Full Name |
Tinthariel |
Race |
Elf |
Classes/Levels |
Cleric 7 |
Gender |
Male |
Size |
Medium |
Alignment |
Neutral Good |
Deity |
Arden |
Languages |
Common, Elven, Celestial |
Occupation |
former schoolteacher |
Strength |
12 |
Dexterity |
12 |
Constitution |
12 |
Intelligence |
13 |
Wisdom |
18 |
Charisma |
14 |
About Tinthariel the Stranger
Tinthariel
Init +3 Senses Perception +6
AC 26 Touch 12 Flat-Footed 25
hp 44/52 HD 7d8+7
Fort +8 Ref +5 Will +11
Speed 15 ft
Base Atk+5 CMB+6 CMD17
Feats Turn Undead; Armor Proficiency, Heavy; Improved Channel; Selective Channeling
Traits Reactionary, Skeptic
Skills Diplomacy +8, Heal +10, Knowledge (history) +10, Knowledge (Religion) +8, Sense Motive +13
Channel Energy: 4d6 positive energy, DC 17 for half, 5/day
Spells: 4/5+1/4+1/3+1/2+1; DC 14+Spell Level; Healing & Sun
4th- Cure Critical Wounds, Dismissal, [-1]
3rd- Cure Serious Wounds, Protection from Energy (x2), Create Food and Water
2nd- Remove Paralysis, Lesser Restoration, Silence, Cure Moderate Wounds, Hold Person
1st- Command, Bless, Protection from Evil, Sanctuary, Shield of Faith, Remove Fear, Endure Elements
Rebuke Death: Standard Action, if target is below 0 hp, can heal for 1d4+3; 6/day
Healer's Blessing: All cure spells are treated as empowered.
Sun's Blessing: Whenever channeling to harm undead, ignore channel resistance and add +7 damage.
Heavy Steel Shield +2, Full Plate +1, Ring of Protection +1, Handy Haversack, Cloak of Resistance +2, Headband of inspired Wisdom +2, Wand of Cure Moderate Wounds (20 Charges), Staff with the Holy Symbol of Arden adorning the top, 100gp