Lassiviren

Theodosus's page

No posts. Organized Play character for Socalwarhammer.


Full Name

Theodosus -'Theo'

Race

Human

Classes/Levels

Arcanist 9

Gender

Male

Size

M (5'08")

Age

28

Special Abilities

As per class, race and level only.

Alignment

NG

Deity

Polythiest (deities of good and magic)

Location

Homeland was Absolom. Father was Taldan merchant and mother an Osiriani scribe.

Languages

Common, Osirion, Celestial, Ignan, Draconic, Alko.

Strength 10
Dexterity 14
Constitution 14
Intelligence 21
Wisdom 10
Charisma 12

About Theodosus

Theodosus
Male human (Taldan) arcanist (occultist) 9 (Pathfinder RPG Advanced Class Guide 8, 78)
NG Medium humanoid (human)
Init +2; Senses Perception +12
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Defense
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AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 74 (9d6+36)
Fort +7, Ref +7, Will +8
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Offense
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Speed 30 ft.
Melee +1 mithral dagger +5 (1d4+1/19-20) or
mwk cold iron light mace +5 (1d6)
Special Attacks arcane reservoir (5/18), arcanist exploits (dimensional slide[ACG], energy shield[ACG], familiar[ACG], see magic[ACG]), consume spells
Arcanist Spell-Like Abilities (CL 9th; concentration +14)
At will—detect magic
1/day—augury
1/week—contact other plane
Arcanist (Occultist) Spells Prepared (CL 9th; concentration +14)
4th (4/day)—ice storm, stoneskin
3rd (5/day)—displacement, fireball (DC 18), haste
2nd (5/day)—false life, flaming sphere (DC 17), flurry of snowballs (DC 17), mirror image
1st (6/day)—burning disarm (DC 16), mage armor, magic missile, shield, vanish[APG] (DC 16)
0 (at will)—acid splash, detect magic, detect poison, disrupt undead, ghost sound (DC 15), mending, message, ray of frost
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Statistics
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Str 10, Dex 14, Con 14, Int 21, Wis 10, Cha 12
Base Atk +4; CMB +4; CMD 16
Feats Extra Arcanist Exploit[ACG], Extra Reservoir[ACG], Extra Reservoir[ACG], Improved Familiar, Summon Good Monster, Toughness
Traits criminal, tomb raider
Skills Appraise +9, Disable Device +17, Fly +10, Knowledge (arcana) +17, Knowledge (dungeoneering) +11, Knowledge (geography) +9, Knowledge (history) +9, Knowledge (local) +10, Knowledge (nature) +9, Knowledge (planes) +17, Knowledge (religion) +9, Linguistics +14, Perception +12, Sense Motive +9, Spellcraft +14, Use Magic Device +6
Languages Ancient Osiriani, Aquan, Auran, Azlanti, Celestial, Common, Draconic, Ignan, Infernal, Osiriani, Terran, Thassilonian
SQ conjurer's focus (Summon Monster V, 9 minutes)
Combat Gear cloak of the hedge wizard (transmutation)[UE], lesser selective metamagic rod[APG], potion of cure moderate wounds (2), potion of darkvision, potion of fly, potion of invisibility, potion of remove blindness/deafness, potion of spider climb, potion of water breathing, runestone of power (1st)[ACG], staff of radiance[UE], wand of cure light wounds (50 charges), wand of magic missile (CL 3rd, 50 charges), alkali flask[APG] (2), antiplague[APG] (2), antitoxin (2), elemental breath[ARG] (2); Other Gear +1 silken ceremonial armor[UC], +1 mithral dagger, mwk cold iron light mace, boots of the winterlands, handy haversack, headband of vast intelligence +2, ring of feather falling, ring of resistance +2, bandolier[UE], bandolier[UE], canteen[UE], jewelry[UE], masterwork thieves' tools, noble's outfit, waterproof bag[UE], wrist sheath, spring loaded, wrist sheath, spring loaded, 2,921 gp, 5 sp
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Special Abilities
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Arcane Reservoir +1 DC or CL (18/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Conjurer's Focus (Summon Monster V, 9 minutes) (Sp) Cast summon monster spells with points from arcane reservoir.
Consume Spells (1/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Dimensional Slide (90 feet) (Su) Use 1 reservoir as part of move/withdraw, move to spot in sight for only 5 ft movement & no AoO.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Energy Shield (Resist 15, 9 minutes) (Su) Use 1 reservoir, grant self one type of energy resistance for 9 min.
Familiar Bonus: You gain the Alertness feat while your familiar is within arm's reach.
See Magic (Su) Can detect magic at will. Use 1 reservoir to skip exam time for 1 min.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Speak with Familiar (Ex) You can communicate verbally with your familiar.
Summon Good Monster You can summon from a special list, who gain Diehard as a bonus feat.

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