Stonecunning, Armor Proficiency - All, Weapon Proficiency (Martial, Simple), Shield Proficiency - All, Improved Shield Bash, Shield Focus |
Alignment |
Lawful Neutral |
Deity |
Abadar |
Languages |
Common, Dwarven, Undercommon |
Occupation |
Gemfinder |
Strength |
14 |
Dexterity |
14 |
Constitution |
16 |
Intelligence |
13 |
Wisdom |
12 |
Charisma |
10 |
About Toren "Stand" Still
Toren looked up from his lonely remaining sausage. When would someone need some more gems? Who would (and could afford to) hire him to find some forgotten sparkly thing buried in a forsaken crypt?
A sigh escapes his lips through the parted beard.
It had been almost 3 weeks since the last assignment. That was just for some simple rose quartz. The man could've almost bought the stuff! But Toren wasn't going to convince a potential employer of stupidity. In fact, this breakfast was pretty much all that remained of that pay.
Toren poked at the slices of sausage. He really didn't have much intention to finish it, but he probably would anyway. Unless he found more work in the next couple of days, he would probably be losing some weight.
*****************************************************************
Name: Toren Still
Race: Dwarf
Player:
Classes: Fighter2
Hit Points: 22
Experience: 0 / 2000
Alignment: Lawful Neutral
Vision: Darkvision (60 ft.)
Speed: Walk 20 ft.
Languages: Common, Dwarven, Undercommon
Stat Score Mod
STR 14 (+2)
DEX 14 (+2)
CON 16 (+3)
INT 13 (+1)
WIS 12 (+1)
CHA 10 (+0)
-------------------------- Skills --------------------------
Skill
Acrobatics -8
Acrobatics (Jump) -12
Appraise 3
Appraise (Precious metals and gemstones) 5
Bluff 0
Climb -8
Craft (Gemcutting) 6
Diplomacy 0
Disguise 0
Escape Artist -8
Fly -8
Heal 1
Intimidate 0
Perception 1
Perception (Notice unusual stonework) 3
Perform (Untrained) 0
Profession (Miner) 6
Ride -8
Sense Motive 1
Stealth -8
Survival 1
Swim -8
-------------------------- Feats ---------------------------
Armor Proficiency, Heavy
Armor Proficiency, Light
Armor Proficiency, Medium
Improved Shield Bash
Martial Weapon Proficiency
Saving Shield
Shield Focus
Shield Proficiency
Simple Weapon Proficiency
Tower Shield Proficiency
-------------------------- Combat --------------------------
AC(Total/Touch/Flat Footed): 20 / 12 / 18
Initiative: +2
BAB: +2
Melee tohit: +4
Ranged tohit: +4
Fortitude: +6
Reflex: +2
Will: +1
Unarmed attack:
to hit: +3
damage: 1d3+2
critical: 20/x2
Combat Maneuvers
(Grapple / Trip / Disarm / Sunder / Bullrush / Overrun)
CMB +4 / +4 / +4 / +4 / +4 / +4
CMD 16 / 23 / 16 / 16 / 22 / 17
Bec de Corbin:
to hit: +4
damage: 1d10+3
critical: 20/x3
special properties: Extra damage when set against a charging character (pg. 144)
------------------------- Equipment ------------------------
Bec de Corbin
Shield (Tower)
Studded Leather
Waterskin (Filled)
Backpack (52 lbs.)
-> Artisan's Tools (Gemcutting)
-> Inkpen
-> Lantern (Hooded)
-> Meals (Good/Per Day)
-> Oil (1 Pint Flask)
-> Parchment (Sheet)
-> Pepper (per lb)
-> Pick (Miner's)
-> Powder
-> Rope (Silk/50 ft)
-> Shovel or Spade
-> Bedroll
-> String (50 ft.)
-> Blanket
-> Bread (Loaf)
-> Cheese (Hunk)
-> Flask (Empty)
-> Flint and Steel
-> Hammer
-> Ink (1 oz Vial)
-> Flask (Empty)
-> Wand Cure Light Wounds (45 Charges)
Sack (0.5 lbs.)
-> Silversheen (1)
Current load: Heavy