| TommyJ |
I like 4E. But I also like good adventures with a strong theme, a cool backstory, exciting locations and memorable NPC's.
So I ask you. Is it just me, or are all the adventures put out by Wizards so far "less than they could have been" (up to and including Scepter Tower of Spellguard).
In another thread N'Wah paraphrased something from the latest Wizards podcast
PS: If you're planning on sending Dungeon/Dragon submissions to WotC, they apparently don't like long adventure backgrounds- something about "if the PCs will never find out, we don't care" or somesuch. Odd, but whatever. They babble about it for a bit. Honestly, I understand both ways, and as a DM, I love excessive background and often spill it to the PCs after the adventure when plied with drinks, but I can run a good adventure without it.
Is this really all that Wizards want? Short and neat excuses to explore dungeons, towers and the like, and then straight on to the tactical encounters (in many cases complete with silly illogical traps).
So far I have like Thunderspire Labyrinth the best, maybe for its potential for me to expand it...
But are we never gonna get any cool stories? I am a little dissappointed here. But what do the rest of you think?