Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Yoon reaches out with her mind, seeking the thoughts of friends and foes alike.
Play Detect Thoughts to examine the top three cards of the location, and set aside any monsters or allies
Yoon finds no friends or foes (but does detect Fortified Shell Armor, a Blessing of Gorum, and Divine Fortune), and the winding paths of the Sea Caves carry her along
Shuffle Sea Caves
Discard Blessing of the Gods
Shuffled Location:1d7 ⇒ 2
A scroll of Divine Fortune!
Wisdom 11:1d4 ⇒ 3
Easy come, easy go, I guess
End of Turn
Hand Reset:
Yoon wrote:
Hand: Searing Flesh, Gom-Gom, Blessing of Erastil, Blessing of Hshurha, Blessing of the Quartermaster 1,
Displayed: Deck: 11 Discard: 2 Buried: 2
Notes: BoErastil Available | BoHshurha Available | BoQuartermaster
Sideboard cards:
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Yoon can't make the Corrosion recharge check, so it's discarded
Yoon's gonna need all her friends to brave the Jagged Shoals, so she steers for that first!
Putting Jagged Shoals on top of Sea Caves
Blessed by Gods, Yoon fortitudinously maintains her vigil at the Sea Caves!
Start of Turn Fortitude 6:1d10 + 5 ⇒ (6) + 5 = 11
Yoon explores, and finds the foreseen Jagged Shoals!
She seeks the help of her allies, the Cook and The Viper, and beseeches Erastil for his Blessing, in the hopes that he'll grant her victory of the untamed sea.
Intelligence 11:2d6 + 2d4 ⇒ (2, 1) + (4, 2) = 9
Yoon scowls at the skies, and shakes her fist - perhaps the lords and ladies above will have mercy on her!
Hero Point re-roll
Intelligence 11:2d6 + 2d4 ⇒ (3, 5) + (3, 4) = 15
Success!
The Jagged Shoals are braved!
End of Turn
Hand Reset + Yoon Self-Heal
Yoon wrote:
Hand: Searing Flesh, Detect Thoughts, Gom-Gom, Blessing of the Gods 1, Blessing of Hshurha,
Displayed: Deck: 13 Discard: 0 Buried: 2
Notes: BoGods Available | BoHshurha Available
Sideboard cards:
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Yoon seeks the blessings of the Quartermaster to throw copious volumes of equipment at the problem!
Gonna use Blessing of the Quartermaster on the Agmazar the Star Titan's BYA check
Agmazar the Star Titan BYA Fort 13:2d10 + 5 ⇒ (2, 9) + 5 = 16
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Blessed by Gods, Yoon travels to the Mangrove Swamp with her dear friend Salim.
She finds a Scalawag!
Combat 13:1d10 + 1d8 + 5 ⇒ (5) + (4) + 5 = 14
He goes away, like the bad man he is.
Yoon casts her mind out over the Mangrove Swamp reading the nearby objects for hints of what may come...
Cast Object Reading to examine the top three cards of the location. They are Hull Damage (Barrier 1), Animated Shield (Armor 4), and Potion of Heroism (Item 1)
She could rearrange them, but instead, she menaces the entire swamp with her Haki Stick, upending the metaphorical "order" of the entire swamp.
Recharge Haki Stick to shuffle the location
End of Turn
Hand Reset:
Yoon wrote:
Hand: Mind Over Gravity, Sacred Candle, Blessing of the Quartermaster 2, Blessing of the Quartermaster 3, Blessing of Cayden Cailean,
Displayed: Deck: 13 Discard: 1 Buried: 0
Notes: BoQuartermaster Available (x2) | BoCayden Cailean Available
Sideboard cards:
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
The Jungle! Yoon beseeches Besmara for aid in these troubling times, as she explores the forbidding Jungle.
A Shimerae!
Discard the top of the deck for additional firepower - it's the Elemental Ascetic, so it's only 1d4 and the card gets discarded. Also discarding Searing Flesh to add 1d6
Yoon attempts to ward the location (with Fire!) from other malefactors!
I'll use the adventure power, and bury Object Reading to roll Yoon's Constitution die instead of her non-existent Survival die. I'll also ask Alahazra for use of her Blessing of Milani
Survival 8:3d10 ⇒ (8, 1, 7) = 16
EDIT: Ah crap. Yoon doesn't have survival. And that's my best bet to roll a higher die. So it's only 2d10 - Milani doesn't help extra here. I'll use my Blessing of the Quartermaster instead, so there doesn't need to be a discard. Re-rolling below:
Survival 8:2d10 ⇒ (8, 10) = 18
Success! Yoon successfully rids the Jungle of evil!
End of Turn
Hand Reset + Yoon Self-Heal
Yoon wrote:
Hand: Detect Thoughts, Corrosion, Fan of Flames, Blessing of the Gods 1, Blessing of Cayden Cailean,
Displayed: Deck: 10 Discard: 2 Buried: 2
Notes: Blessing of the Gods available | Blessing of Cayden Cailean available
Sideboard cards:
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Blessed by gods and hopefully the deity RNGesus, Yoon prepares to weather the terrible Storm at the Tower.
Storm:1d6 ⇒ 5
Oh no! The battered Raft takes 5 structural damage
Yoon loses her Sacred Candle and Detect Thoughts over the side!
Storm Movement:1d5 ⇒ 1
At least the nasty storm badness moves away.
A Sphere of Fire!
Arcane 7:1d8 ⇒ 2
Oh well. Easy come, easy go.
End of Turn
Hand Reset:
Yoon wrote:
Hand: Corrosion, Gom-Gom, Blessing of Besmara, Blessing of the Quartermaster 1, Blessing of the Gods 2,
Displayed: Deck: 9 Discard: 4 Buried: 3
Notes: Corrosion | BoBesmara available (will recharge on Alahazra's turn) | Blessing of the Quartermaster 1 | Blessing of the Gods available
Sideboard cards:
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Blessed by the mighty Abadar, Yoon seeks the newly-formed Tower, to bring to the denizens there her mighty fire.
She is immediately beset by a Goose in the Rigging!
Strength 6:1d4 ⇒ 4
Yoon calls upon her allies, and the fortitudinous Cayden Cailean, to help her in this avian trial.
Play Blessing of Cayden Cailean and recharge Elemental Ascetic and The Viper for an additional 1d6 and 2d4 on the check to defeat
Intelligence 10:2d6 + 2d4 ⇒ (2, 5) + (3, 1) = 11
The goose is loosed from the rigging!
Yoon celebrates her success by sleeping.
End of Turn
In her dozing, with a clear view from the Tower, Yoon consults the auspices and sees that first Besmara, then The Gods will bless her compatriots' quest.
Examine the Hourglass - Put Blessing of Besmara on top, followed by Blessing of the Gods
Hand Reset plus Yoon self-heal:
Yoon wrote:
Hand: Detect Thoughts, Gom-Gom, Sacred Candle, Blessing of the Quartermaster 1, Blessing of Besmara,
Displayed: Deck: 11 Discard: 1 Buried: 3
Notes: Sacred Candle available | BoBesmara available (will recharge on Alahazra's turn) | Blessing of the Quartermaster 1
Sideboard cards:
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Yoon travels to her compatriot Alain at yet anotherGol-Gan Ruins, hoping to aid his investigation of the area.
She immediately realizes that her course is blessed Acquire Blessing of the Gods on top, and thinks carefully about her next steps.
Yoon reaches out with her mind, seeking thoughts of monsters and allies both...
Cast Detect Thoughts
She sees with her mind's eye a Fever Sea Marauder, a Bilge Spider Swarm, and creatures waiting in Ambush.
Shuffle the location and Ambush, put Blige Spider Swarm on top, followed by Fever Sea Marauder
With the God's blessing, Yoon charges at the Bilge Spider Swarm she sensed earlier!
Discard Blessing of the Gods to explore and encounter Bilge Spider Swarm
Combat 9:1d10 + 1d8 + 5 ⇒ (6) + (4) + 5 = 15
The dirty spiders a smoldering ruin behind her, Yoon turns to face the Fever Sea Marauder, a steely glint in her eye.
Discard Blessing of the Gods to explore and encounter Fever Sea Marauder
Yoon digs deep within herself to apply extra-special burnination to the malefactor
Reveal top card of character deck - it is Object Reading - a spell, so it adds 2d4 instead of 1d4 to the combat check, and is recharged. Next, play Searing Flesh and discard the top card of the character deck to add another 2d4 to the check
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
With childish glee, Yoon races to the Wishing Well!
She focuses herself, and casts Object Reading - she really wants to see what's down in that well!
She sees Blessing of Besmara, Cryptic Runes, and Force Missile, in that order. With her mystical might, she re-orders them to be Blessing of Besmara, Force Missile, and Cryptic Runes.
Firstly, Yoon encounters Blessing of Besmara, immediately acquiring it (and some not-so-friendly Pirate Shade Haunts) because she's at the Wishing Well.
Next, Yoon looks for the guidance of Besmara to keep searching the Wishing Well for treasures.
Discard Blessing of Besmara to explore again - encountering Force Missile
Yoon immediately finds the Force Missile she sensed earlier, along with yet another Pirate Shade Haunt ghostly "friend".
Burdened by so many ghostly hangers-on, Yoon decides to rest for a bit.
End of Turn
Recovery Phase:
Arcane 11 (Object Reading):1d8 ⇒ 8
Hand Reset:
Yoon wrote:
Hand: Corrosion, Force Missile, Searing Flesh, Gom-Gom, Blessing of Kelizandri,
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Blessed by Hshurha, Yoon steels herself for battle with nasty goblin pirates and their Goblin Keelhaulin'!
Yoon's friend, the Elemental Ascetic, decides he wants to help too!
Recharge Elemental Ascetic for an additional 1d6 on a Fortitude check, play Blessing of the Gods to take advantage of Hshurha being the hour - bless twice when on a ship!
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
I could go for the Monkey trade, too - I don't really need my weapon, and extra explores are nice. But if we're limited to one, my need is less, I think, than the Cavalier.
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Blessed by gods, Yoon travels to the Hatchery to continue her campaign against aberrations, goblins, and the like!
A Cutlass +1!
Yoon doesn't know how to Strength!
Strength 8:1d4 ⇒ 4
The sharp thing is lost over the side. Oh well.
Discard Blessing of Cayden Cailean to explore again
Yoon discovers a Blessing of the Gods. Taking this as a sign, she immediately explores a third time.
Acquire Blessing of the Gods and discard it to explore again
A Conch Shell. All hail the Magic Conch! (wooloooloooloo)
Wisdom 5:1d4 ⇒ 1
End of Turn
Hand Reset:
Yoon wrote:
Hand: Searing Flesh, Corrosion, Fan of Flames, Blessing of the Quartermaster 2, Blessing of the Quartermaster 3,
Displayed: Deck: 8 Discard: 6 Buried: 1
Notes: BoQuartermaster(x2) available | Corrosion available
Sideboard cards:
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Blessed by Abadar (a little strange for a free spirit like Yoon, but she'll take what she can get!), Yoon decides to relocate to her friend Salim at the Sea Caves!
She finds Besmaran Vestments!
Fortitude 6:1d10 + 4 ⇒ (6) + 4 = 10
ooooh - they look nice and Pirate-y!
For her next trick, Yoon casts Object Reading
She sees Owlbeartross, Besmaran Priest, and Ethereal Matriarch!
She'll put them back in reverse order - Ethereal Matriarch, Besmaran Priest, and Owlbeartross.
She then calls upon the guile of Besmara, and with her (apparent) blessing, steps forward to confront the vile Ethereal Matriarch!
Discard Blessing of Besmara to explore again
Ethereal Matriarch stares balefully down at Yoon, and surely would have sent any allies packing - had Yoon possessed the foresight to bring any!
Spoiler:
Ignore BYA bury Ally power, because I have no allies in hand or discard
Reveal a card from the top of my character deck for extra firepower - it was Belt of Physical Might so it is discarded, not recharged, and only gives me 1d4 - so I'll play Blessing of Cayden Cailean as well
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Blessed by Sivanah, Yoon travels via Raft to the Hatchery, to dispense justice and 3rd degree burns!
A Vine Choker!
Fortunately for Yoon, and unfortunately for the choker, pyrokinesis is not spellcasting, therefore Yoon can safely forgo the Dex/Acro 8 check needed to play spells against this creature - and can burn it goooood!!!
Combat 10:1d10 + 1d8 + 4 ⇒ (3) + (8) + 4 = 15
Because of the Hatchery's "at this location", need to shuffle a random monster into another open location - seems like it's our choice which
Bolstered by her success, Yoon draws upon her faith in the general sense of divinity and pushes on.
Discards Blessing of the Gods to explore again
A Devilfish!
Combat 10:1d10 + 1d8 + 4 ⇒ (4) + (6) + 4 = 14
It too burns mightily!
Because of the Hatchery's "at this location", need to shuffle a random monster into another open location - seems like it's our choice which
End of Turn
Hand Reset:
Yoon wrote:
Hand: Searing Flesh, Object Reading, Blessing of the Gods 2, Blessing of Cayden Cailean, Blessing of Besmara,
Displayed: Deck: 12 Discard: 1 Buried: 0
Notes: BoG available | BoBesmara available | BoCaydenCailean available
Sideboard cards:
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Favored Card: Spell
Hand Size 5 []6
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 ([] 1d6).
When you reset your hand, after your draw cards, you may set aside an equal number of random cards from your discard pile, bury 1 ([] or bury 1 from your hand), and shuffle the rest into your deck.
[] Reduce Fire ([] or Cold) damage dealt to any character at your location 2.
[] You may reveal the item Gom-Gom to gain the skill Diplomacy: Charisma +4 until the end of the turn.
[] When another character encounters a bane, you may move ([] and any characters at your location may move with you).
Taking Spell card feat for AD2 reward, and filling that empty hole in the lineup with a shiny new Spell 2
Spending hero point on Yoon's Herald of Gom-Gom role, gaining the power "You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), ([x] you may recharge the card instead, and) add another 1d4 (☐ 1d6)."
Housekeeping: Heal remaining 3 cards from discard pile.
One more blessed by deities unnamed, Yoon explores the Coastline!
Oh no! Yoon quickly finds that the rickety Raft is Taking on Water!
Thankfully, the Quartermaster (and his good will and blessing) is here to help!
Recharge Blessing of the Quartermaster
Constitution 7:2d10 + 2 ⇒ (8, 1) + 2 = 11
The nastiness is quickly put to rest by the combined powers of Yoon and the unnamed but well-regarded Quartermaster.
End of Turn
Recharge Haki Stick, Blessing of Cayden Cailean, and Blessing of the Quartermaster to avoid nasty skill checks
Hand Reset:
Yoon wrote:
Hand: Corrosion, Gom-Gom, Belt of Physical Might, Quartermaster, Blessing of the Quartermaster 2,
Displayed: Deck: 9 Discard: 0 Buried: 2
Notes: BoQuartermaster available | Corrosion available (take only one of either, please - need one spell or blessing to fight!)
Sideboard cards:
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Blessed by the Gods, Yoon immediately takes Structural Damage!!!
Discard Sacred Candle for structural damage
Yoon seeks out the thoughts of monsters and the like - sifting for a nasty Henchman-type.
Cast Detect Thoughts, put aside any monsters in the top three cards, shuffle the deck, put the monsters back in any order
Yoon detects the thoughts (and how!) of a Lightning Elemental.
She explores, and prepares to do battle with the creature!
Yoon beseeches Alahazra for a Blessing of the Gods, discards the top card of her own deck, and plays Fan of Flames (which adds 1d6 to my combat check against a bane) for some additional firepower
Success! The party takes 4 Structural Damage - Yoon loses Searing Flesh and Blessing of Besmara over the side (coincidentally leaving nothing for her to discard when the location is permanently closed!)
End of Turn Check:
Craft/Survival 5:1d4 ⇒ 1
Discard Quartermaster.
Recovery Phase:
Fan of Flames: Fortitude 5:1d10 + 4 ⇒ (4) + 4 = 8
Detect Thoughts: Arcane 10:1d8 ⇒ 2
Hand Reset + Yoon Special Heal
Yoon wrote:
Hand: Haki Stick, Gom-Gom, Blessing of Cayden Cailean, Blessing of the Quartermaster 3, Blessing of the Quartermaster 1,
Displayed: Deck: 6 Discard: 3 Buried: 2
Notes: BoQuartermaster (x2) available | BoCaydenCailean available
Sideboard cards:
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Struggling under the first curse, Yoon looks to her equipment for a way to carry on!
Discard Blessing of the Quartermaster to explore again
A second Curse of the Deep!
Voluntarily fail this check as well
Bitterly cursed, but holding up under the mystical onslaught, Yoon ends her turn.
End of Turn
Hand Reset:
Yoon wrote:
Hand: Fan of Flames, Gom-Gom, Sacred Candle, Blessing of the Quartermaster 2, Blessing of the Quartermaster 3,
Displayed: Curse of the Deep 1, Curse of the Deep 2,
Deck: 6 Discard: 6 Buried: 1
Notes: BoQuartermaster (x2) Available | Sacred Candle Available
Sideboard cards:
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Yoon strikes forth (at the Chapel), seeking to please the mighty Gom-Gom with her acts of valor!
She finds Arcane Armor!
Arcane 4:1d8 ⇒ 2
But she doesn't understand the pretty pictures, so she throws it away.
Yoon takes out her trusty compass to explore the Chapel grounds!
Discard Compass to explore again
A Treasure Hunt!?! Well, Mr. Quartermaster would very much like to help with that.
Recharge Blessing of the Quartermaster to gain an extra die on the Treasure Hunt check
Intelligence 9:2d6 ⇒ (1, 3) = 4
Oh well. Maybe Yoon's friends will have better luck at finding cool treasure!
End of Turn
Hand Reset:
Yoon wrote:
Hand: Corrosion, Fan of Flames, Searing Flesh, Elemental Ascetic, Blessing of Besmara,
Displayed: Deck: 10 Discard: 1 Buried: 0
Notes: BoBesmara Available | Corrosion Available
Sideboard cards:
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Displayed: Pirate Shade Haunt,
Deck: 8 Discard: 3 Buried: 0
Notes: PSH: +1 difficulty to all checks | BoCaydenCailean available | Corrosion available | Please use Sacred Candle on something good
Sideboard cards:
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Favored Card: Spell
Hand Size 5
Proficient with: Light Armor
Powers:
For your combat check, reveal a spell ([x] or a blessing) to use your Fortitude skill + 1d8 and add the Attack, Fire, and Magic traits; you may additionally discard that card to add another 1d6 ([] plus the discarded card's adventure deck number).
You may discard the top card of your deck to add 1d4 and the Fire trait to a combat check by a character at your location. If it is a blessing ([x] or a spell), add another 1d4.
When you reset your hand, after you draw cards, you may set aside an equal number of random cards from your discard pile, bury 1, and shuffle the rest into your deck.
Organized Play Characters
Logan Firewolf
Male Human Cleric 9/Holy Vindicator 1
(6
posts)