| Full Name |
Ifrit Merfolk Fire Elementalist Wizard 2 |
| Race |
|HP 22/22 | AC 16 | Fort +5, Ref +6, Will +6 | Perc +4, Darkvision | |
| Classes/Levels |
Hero Points: 0/3 | Active Conditions: None | |
| Gender |
Ifrit Merfolk Fire Elementalist Wizard (she/her) |
About Tk'lalì
Tk’lalì (she/her)
Ifrit Merfolk Fire Elementalist Wizard
NG, Medium, Humanoid, Human, Elf
Low-Light Vision
Perception +4[T]
Languages
Thassalic, Common, Pyric, Aklo, Fey, Draconic, Azlanti
STR 10 DEX 14 CON 12 INT 18 WIS 10 CHA 14
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OFFENSE
Dagger +6
[dice=Dagger]1d20+6[/dice]
[dice=Piercing Damage]1d4+0[/dice]
Spell Attack+8
[dice=Spell Attack]1d20+8[/dice]
--------------------
DEFENSE
AC 16
Fortitude +5 [T]
Reflex +6 [T]
Will +6 [E]
Hit Points 22
Speed 25 feet, sometimes 20 if in shell chair, Swim Speed 25ft
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SKILLS
Acrobatics: +6 [T]
Arcana: +8 [T]
Athletics: +0 [U]
Crafting: +8 [T]
Deception: +2 [U]
Diplomacy: +6 [T]
Intimidation: +2 [U]
Lore (PFS): +8 [T]
Lore (Academia): +8 [T]
Medicine: +0 [U]
Nature: +4 [T]
Occultism: +8 [T]
Performance: +6 [T]
Religion: +0 [U]
Society: +8 [T]
Stealth: +2 [U]
Survival: +0 [U]
Thievery: +2 [U]
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FEATS:
Ancestry Feats and Abilities
Special: Darkvision
1st: Cindersoul
Skill Feats
Background: Recognize Spell
2nd: Natural Medicine
General Feats
N/A
Class Feats and Abilities
Special: Improved Familiar Attunement
Familiar Abilities: Amphibious, Cantrip Connection, Restorative Familiar
1st: N/A
2nd: Elementalist Dedication
Spells Prepared
Focus Spells: Wildfire
Cantrips: Ignition, Needle Darts, Read Aura, Timber, Glass Shield, Spout (Cantrip Connection)
1st: Breathe Fire, Hydraulic Push, Gust of Wind, Shattering Gem
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EQUIPMENT
Gear: Ladder Feather Token, Dagger, Minor Healing Potion, Cold Iron Chunk, Supramarine Chair, Adventurer’s Pack, Fishing Tackle, Repair Kit, Explorer’s Clothing, Spellbook