| Tomsan |
Hey,
I'd like to get clarification on Critical Specialization Effect stacking rules. On one hand we have a rule which says that same effect cannot apply twice. On the other hand some of the effects (i.e. Critical Fusion or Lavasoul) say directly that you need to choose one effect.
And then we have things like Accursed Touch/Bloodletting Claws which applies additional persisted damage while fist (brawling group) also has its own Critical Specialization Effect (apply slow 1).
Should I count these as same effect (as in Critical Specialization Effect being a type of effect)?
Or do we count each type(source) of Critical Specialization Effect as separate effect (to prevent things like Critical Brutality and Dwarven Weapon Cunning for pick wielding barbarian - both Critical Brutality and Dwarven Weapon Cunning apply to same effect - pick Critical Specialization)?