Slave of the temple of Asmodeus, pit fighter, "exotic dancer", enforcer.
Strength
16
Dexterity
13
Constitution
14
Intelligence
10
Wisdom
12
Charisma
14
About There are some who call me Tim
Statblock:
Tim
Half-Orc Unchained monk 1
LE medium humanoid (human, Orc)
Init +5; Senses as human; Perception +5
Languages common, Orc
DEFENSE
AC 12, touch 12, flat-footed 11 (+0 armor, +0 deflection, +1 Dex, +0 natural, +0 shield, +1wis)
hp 13(1 HD);
Fort +6, Ref +5, Will +3
OFFENSE
Speed 30 ft. (6 squares)
Unarmed strike +4/+4 (1d6+3)
Space 5 ft.; Reach 5 ft.
Special Attacks stunning fist DC 12
STATISTICS
Abilities Str 16 (+0), Dex 13 (+0), Con 14 (+0), Int 10 (+0), Wis 12 (+0), Cha 14 (+0)
Base Atk +1; CMB +4; CMD 15
Feats improved unarmed strike, improved initiative, combat reflexes, stunning fist.
Skills Intimidate +9, Knowledge religion +4 Perception +5, Perform (dance) +6, Sense motive +5; Racial Bonus +2 intimidate
SQ
Combat Gear comfortable sandals
Other Gear peasant's clothes, masterwork cold iron manacles
Encumbrance light 0 lb., medium 0 lb., heavy 0 lb.; Weight Carried 0 lb. 0 oz. (excluding tender)
SPECIAL ABILITIES
Flurry of blows: 1 extra attack at full BAB, full strength to dmg
Fate’s favored: any luck bonus on Tim increased by one.
Signature Moves:
You're known for some unique item that has become your trademark.
Benefit(s): Your starting equipment includes a single masterwork item worth less than 900 gp, and you gain a +1 trait bonus on Bluff and Intimidate checks while wielding this item in one or both hands. (masterwork cold-iron manacles hardness 10, 30hp, break dc 28, escape artist dc 35)