Female Human Paladin () 1
LG Medium Humanoid (Human)
Init +0;
Senses Perception +6, Lay on Hands 6/6,
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DEFENSE
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AC 18, touch 10, flat-footed 18 (+6 armor, +0 dex, +2 shield)
hp 18 (d10 + 2 CON)
Fort +8 (+3 base, +2 Con, +3 class), Ref +3 (+0 base, +0 Dex, +3 class), Will +6 (+3 base, +0 Wis, +3 class)
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OFFENSE
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Speed 20 ft. (armor restriction)
Melee
Longsword +4 (1d8, 19-20/x2)
Ranged
Long Bow +2 (1d8, x3, 100 ft)
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STATISTICS
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Str 14, Dex 10, Con 14, Int 13, Wis 10, Cha 16
Base Atk +2; CMB +; CMD
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Feats
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Extra Lay on Hands:You can use your lay on hands ability two additional times per day.
Power Attack: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.
When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2.
You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.
Quick Draw: You can draw a weapon as a free action instead of as a move action. You can draw a hidden weapon (see the Sleight of Hand skill) as a move action. A character who has selected this feat may throw weapons at his full normal rate of attacks (much like a character with a bow). Alchemical items, potions, scrolls, and wands cannot be drawn quickly using this feat.
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Traits
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Seeker: You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.
Sacred Touch: As a standard action, you may automatically stabilize a dying creature merely by touching it.
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Skills (3 points; 2 class, 1 INT, 1 racial)
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Diplomacy +8 (rank 2, CHA 3)
Knowledge (religion) +6 (rank 2, INT 1)
Perception +6 (rank 2, trait 1, WIS 0)
BG Skills
Handle Animal +8 (rank 2, CHA 3)
Profession (stable master) +5 (rank 2, WIS 0)
ACP -7
*ACP applies to these skills
Non-Standard Skill Bonuses
Languages Common