Rakshasa

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Pathfinder Rulebook Subscriber. Organized Play Member. 26 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




Pathfinder Rulebook Subscriber

Acid Pit says it affects objects after three rounds and has an order in which it affects them. Does this mean you roll for the topmost qualifying item every three rounds? A possible RAI I can see would be that you roll for everything on the list, one at a time, every three rounds, but that seems unbalanced.


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Pathfinder Rulebook Subscriber

The Alchemist's fourth level extract 'Viper Bomb Admixture' states that when the target is successfully hit by one of the vipers coming out of the bomb that they are poisoned via the Venomous Snake's Poison ability.

Does this admixture auto-poison the target?

Here's my reasoning:

PRD's rules for poisoning for why it should:
* When you are initially exposed to a poison (whether during your action or someone else's), you must make a save to avoid being poisoned.

* Success: You resist being poisoned. You do not suffer any ill effects and you need not make any further saves.

* Failure: You are poisoned and immediately suffer the listed effect. You will need to make further saves to avoid more damage and cure the poison.
Exception If the poison has an onset period, failing the initial check does NOT cause you to suffer any effects.

The rules for poisoning state the initial exposure saves are to resist the act of being poisoned.

The spell itself:

When you throw a bomb and hit a target directly, up to four vipers are released from the bomb. One viper attacks the target of the direct hit, and the other vipers attack up to three creatures that take damage from the splash damage. The vipers make melee touch attacks (using your base attack bonus + Intelligence modifier) and on a hit deal 1d4 + your Intelligence modifier damage, and the target is poisoned as if by a venomous snake. Hit or miss, the conjured vipers disappear after they make the attack. The conjured snakes are not damaged or adversely affected by the bombs you throw.

The key phrase here is "..., and the target is poisoned as if by a venomous snake."

My reasoning sees the target getting auto-poisoned as it avoids any phrasing pertaining to exposure, rather it says the target is poisoned.

Can anyone tell me if there's anything I'm missing that would indeed give the target of the viper bomb a save to avoid the poison in the first place?

On a secondary note; what would be the DC of the poison? Would it change at all as it comes from a 4th level spell or does it stay as referenced?


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Pathfinder Rulebook Subscriber

I'm a bit confused, because the FAQ referenced over at D20PFSRD says that alchemists are not casters as written, but in the Alchemy ability, it says

Alchemy wrote:
In effect, an alchemist prepares his spells by mixing ingredients into a number of extracts, and then "casts" his spells by drinking the extract.

I understand that casts is in quotes, however, it says the alchemist has spells which are prepared and utilized the same game mechanics as casting when the extract is drank.


Pathfinder Rulebook Subscriber

So... I think I'm missing something:

Wall of Ice wrote:


The wall is 1 inch thick per caster level. It covers up to a 10-foot-square area per caster level (so a 10th-level wizard can create a wall of ice 100 feet long and 10 feet high, a wall 50 feet long and 20 feet high, or any other combination of length and height that does not exceed 1,000 square feet).

It says 10-foot-square (meaning 10sqft, not a 10ft x 10ft square, unless I'm forgetting how area works, but then it says that a lvl 10 wizard can create a wall that is no more than 1000sqft, which would seems to have an extra 0.. is this a typo?