Kbold Chieftan

Tikomel's page

2 posts. Alias of breithauptclan.


Race

HP 76 | AC 25 | Fort +12; Ref +15; Will +11; | Perception +10 darkvison |

Classes/Levels

Speed 25 (30 in cascade) | Spell DC 23 | Exploration (Avoid Notice)

Gender

Male Kobold Junk Collecter Magus 7 |

About Tikomel

◆ ◇ ↺

Ancestry, Background, Class:

Ancestry: Kobold (silver)
Heritage: Caveclimber

Background: Junk Collector

Class: Magus

Character Details:

Nationality: Mwangi Expanse
Age: 14
Gender & Pronouns: Male, He Him
Height: 2’7"
Weight: 3 bulk
Physical Appearance: Silver scales.

Languages:
Common
Draconic
Gnomish
Goblin
Orcish
Sakvroth
--

Core Stats:

HP:76
AC:25

Saves
Fortitude: +12
Reflex: +15
Will: +11

STR: +2
DEX: +4
CON: +1
INT: +4
WIS: +0
CHA: +1

Movement
Speed 25

Senses:
darkvision

Feats:

Ancestry 1: Kobold Lore

Background: Crafter's Appraisal

Class 2: Force Fang

FA 2: Scrounger Dedication

Skill 2: Quick Identification

General 3: Toughness

Class 4: Striker's Scroll

Skill 4: Magical Crafting

FA 4: Reverse Engineering

Ancestry 5: Ally's Shelter

Class 6: Cascade Countermeasure

Skill 6: Lead Climber

FA 6: High-Quality Scrounger

General 7: Ancestral Paragon (Scamper)

Feat and Ability Mechanics:

Silver exemplar: Breath weapon is a cone that does cold damage.

◆◆ Spellstrike: Cast a spell that takes 1 or 2 actions and requires a spell attack roll. Make a melee Strike with a weapon or unarmed attack. The Strike roll determines degree of success for the spell as well. This counts as 2 attacks for MAP.

◆ Spellstrike Recharge: Spellstrike has to be recharged before it can be used again. Casting a Conflux (Magus focus) spell also recharges Spellstrike.

◆ Arcane Cascade: Your most recent action was to Cast a Spell or Spellstrike. Melee Strikes deal +2 bonus force damage.
+5 status bonus to Speeds, or +10 status bonus if unarmored.
If you have a free hand and attacking an off-guard creature, the bonus force damage increases to +5.
If the spell that qualifies the use of Arcane Cascade deals a damage type, Arcane Cascade bonus damage is of that type instead.

Combat Climber: You are not off-guard while climbing and can climb with one hand occupied.

Crafter's Appraisal: You can use Crafting to Identify Magic on magic items, but not other uses of Identify Magic.

Scrounger Dedication: Craft temporary items.
You can create common, non-magical, 1st level or lower items of type weapon, armor non-consumable adventuring gear, or 10 ammunition. The item is a shoddy item, but you don't take the -2 penalty for using it.
The item lasts for 1d4 hours only.
You incorporate materials on hand. You take a -5 penalty if the materials are unsuitable, or -10 if particularly unsuitable.

Craft items without a workshop or tools with a -2 item penalty.
You memorize your formulas instead of keeping them in a crafting book.

Quick Identification: Identify Magic only takes 1 minute.

Striker's Scroll: You can affix a scroll to a weapon as if it was a Talisman. While affixed, you can only cast the scroll as part of Spellstrike.

Magical Crafting: You can craft magical items.

Reverse Engineering: You can reverse engineer existing items better than most.
+2 circumstance bonus on the crafting check.
If you crit success, you get the formula and can reassemble the item instead of leaving the item as raw materials.

↺ Ally's Shelter: You attempt a saving throw while adjacent to an ally.
Roll the save using the Ally's modifier for the save instead of your own.

Lead Climber: When allies use Follow the Expert to follow your Climb exploration activity, if they critically fail the check, you can roll against the same DC. If you succeed, their result upgrades to regular fail. If you critically fail, you both experience the effect of critical failure.

High-Quality Scrounger: You can craft temporary items up to 3rd level. You can craft them for someone eles's use and they don't take the -2 penalty for shoddy item, but you then do.

◆ Scamper: Requirements: Adjacent to an enemy. Stride with a +5 foot status bonus to speed. +2 circumstance bonus to AC against reactions triggered by this movement. Must end Stride not adjacent to an enemy.

Studious Spells: 2 Rank 2 spell slots. Can only be filled with Spider Climb, True Strike, Water Breathing, or Mirror Image. You learn these spells in your spellbook.

Weapon Specialization: You deal 2 additional damage with weapons and unarmed attacks that you have Expert proficiency with.

Spells:

Spell DC: 23
Spell Attack: +13

Focus Points: 3

Focus:
◆ Dimensional Assault
◆ Force Fang
◆ Cascade Countermeasures

Cantrips:
◆◆ Caustic Blast
◆◆ Figment
◆◆ Frostbite
◆◆ Ignition
◆ Message
◆◆ Needle Darts
◆ Shield
◆◆ Telekinetic Hand

Rank 1:
◆◆ Forge
◆◆ Illusory Disguise
◆-◆◆◆ Kinetic Ram
◆◆◆ Mud Pit
◆◆ Shattering Gem
◆◆◆ Summon Construct

Rank 2:
◆◆ Enlarge
◆◆ Final Sacrifice
◆◆ Flame Wisp
◆◆ Noise Blast

Rank 3:
◆◆ Cave Fangs
◆◆ Levitate
◆◆ Tempest Cloak
◆◆ Time Jump

Skills:

+10 Perception Trained

+13 Acrobatics Trained
+13 Arcana Trained
+14 Athletics Expert
+16 Crafting Expert
+1 Deception
+10 Diplomacy Trained
+10 Intimidation Trained
+0 Medicine
+0 Nature
+13 Occultism Trained
+1 Performance
+0 Religion
+13 Society Trained
+13 Stealth Trained
+0 Survival
+13 Thievery Trained

+13 Lore(Engineering) Trained
+13 Lore(Kobold) Trained

Equipment:

Adventurer's pack
Leather Armor