Full Name |
Thyste |
Race |
Nogitsune (Hungerseed) Tiefling |
Classes/Levels |
Slayer/3 | HP: 31/31 | AC: 21 T: 12 FF: 19 | CMB: +7 CMD: 18 | Fort: +5 Ref: +5 Will: +2 | Init: +2 Perc: +6 | Cold, Fire, Electricity Resistance 5 | Darkvision 60ft |
Gender |
Female |
Size |
Medium |
Age |
27 |
Alignment |
CG |
Deity |
Gorum |
Languages |
Common, Abyssal |
Strength |
17 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
13 |
Charisma |
10 |
About Thyste
Thyste Hoplightly
Female Nogitsune-Spawn Tiefling Slayer/3
CG Medium outsider (native)
Init +2; Senses Perception +5, Darkvision 60ft
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Defense
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AC 21, touch 12, flat-footed 19
hp 31 (1d10+2) +3FCB
Fort +5, Ref +5, Will +2
CMD 18
Defensive Abilities
Fiendish Resistance: Tieflings have cold resistance 5, electricity resistance 5, and fire resistance 5.
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Offense
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Speed 20 ft.
Melee mwk dory +7 (1d8 + 3)
mwk heavy shield +7 (1d4 + 3)
Ranged
dkwd +4 comp longbow +5 (1d8+3)
(currently a little too strong for Thyste, but she'll get there!)
CMB +7
Offensive Abilities
Studied Target: +1 to Bluff, Knowledge, Perception, Sense Motive, Survival, Attack, and Damage against 1 target (studied via Move action)
Sneak Attack: +2d6
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Statistics
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Str 17, Dex 14, Con 14, Int 10, Wis 13, Cha 10
Base Atk +3;
Slayer Talents Ranger Combat Feat (Weapon And Shield)
Feats Improved Shield Bash, Two-Weapon Fighting, Accomplished Sneak Attacker
Traits Shield-Trained, Armor Expert
Skills 18
Acrobatics +7 (+2 rank +2 DEX +3 class skill)
Climb +7 (+1 rank +3 STR +3 class skill)
Craft (tools) +4 (+1 rank +0 INT +3 class skill)
Disguise +6 (+1 rank +0 CHA +3 class skill +2 racial mod)
Heal +5 (+1 rank +1 WIS +3 class skill)
Intimidate +8 (+3 rank +0 CHA +3 class skill +2 racial mod)
Knowledge (geography) +4 (+1 rank +0 INT +3 class skill)
Perception +6 (+2 rank +1 WIS +3 class skill)
Sense Motive +7 (+3 rank +1 WIS +3 class skill)
Survival +5** (+1 rank +1 WIS +3 class skill)
Swim +8* (+2 rank +3 STR +3 class skill)
*ACP -3
**add 1 to tracking checks
Additional Modifiers
Skilled: +2 Disguise, Intimidate
Track: Adds 1/2 slayer level (min1) to Survival tracking checks
Languages Common, Abyssal
Combat Gear
304gp mwk dory
1157gp +1 heavy shield
550gp mwk agile breastplate
2PP darkwood +4 composite longbow
2sp 2 pints of lamp oil (held on waist)
2gp 2 tindertwigs
5gp spring-loaded wrist sheath (loaded with tindertwig)
2gp 40 arrows
Gear
3gp 6 rations
1sp sack
10gp silk rope
Chronicle: Superior Lock
2PP CLW wand
150gp
+3711
+430
+1307
Consumed Resources
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Special Abilities
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Prehensile Tail: Extra limb that can retrieve and hold small objects as a Swift action.
Alter Self: 1/day as a spell-like ability
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Physical Description
History