Tiberious Kanner
Warforged Scout
Artificer 4|Magus [Soul Forger] 8
CG Small Construct (Living Construct)
Init Senses: Perception
Action Points 9
Craft Reserve 800
===Defense===
AC 23
Touch 18
Flat footed 16 (+1 Size, +7Dex, +5Mithral body)
HP 64
Fort +6
Ref +8
Will +5
Special Defense Medium Armor, Heavy Fortification (75% Immune to Sneak and Critical, Cannot be healed by non-repair spells)
===Offense===
Speed 20ft
Melee +7/+2 +1 Sm Dispeling Longsword [1d6/19-20x2] (Resolves as touch)
Ranged +16/+11 (+1 grafted Heavy Crossbow of endless ammunition) [1d10/19-20x2] 120ft (+2 Vs targets in medium or heavy metal armor)
Special Attacks Improved Spell Combat, Spell Strike; Detect Secret Doors (at will); Warhammer casts Dispel Magic at heightened level;
===Magus’ Spells===
Cantrips(4/d): Acid Splash; Light; Open/Close; Spark
1st (4/d): Magic Missile; Truestrike; Shocking Grasp; Burning Hands
2nd (4/d): Scorching Ray; Invisibility; Hollow blades; Elemental Touch
3rd (2/d): Vampiric touch; Storm Step
===Artificer’s Infusions===
1st (4/d): Identify; Weapon Augmentation(Personal); Repair Light Damage; Light
2nd (3/d): Repair Moderate Damage; Armor Enhancement; Cat’s Grace
===Statistics===
Str10 Dex24 Con 12 Int18 Wis8 Cha8
BAB+6 CMB CMD
Feats Magus Bonus Feat (Craft Construct); Artificer Bonus Feat (Extraordinary Artisan[25% reduction in creation costs]), Mithral Body(Free), Mithral Fluidity, Technologist, Craft Technological Arms and Armor, Exotic Proficiency (Firearms)
Traits Magic Crafter; Bladed Magic
Skills Appraise 4, Craft (Construct)8, Craft(Arms and Armor) 8, Craft(Mechanical) 8, Disable Device 8,Knowledge (Engineering)8, Profession(Scavenger) 8, Perception 8, Spellcraft 4, Use Magic Device 8
LanguageCommon
Special Qualities Craft Homunculus, Craft Wondrous Item, Brew Potion, Scribe Scroll, Item Creation, Disable trap, Artisan Bonus, Artificer Knowledge, Improved Spell Combat (only with Bonded), Medium Armor, Master Smith,, Magus Arcana (Pool Ray), Fortify Bond, Magus Arcana (Pool Strike), Spellstrike (Only with Bonded), Spell Combat (Only with Bonded), Arcane pool, Diminished Spellcasting, Arcane Bond (Sm Laser Torch), Light Fortification (25% Immune to Critical Strikes), Mithral Body, Living Construct
Gear +1 Heavy Fortification Dote (Armor modification); +1 Grafted Heavy Crossbow of Endless ammunition (in left forearm); +1 (Sm) Dispelling longsword; Belt of Incredible Dexterity (+2); Treasure Hunter’s Goggles; Bracers of Steadiness; Recharging Wand of Light Repair (3 Charges per day)