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 About Tiko MatsuitProfile
 Spoiler:  Tiko Masuit Male Human (Tian-Dan) Samurai (Sword Saint) 4 LN Medium Humanoid (human) Init +6; Senses Perception +0 -------------------- Defense -------------------- AC 21, touch 12, flat-footed 19 (+8 armor, +1 shield, +2 Dex) hp 56 (4d10+12) Fort +7, Ref +4, Will +2; +2 vs. the spells and spell-like abilities of the subject of your challenge Defensive Abilities resolve (2/day) -------------------- Offense -------------------- Speed 20 ft. Melee Masterwork Katana +7 (1d8+4/18-20/x2) and . . Masterwork Naginata +9 (1d8+6/x4) and . . Masterwork Wakizashi +7 (1d6+2/18-20/x2) Ranged Masterwork Composite longbow (Str +3) +7 (1d8+3/x3) Special Attacks brutal slash +2, iajutsu strike +2d6/-4 ac (full-round), tome's challenge +4 (2/day) -------------------- Statistics -------------------- Str 18, Dex 15, Con 14, Int 10, Wis 10, Cha 11 Base Atk +4; CMB +8; CMD 20 Feats Improved Initiative, Toughness +4, Two-weapon Defense, Two-weapon Fighting Traits Armor Expert, Scholar of the Ancients Skills Acrobatics -2 (-6 jump), Climb +5, Craft (calligraphy) +2, Diplomacy +4, Escape Artist -2, Fly -2, Handle Animal +4, Intimidate +7, Knowledge (arcana) +7, Knowledge (religion) +4, Linguistics +7, Ride +2, Sense Motive +5, Stealth -2, Swim +5 Languages Common, Draconic, Osiriani, Ancient, Shoanti, Thassilonian, Tien SQ mounted archer, orders (order of the tome), specialized knowledge (knowledge [arcana]), weapon expertise (katana) Combat Gear Oil of magic weapon, Potion of cure light wounds, Potion of cure moderate wounds, Potion of enlarge person, Potion of reduce person, Potion of restoration, lesser, Potion of shield of faith +2; Other Gear +1 Tatami-do armor, Masterwork Composite longbow (Str +3), Masterwork Katana, Masterwork Naginata, Masterwork Wakizashi, Cloak of resistance +1, Adventurer's sash (18 @ 0 lbs), Backpack, masterwork (7 @ 18 lbs), Bedroll, Belt pouch (3 @ 1 lbs), Everburning torch, Flint and steel, Journal, Sack (empty) (4), Swarmsuit, 186 GP, 8 SP -------------------- Special Abilities -------------------- Armor Expert -1 Armor check penalty. Brutal Slash +2 (Ex) Gain a bonus to confirm Iajutsu Strike criticals. Iajutsu Strike +2d6/-4 AC (Full-round) (Ex) Draw sword as strike challenged foe for extra dam, but take AC penalty for 1 rd. You can use this once per foe, each day. Mounted Archer (Ex) At 4th level, the samurai becomes skilled at firing ranged weapons while mounted. A samurai only takes a –2 penalty on attack rolls with ranged weapons while his mount takes a double move. This penalty increases to –4 while his mount is running. Order of the Tome Knowledge is the stepping stone of both truth and power. The members of this order devote themselves to the preservation of knowledge. Most would protect written knowledge at all costs, but there are members that believe there is such thing as kno
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 Chung - Warhorse
 Spoiler:  Chung Horse, Heavy N Large Animal Init +4; Senses low-light vision, scent; Perception +8 -------------------- Defense -------------------- AC 20, touch 13, flat-footed 16 (+5 armor, +4 Dex, -1 size, +2 natural) hp 19 (2d8+10) Fort +8 (+4 vs. hot or cold environments and to resist damage from suffocation), Ref +7, Will +3 -------------------- Offense -------------------- Speed 35 ft. Melee Bite (Horse, Heavy) +2 (1d4+5/x2) and . . Hooves x2 (Horse, Heavy) -3 x2 (1d6+2/x2) Space 10 ft.; Reach 5 ft. -------------------- Statistics -------------------- Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11 Base Atk +1; CMB +7; CMD 21 (25 vs. Trip) Feats Endurance, Run Tricks Attack [Trick], Combat Riding [Trick], Come [Trick], Defend [Trick], Down [Trick], Guard [Trick], Heel [Trick] Skills Acrobatics +1 (+5 to jump with a running start), Climb +2, Escape Artist +1, Fly -1, Perception +8, Ride +1 (+3 to stay in the saddle), Stealth -3, Swim +2 (+6 to resist nonlethal damage from exhaustion) Languages SQ combat riding [trick] Other Gear Kikko armor, Bit and bridle, Military saddle, Saddlebags (empty), You have no money! -------------------- Special Abilities -------------------- Combat Riding [Trick] The animal has been trained to bear a rider into combat. Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue. Low-Light Vision See twice as far as a human in low light, distinguishing color and detail. Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running. Scent (Ex) Detect opponents within 15+ feet by sense of smell. Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
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