Alien

Tommy GM's page

Organized Play Member. 46 posts. 1 review. No lists. No wishlists. 1 Organized Play character.




In my Jade Regent campaign I have a scenario in mind in which the Ninja PC needs to sneak past a sleeping Remorhaz.

Remorhaz' have tremorsense. Any advise on the type of skill check and difficulty?


Anyone aware of which book the Carrion Crawler or equivalent PF monster is in? Thanks!


In Bestiary 3 the fey creature Atomie is listed as doing 1d2 - 2 damage for melee attacks.

Is that 0 (zero)?

I know I'm missing something but...


After several sessions in Sandpoint and the Brinestump Marsh my PCs are heading to Brinewall with a caravan, Ameiko, and several NPCs.

I'm curious with regards to any mini-adventures you introduced as part of the journey to Brinewall?

Thank you!


In response to a spider swarm a pc used his tower shield to fall onto the swarm in order to smash them (under his weight). I ruled this as effective for 1d6 of damage.

The pc was automatically damaged by the swarm as a result of the move.

After reading through the swarm rules my sense was this type of attack is not technically effective but I ruled based upon creativity and for the player's willingness to have his character take damage as a result as well. Also, to keep momentum going.

I've recently come out of "retirement" as a GM to run one of the APs and each session has been a true test of my knowledge and application of the rules.

I'm trying to get a sense of my judgment in comparison to others who've experience this type of scenario? Thanks!


One of my players smashed a potion of cure moderate wounds on an undead opponent. Would this actually do damage?

I ruled it did during the session to keep things moving along but haven't been able to determine if it is rules compliant.

Thanks for any help!