About Thorion TrepadorThorion Trepador (Stats):
Thorion Trepador Human (Varisian) Warpriest of Pharasma 2 N Medium humanoid (human) Init +5; Senses Perception +8 -------------------- Defense -------------------- AC 19, touch 13, flat-footed 16 (+6 Armor, +3 Dex) hp 20 Fort +5, Ref +3, Will +5 -------------------- Offense -------------------- Speed 30 ft. (20 ft. in armor) Melee Dagger +4 (1d6+3/19-20) Melee Scythe +5 (2d4+4/×4) Special Attacks blessings 3/day (Healing: powerful healer, Repose: gentle rest), Fervor 3/day (1d6), sacred weapon (1d6) Warpriest Spells Prepared (CL 2nd; concentration +4)
Feats, Skills, and Languages:
Feats: Toughness, Weapon Focus (scythe) Traits: reactionary, seeker, Skills ((*Class skill))
Languages Common, Varisian
Gear and Encumbrance:
Coin
Gear breastplate, dagger (4), scythe, bedroll, belt pouch, blanket, chalk, flask, flint and steel, grappling hook, hemp rope (50 ft.), masterwork backpack, sack (2), spell component pouch, torch (3), trail rations (5), waterskin (2), wooden holy symbol of Pharasma Encumbrance
Resource Tracking:
Spells
Blessings
Gear
Special Abilities:
Blessings (3/day) (Su) Pool of power used to activate Blessing abilities. Blessing (Healing)
Fast Healing (major): At 10th level, you can touch an ally and grant it fast healing 3 for 1 minute. Blessing (Repose)
Back to the Grave (major): At 10th level, when using channel energy to heal living creatures, you can take a swift action on that same turn to also deal damage to undead creatures (as your channel energy ability). Undead take an amount of damage equal to half the amount healed, and can attempt the normal saving throw to halve this damage. Fervor (Su) At 2nd level, a warpriest can draw upon the power of his faith to heal wounds or harm foes. He can also use this ability to quickly cast spells that aid in his struggles. This ability can be used a number of times per day equal to 1/2 his warpriest level + his Wisdom modifier. By expending one use of this ability, a good warpriest (or one who worships a good deity) can touch a creature to heal it of 1d6 points of damage, plus an additional 1d6 points of damage for every 3 warpriest levels he possesses above 2nd (to a maximum of 7d6 at 20th level). Using this ability is a standard action (unless the warpriest targets himself, in which case it’s a swift action). Alternatively, the warpriest can use this ability to harm an undead creature, dealing the same amount of damage he would otherwise heal with a melee touch attack. Using fervor in this way is a standard action that provokes an attack of opportunity. Undead do not receive a saving throw against this damage. This counts as positive energy. An evil warpriest (or one who worships an evil deity) can use this ability to instead deal damage to living creatures with a melee touch attack and heal undead creatures with a touch. This counts as negative energy. A neutral warpriest who worships a neutral deity (or one who is not devoted to a particular deity) uses this ability as a good warpriest if he chose to spontaneously cast cure spells or as an evil warpriest if he chose to spontaneously cast inflict spells. As a swift action, a warpriest can expend one use of this ability to cast any one warpriest spell he has prepared with a casting time of 1 round or shorter. When cast in this way, the spell can target only the warpriest, even if it could normally affect other or multiple targets. Spells cast in this way ignore somatic components and do not provoke attacks of opportunity. The warpriest does not need to have a free hand to cast a spell in this way. Sacred Weapon (Su) As a swift action, grant weapon enhancement bonus or certain powers. Duel Talent (Human Racial Trait): Some humans are uniquely skilled at maximizing their natural gifts. These humans pick two ability scores and gain a +2 racial bonus in each of those scores. This racial trait replaces the +2 bonus to any one ability score, the bonus feat, and the skilled traits.
Personal Background:
Unlike most nights, the town of Haven port seemed to be in a bit of a bustle. Most of the adults moved about the town frantically as they gathered supplies for the pending storm that was expected to arrive later that evening. Even though Thorion was only twelve, he had seen more than a few storms, but none of them seemed to worry his parents as much as this one. He watched from the back of his father’s wagon while the towns people loaded up on supplies and begun to board up their windows. It wasn’t long before his wagon was equally as full, which was the sign that he and his father were prepared for the long trip home.
The wind had reached an all-time high when Thorion and his father pulled up in front of their small farm house. The wind wailed as it finally overcame the heavy canvas that had been tied over the wagons contents. The canvas fluttered loudly against the side of the wagon just before it tore completely off and become another victim to the increasing wind. Before Thorion and his father had finished unloading the wagon’s contents, the first sign of the storm had announced its presence with a cracking streak of light that flashed off in the distance. The night grew cold, while the rain started its assault against the roof of the small house. The clamoring of loose objects, that had succumbed to the increasing wind, lent an uneasy feeling to the already uncomfortable anticipation of the storm. Thorion curled up in a patchwork blanket that his mother made for him during his last birthday and tried to read by the light of a half burned candle that sat next to his bed. Although he gave it his best, he was unable to focus on the book. The clamoring outside his window quickly turned into a war zone of cracks and crashes. He found himself looking over the edge of his bedroom loft on more than one occasion to reassure himself that everything was going to be ok. Down below, in the shadows of the house’s main room, he could see his mom and dad curled up next to a small hearth that warmed most of the house. In that moment, he knew that everything would be OK. Later that night Thorion was awaken by the sound of a loud crack. Immediately after the crack, he found his house full of gusting wind, while the fire of the houses hearth had dwindled out. Frightened, he quickly shot out of bed and rushed over to the side of the loft. He could tell that the house’s main door had been blown open, allowing the wind and rain to violate its confines. Concerned by the lack of response that would normally fallow such a breach, Thorion began to frantically search the shadows below his loft for any sign of his parents. A sudden flash of lightening reviled a sight that Thorion was unprepared for. In that flicker of light, he watched as numerous figures moved about the house’s main room. The remains of his parents lay sprawled out in front of the hearth, while the figures tore remnants from their dead bodies and began to feast upon their flesh. With the passing of each lightning strike, it became clear that his house had become overrun with undead. The shock left him paralyzed. He tried to scream, but couldn’t even muster a muffled cry. The sight of his parents being ripped apart caused him to panic and gasp for air. The nightmare persisted as the sound of the rain echoed throughout the house. Flash after flash, the lightning continued to reveal horrors that sent his mind spinning into a sickened state that eventually ended when he fell limply to the floor. When Thorion woke, the nightmare continued to echo through his mind. The sound of the rain hadn’t diminished, but the sound of voices beneath his loft inspired hope. Without hesitation he climbed to his feet and shouted for help. Soon a robed man climbed up into his loft. The man was tall and lean. He spoke with a soft voice as he explained the horrifying events that took place throughout the night. He then offered to take Thorion under his wing as an acolyte to the church of Pharasma. In shock, Thorion could only stare blankly at the priest and nod. As the two exited the small farm house, Thorion could see the masses of undead that had been destroyed. Broken bodies laid in heaps throughout the house. Among the masses, he could see what remained of his parents. A daunting reminder that he was now alone. Through the years, Thorion served the church of Pharasma in a number of ways. As he progressed, he found himself drawn to the darker side of the church. While many of the churches acolyte’s preferred to embrace the church’s teachings of birth, Thorion found himself drawn to the scriptures that revolved around death. More recently, he found himself utilized by the church to recover artifacts relating to Pharasma. Having successfully recovered thirteen smaller artifacts, the church recognized his skill in not only retrieving the items but also escorting them safely back to the church. Because of this success the church decided to entrust Thorion with a more vital mission involving the churches sacred scripture "The Bones Land in a Spiral". Falcon’s Hollow Background:
Some time ago, during one of the many Pharasmite sponsored quests, an adventurer recovered a Consortium document that described an extended volume of "The Bones Land in a Spiral". The document described the tome in a way that lead many of the church’s senior priests to believe that it held undiscovered passages containing new prophesies. Although the followers of Pharasma generally refrain from judgment, they had reservations about dealing with the Consortium. Because of that reservation they opted to elevate Thorion to a position wherein he could represent the church on a crusade to recover any information leading to the sacred tome. This quest lead Thorion to a remote town along the Foam River known as Falcon’s Hollow. The small town of Falcon’s Hollow looked like it hadn’t seen better days in quite some time. The people had little to show for their hard labor and even less to offer a wayward adventurer who appeared to be hell-bent on sticking around. Over an extended course of time Thorion pressed his reclusive nature and began speaking with some of the people within the community. After securing a room at the Busty Minotaur for an extended stay, he spent a fair amount of time getting to know the establishments proprietors (Duke Hitum) and his wife (Mina). The acquaintance began formal, but eventually transitioned over to a more familiar relationship as time passed. Thorion eventually found himself on the doorsteps of the Iomedae church. He knew that there had been a historically long grudge between his patron and the church of Iomedae, but he also recognized the influence the church had within the community of Falcon's Hollow. He hoped that by presenting himself openly that his presence would seem less threatening. The greeting he received was formal and short, but he managed to gain an audience with (Lady Cirthana) where he learned that they had no knowledge of the ancient Pharasmite text. At least none they were willing to share. Thorion made it a practice to maintain minor dealings with the church even though the relationship between them seems less than friendly. He keep this connection going in hopes that he might be able to pick up a tidbit of local information from time to time. During his stay, Thorion tend to use the community ferry quite often. With each trip he managed to slowly get to know the ferry captain, (Mary Droven). Although the topic of conversation always seemed short, Thorion always made good use of the time. Over the course of months he managed to develop a friendship with Mary which put him on a first name bases with the woman. Although Mary only seemed to have small tidbits of gossip, she proved to be a reliable contact nonetheless. Aside from the above interactions, Thorion has mingled with many of Falcon Hallow's residence, but hasn’t developed any other noteworthy relationships. To date he still hasn’t uncovered anything meaningful about the sacred text or who might have information about it. His questioning might have drawn the attention of the consortium, or not. His presence might have also come to the attention of the other churches that reside within the city.
Falcon's Hollow (NPCs):
Name: Duke & Mina Hitum
Name: Lady Cirthana
Name: Mary Droven
Personality:
Since the dramatic event involving Thorion's family, he has become extremely untrusting. This has manifested into a fear of becoming close to anyone. Although he desires companionship, he generally pulls away from it as a reflex. Over the years, Thorion has developed a hard exterior expression that has lead others to believe that he is void of feeling, but in truth he struggles with a dark past that has lead him to portray a hard exterior to avoid unnecessary interactions with others. He finds the struggle between right and wrong to be trifle, with the exception of anything that has to do with the undead. In general, he struggles over harmony that exists between life and death. He feels that most everything in life is fleeting and unimportant when compared to the infinite passage of time. Although he is not much of a conservationist, he will speak when there is something important to be said. Aside from that, he generally refrains from idle chit chat and reserves his opinion for when it counts. He has been refered to as the Stone Faced Priest.
Description:
Standing 6’4” tall, Thorion general covers himself with a silver lined black hooded cloak. His expressionless pale face is but one of the many recognizable features that identifies him to those that frequent his church. Armed with a small row of daggers and a huge scythe, he appears to be no rookie to combat. On the rare occasions his cloak is open, a dark hewed chest plate can be seen beneath the cloak. Aside from his extremely pale complexion, Thorion's light blue eyes are unusually striking. IN most cases he general keeps his head cleanly shaved.
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