So they mentioned in one of the video blogs that the 4 classes they expect to be operational when EE kicks off are mage, rogue, warrior, cleric if I recall correctly.
If it takes 2+ years to max out a class, and people are motivated not to switch classes in order to gain the capstone skills, are all the "mains" of a good portion of the community going to end up being those 4 classes? How are we going to explore the other classes as they come online if the capstones encourage us not to branch out into other classes, and you have to pay to gain xp per character?
Destiny's Twin may alleviate this in some degree but I know personally that I'm not going to be paying more than 1 subscription. I just don't see how I'm going to play around with the other classes and I imagine others will be in the same situation.
In most MMOs you can just roll up an alt and start leveling it to check out a new class, but how do you do that here without shutting off XP on your "main" or paying an additional fee?
Are we going to see skew in class distribution as a result?