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Tiana Twelvefingers's page
87 posts. Alias of Badslacker.
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Frustrated, and although she realizes her attack isn't that effective, Tiana tries again to attack with her rapier, piercing the ooze once more.
Attack:1d20 + 5 ⇒ (11) + 5 = 16, Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Tiana moves to the other side of the ooze, trying to attack it while it is busy dealing with the others.
Attack: 1d20 + 5 ⇒ (8) + 5 = 13, +2 if managed to flank. Damage1d6 + 2 ⇒ (1) + 2 = 3, Sneak attack damage: 1d6 ⇒ 5
Tiana draws her rapier while the others do, but is confused with the rest attacking each other. "What's going on with y'all??" she asks repeatedly, as the effect fades away slowly.
Can we dig the grave, or is anything else going on?
Levelled Tiana to 2nd, so here's the HP roll:1d8 ⇒ 6, and I'll use 3 Hero Points for a reroll: 1d8 ⇒ 1
Initiative:1d20 + 4 ⇒ (9) + 4 = 13, Will:1d20 ⇒ 17
"Why did we have to come to the grave now?"
Tiana arrives at Canvy's grave, and looks at the others: "Umm... Why would we want to dig up this grave? Canvy's dead and it won't help him if we explore whatever is under there, whether his corpse or some other bizzare thing."
"We can't leave Canvy here. Let's go back to the city, we could use the rest in any case."
Tiana ignores the wizard's voice, moves quietly and sneak attacks another rat.
Attack: 1d20 + 4 ⇒ (19) + 4 = 23, damage: 1d6 + 2 ⇒ (3) + 2 = 5, sneak attack damage 1d6 ⇒ 5
Tiana will move and try to backstab one of the rats which is occupied with another party member, however, she seems to fail yet again, stabbing the air above the rat.
Attack:1d20 + 4 ⇒ (9) + 4 = 13, 1d6 + 2 ⇒ (5) + 2 = 7 damage, 1d6 ⇒ 1 sneak attack damage.
My connection should be better after tomorrow, when I get back home.
Edrukk Thorvirgun wrote: Edrukk growls, "I'm o' th' mind 'at it be time fer ye t' do more 'an shine yer cudgel 'n talk, lad. Mayhap Canvy 'n I should be throwin' yer chatty self int' th' room t' check fer traps 'n save Tiana th' time." Tiana nods, then adds, with a smile to Edrukk: "I didn't really understand what you just said, but I agree with the main point."
Tiana will take the leading position, looking for traps on the only way deeper in.
Tiana pulls the dagger out, and examines it carefully. "What would this weapon do here, in such a place? Can someone of you check if this is magical?"
"What is this room supposed to be?", Tiana asks Crommard, then starts examining the statues carefully, while looking for anything unusual about them.
Can the walls of the pit be climbed?
"Umm.. Yeah I guess I love looking into old, sticky spiderwebs".
Tiana searches the spider webs, for anything interesting.
Perception: 1d20 + 4 ⇒ (3) + 4 = 7
After she understands the other spiders are not coming into the corridor, Tiana advances a bit and fires an arrow at one of them, trying to provoke it.
Short bow:1d20 + 4 ⇒ (15) + 4 = 19, 1d6 ⇒ 3 damage.
"Pull them back into the corridor, it's much better to fight here!"
The spider attacking Broccan is missing on the map.
Can Tiana fire somehow into the room? If so, what will be the appropriate minus, and will there be a possibility she will shoot a group member? Also, can we pull Edrukk back into the main corridor?
Initiative: 1d20 + 4 ⇒ (16) + 4 = 20
"Well, now that we know there are spiders in there, we should break the door to have better sight and easier movement into the room".
"Well, I think Erine is right, but as long as you big guys go in first, I'll do my job..." Tiana says, then bends down and throws the rusty nail into the room from under the door. She looks on, trying to see as much of the room as possible.
"I agree with the scholar. We should clear the room, if only to be sure that it's empty".
Tiana tries to look under the door into the room.
Perception: 1d20 + 4 ⇒ (19) + 4 = 23
Tiana smiles at Canvy's compliment. She then nods and follows Broccan ahead, keeping her eyes open for anything unusual.
Tiana nods and quietly advances into the room, trying to keep herself out of view of whatever is in there.
Stealth: 1d20 + 8 ⇒ (20) + 8 = 28
Tiana glances around. "I'll hold second place, but I'm not going first anymore. I've had enough of that during the last fight".
Tiana wakes up after an uneventful evening, and heads down to join the others, who are preparing for the journey back as well.
Is Crommard coming with us again?
Tiana will march second in the marching order.
Lacking anything better to do in town, Tiana decides to accompany Edrukk to the temple, looking out for anything interesting.
Is there a thief's guild in Wolfstone?
Black Tom wrote: I don't think it's worth playing it out. You can easily get rested and buy a Wand of CLW as well as some mundane equipment. If you want something more exotic we'll play it out.
A more pressing question though: would you let Alex accompany you as an NPC? The kid certainly has an axe to grind, but it's your call.
Tiana will accept him gladly, even more so if he starts fighting with an axe. Should never refuse more options for sneak attack.
"Why wait until Wolfstone? shouldn't we do something about it now? He actually knows our would-be killer. I think that's important enough, and also evidence that he's hiding something from us as well. He already did that to his workers".
Tiana recovers a bit after the night, but is still quite weak (3 hp). As the morning rises, she helps Canvy to get rid of the orc corpses, although she doesn't manage to do much. Overall, she seems quite shocked by the night's events.
Tiana continues to bleed to death on the cold floor.
Stabilize DC 16 1d20 ⇒ 10
She's on -7 now.
Tiana lies down on the floor, barely conscious and bleeding badly. As the battle ensues, she coughs more blood and drifts out of consciousness.
Stabilize: DC 15(10+5) = 1d20 ⇒ 9
She's down to -6 now.
Didn't Tiana's move to M7 enable only one orc to attack her? That's why she did it. In any case, she's at -5 now.
As the orcs advance, Tiana realizes she's not only alone and away from the safety of her friends, but also facing four orcs by herself, with not much ranged support. She quickly pierces at the first orc approaching, which is startled by her attack, but still misses.
Attack: 1d20 + 6 ⇒ (7) + 6 = 13, Damage: 1d6 + 2 ⇒ (1) + 2 = 3, Sneak Attack: 1d6 ⇒ 4.
She then moves to block the orcs from entering and pierces again at the same orc, shouting to her friends: "Fire at them!"
5 ft step to M7. Attack: 1d20 + 4 ⇒ (14) + 4 = 18, Damage: 1d6 + 2 ⇒ (2) + 2 = 4.
Tiana wakes up as she hears Alex's crossbow. She jumps to her feet while orienting herself quickly and getting ready for the fight. She then moves towards the orcs, obviously intending to hide somewhere.
Perception: 1d20 + 4 ⇒ (9) + 4 = 13
Initiative: 1d20 + 4 ⇒ (19) + 4 = 23
Move to M8, hide, ready action to attack any orc who passes L7.
Stealth: 1d20 + 8 ⇒ (13) + 8 = 21
Meanwhile, Tiana goes to check the corridor and rooms at the entrance to the fortress. She looks for the entrances and searches all for anything interesting.
After a few seconds of relief as the orc falls, Tiana glances around, then shrugs, sheathes her rapier and proceeds to check the orcs for valuables (or food).
If Broccan will move next to the summoner, Tiana will move to flank it. If he won't, Tiana will wait for someone else to do that, and attack if no one does.
Tiana keeps fending off both orc and wolf, while waiting for the opportunity to strike the summoner. At the moment she finds an opening in his defense, she lunges foward with her rapier and tries to pierce him. However, the attack fails as he quickly dodges her.
Flanking attack: 1d20 + 6 ⇒ (6) + 6 = 12 (-2 if no one helps her flank till the end of the round), Damage: 1d6 + 2 ⇒ (2) + 2 = 4, Sneak attack: 1d6 ⇒ 5.
Tiana moves foward towards the orcish summoner, trying to flank it or at least get its attention. She calls the others to come help her fight the summoner, understanding that it is the main target during the battle.
Attack: 1d20 + 4 ⇒ (12) + 4 = 16, add +2 if flanking, Damage: 1d6 + 2 ⇒ (2) + 2 = 4, Sneak attack (if someone will flank): 1d6 ⇒ 5
What's the green thing in N12?
Tiana keeps fighting while defending herself quite easily from the abomination. As Canvy starting attacking, she joins in and lashes foward with her rapier. This time however her attack isn't as effective, and doesn't seem to harm the abomination.
Attack, flanking: 1d20 + 6 ⇒ (7) + 6 = 13, damage: 1d6 + 2 ⇒ (1) + 2 = 3, sneak attack damage: 1d6 ⇒ 4.
Tiana takes advantage of Canvy's attack, and pierces the abomination with her own rapier while its attention is turned to him.
Rapier attack: 1d20 + 6 ⇒ (11) + 6 = 17, damage: 1d6 + 2 ⇒ (3) + 2 = 5, sneak attack: 1d6 ⇒ 4
Tiana will delay again until everyone acts (or someone comes to flank the fleshly abomination next to her).
As the orcs move in, Tiana steps closer R15, loads an arrow in her bow and fires it at one of the orcs not yet fighting.
Shortbow attack: 1d20 + 4 ⇒ (15) + 4 = 19, 1d6 ⇒ 3 damage.
Tiana will delay until all the PC's have moved so she could sneak in and flank.
Initiative:1d20 + 4 ⇒ (6) + 4 = 10
First round:
Tiana advances quickly with her rapier drawn, trying to move unnoticed to the well while everyone else is occupied with other things. As she reaches the well, she crouches next to it, trying to keep hidden from the orcs ahead.
Stealth:1d20 + 8 ⇒ (13) + 8 = 21
Tiana will definitely try to flank the summoner with Edrukk while the others fight around.
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