Valeros

Thoma's page

2 posts. Alias of Lekku.


Full Name

Thoma

Race

Unrecruited

Strength 16
Dexterity 14
Constitution 12
Intelligence 12
Wisdom 11
Charisma 10

About Thoma

Thoma was orphaned at a very young age, when his family was killed during a goblin raid on their merchant train. He was the lone survivor, inexplicably escaping harm. He was rescued by a woodsman named Paehz, who would later become his mentor. Paehz visited Toma in the orphanage where he was raised, and taught him how to hunt and track.

After leaving the orphanage, Toma served as a scout in the army, and later as a sword-for-hire. Then one day, he received terrible news that the matron of the orphanage where he was raised had been accused of murder. He travels back now, to find evidence to clear her name.

Stats:
    XP: ??
    HP: 17

    Initiative +2
    Senses: Low-light vision

    AC: 21
    CMD: 17; touch: 12; flat-footed: 16

    Saves: Fort +4; Ref +5; Will +0
    Immunity: Magical Sleep

    Armor Check -2

    Base Atk: +2
    CMB: +5

    Speed: 20 ft.

Feats:
    Quick Draw

    Rapid Shot

    Favored Enemy - Human: +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks when using these skills against humans. Likewise, you get a +2 bonus on weapon attack and damage rolls against such creatures. You may make Knowledge Skill checks untrained to identify such creatures. [/b]

    Favored Class Bonus|Bonus Hit Point: x2

    Trait - Armor Expert: -1 to Armor Check

    Trait - Dangerously Curious: +1 to Use Magic Device; Class Skill

Combat:
    Greatsword: Hit +5; Damage 2d6+4; 19-20/x2

    Composite Longbow / STR +2: Hit +4; 1d8+2; x3 | -2 penalty at 220 ft.

    Starknife (melee): Hit +5; 1d4+3; x3

    Starknife (thrown): Hit +4; 1d4+3; x3; -2 penalty every 20 ft.

    Unarmed Strike: Hit +5; 1d3+3; x2

Skills:
    Acrobatics: +1
    Appraise: +1
    Bluff: 0
    Climb: +5
    Craft (Untrained): +1
    Diplomacy: 0
    Disguise: 0
    Escape Artist: +1
    Heal: +4
    Intimidate: +4
    Perception: +7
    Ride: 0
    Sense Motive: +1
    Stealth: +4
    Survival: +5
    Survival (Follow Tracks): +6
    Swim: +5
    Use Magic Device: +5

Equipped Gear:
    Masterwork Breastplate
    Greatsword
    Compound Bow (STR +2)
    Starknife x2
    Pouch
    Potion of Cure Light Wounds x3
    Waterskin
    Arrows (20)

    Weight Total: 62.5 lbs. (Light)

Other Gear:
    Backpack
    Bedroll
    Blanket (winter)
    Arrows (40)
    Healing Kit
    Silk Rope 50 ft.
    Grappling Hook
    Torch x5

    Weight Total in all: 99.5 lbs. (Medium)

Loot:
    Money: 30.85g