Asweya Stiyo

Tihun's page

63 posts. Organized Play character for Molemanking.


Full Name

Tihun

Race

HP: 16/16 | AC 17 | Fort +3 Reflex +5 Will +6 | Perc(T): +6 Low-Light Vision | Stealth(T) +5 |

Classes/Levels

Speed 25ft | Hero Points: 0 | Focus Points: 1 | Spells: 1st 2/2 | Active Conditions: None

Gender

CG (Female) Half-Elf Bard 1

About Tihun

PFS Information:
PFS Number: 2361792-2004
Experience: 0XP
Fame: 0
Gold: 28.03
Training: Scrolls (0), Spells (3), Swords (0)

Major Factions
Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath:
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation:

Purchased Boons (use this for boons bought w/ Fame, which don’t come w/ a Chronicle)
Envoy's Alliance Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)

Boons Slotted:
1:
2:
3:
Faction: Envoy's Alliance Champion
Advanced:
Slotless:

Bot Stuff:

Tihun wants to make sure others are having a good time. She loves dispensing random trivia so feel free to use Bardic Lore wherever appropriate. In combat, Tihun uses Inspire Courage, Whips people into shape, or pops people with her Telekinetic Projectile if far away. If she can get one or more enemies in range, she'll dazzle them with Color Spray (hopefully without hitting her allies).
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Tihun's Saves
[dice=Fortitude]1d20+3[/dice]
[dice=Reflex]1d20+5[/dice]
[dice=Will]1d20+6[/dice]
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Tihun's Skills

[dice=Acrobatics]1d20+5[/dice]
[dice=Athletics]1d20+0[/dice]
[dice=Bardic Lore]1d20+5[/dice]
[dice=Diplomacy]1d20+7[/dice]
[dice=Deception]1d20+7[/dice]
[dice=Intimidate]1d20+7[/dice]
[dice=Lore (Academia)]1d20+5[/dice]
[dice=Lore (Architecture)]1d20+8[/dice]
[dice=Occultism]1d20+5[/dice]
[dice=Performance]1d20+7[/dice]
[dice=Society]1d20+5[/dice]
[dice=Stealth]1d20+5[/dice]
[dice=Thievery]1d20+5[/dice]
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With Inspire Courage

[dice=Fist+I.C.]1d20+5+1[/dice]
[dice=Bludgeoning) damage]1d4+1+1[/dice]

[dice=Whip+I.C]1d20+5+1[/dice]
[dice=Slashing damage]1d4+1[/dice]

[dice=Telekinetic Projectile+I.C.]1d20+6+1[/dice]
[dice=Bludgeoning/Piercing/Slashing damage]1d6++3+1[/dice]
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Without Inspire Courage

[dice=Fist]1d20+5[/dice]
[dice=Bludgeoning) damage]1d4[/dice]

[dice=Whip]1d20+5[/dice]
[dice=Slashing damage]1d4[/dice]

[dice=Telekinetic Projectile]1d20+7[/dice]
[dice=Bludgeoning/Piercing/Slashing damage]1d6+4[/dice]

Backstory:
After dropping out of the Magaambya academy, whose tuition was paid by her absent Elven mother, Tihun decided to set out into the world. She doesn't want to sit in some school hearing of others stories when she could be making her own. And, when she has a life time of stories to share, she'll return home and tell her tales to inspire others to follow their own tales.

Tihun:

Ethnicity: Mwangi
Nationality: Mwangi Expanse
Birthplace: Nantambu
Age: 18
Gender & Pronouns: Female and She/Her
Height: 5'5"
Weight: 137lbs
Physical Appearance:
- Hair: Shoulder-length black dreadlocks pulled into a ponytail.
- Complexion: Dark brown
- Eyes: Gold
- Attire: Festive white and gold clothing with a golden cape with images of white crescent moons.

Half-Elf
Magaambya Academic
Bard; Level: 1; Experience: 0
Medium Humaniod Half-Elf
Chaotic Good; Grandmother Spider
Languages: Common, Goblin, Mwangi, Sylvan
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SENSES
Perception: +6 ((1) + (4+lvl) + (0)) [E]
Special Senses: Low-Light Vision
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DEFENSES

HIT POINTS: 16/16

ARMOR CLASS
AC: 17 (10 + (2) + (2+lvl) + (5)) [T]

Unarmored: [T], Light: [T],

SAVING THROWS
Fortitude: +3 ((con) + (2+lvl) + (0)) [T]
Reflex: +5 ((dex) + (2+lvl) + (0)) [T]
Will: +6 ((wis) + (4+lvl) + (0)) [E]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
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OFFENSE

Class DC: 16 (10 + (3) + (2+lvl) + (0)) [T]

Speed: 25ft Movement Types:

Melee Strikes
Fist +5 ((2) + (2+lvl) + (0) [T]
damage (1d4) [S] (Nonlethal, Agile, Finesse, Unarmed)
Whip +5 ((2) + (2+lvl) + (0) [T]
damage (1d4) [S] (Disarm, Trip, Nonlethal, Finesse, Reach)

Ranged Strikes
Telekinetic Projectile +7 ((4) + (2+lvl) + (0) [T]
damage (1d6+4)

Weapon Proficiencies
Simple: [T], Other (Longsword, Rapier, Sap, Shortbow, Shortsword, Whip): [T]
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MAGIC

Magic Traditions

Occult:
Spell Attack Roll (Occult): +7 = ((4) + (2+lvl)) [T]
Spell DC (Occult): 17 = (10 + (4) + (2+lvl)) [T]

Focus Points: 1/1 (maxiumum)
Focus Spells: Counter Performance, Inspire Courage (Cantrip)

Spell Slots per Day
1st: 2

Spells Known
Cantrips (cantrip level): Detect Magic, Light, Prestidigitation, Shield, Telekinetic Projectile
1st: Charm, Color Spray, True Strike
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SKILLS

Acrobatics: +5 = (dex) + (2+lvl) + (0) - (armor) [T]
Arcana: +5 = (int) + (2+lvl) + (0) [T]
Athletics: +0 = (str) + (2+lvl) + (0) - (armor) [T]
Deception: +7 = (cha) + (2+lvl) + (0) [T]
Diplomacy: +7 = (cha) + (2+lvl) + (0) [T]
Intimidation: +7 = (cha) + (2+lvl) + (0) [T]
Lore (Academia): +5 = (int) + (2+lvl) + (0) [T]
Lore (Achitecture): +5 = (int) + (2+lvl) + (0) [T]
Lore (Bardic): +5 = (int) + (2+lvl) + (0) [T]
Occultism: +5 = (int) + (2+lvl) + (0) [T]
Performance: +7 = (cha) + (2+lvl) + (0) [T]
Society: +5 = (int) + (2+lvl) + (0) [T]
Stealth: +5 = (dex) + (2+lvl) + (0) - (0) [T]
Thievery: +5 = (dex) + (2+lvl) + (0) - (0) [T]
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ABILITY SCORES

STR +0, DEX +2, CON +0, INT +2, WIS +1, CHA +4
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FEATS:

Ancestry Feats and Abilities
Special 1st: Low-Light Vision
Heritage 1st: (Sociable)
1st: (Hobnobber)

Skill Feats
Background: (Recognize Spell)

General Feats

Class Feats and Abilities
Feature 1st: Composition Spells
Feature 1st: Muses (Enigma)
Feature 1st: Occult Spellcasting
Feature 1st: Spell Repertoire

Bonus Feats
None
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EQUIPMENT

Combat Gear: Studded Leather, Whip
Magic Items:
Other Gear:backpack, bandolier, bedroll, belt pouch, belt pouch, chalks (10), flint and steel, handheld musical instrument, rations (1 week)s (2), rope (foot)s (50), sheath, soap, torchs (5), waterskin

Bulk: 4 (Encumbered at: 6 = 5 + (1); Maximum at: 11 = 10 + (1))

Coins: 0 copper 0 silver 28 gold 0 platinum (or total in gold)
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CHRONICLES

1. PFS(2) 1–01: The Absalom Initiation:

Boon: Society Connections (Downtime)
Reputation(s): +4 (Envoy's Allaince)
Fame Earned: +4
Fame Spent:
Gold Earned: 15.6
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)

1. PFS(2) Quest 4: Port Peril Pub Crawl:

Boon: Fane’s Friend (General)
Reputation(s): +1 (Envoy's Allaince)
Fame Earned: +1
Fame Spent:
Gold Earned: 3.9
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)