Maug

The Smiling Bandit's page

19 posts. Alias of The Smiling One.




There is an app available on the Google Play market called GM Toolkit. It's got great versatility and can be used with almost any game system. Unfortunately a lot of information has to be entered by hand, but it makes a great campaign building tool and is really good for organizing notes.

The developer is also starting a kickstarter project to make the app even better. If anyone is interested the kickstarter is located here: http://www.kickstarter.com/projects/architect0317/tabletop-rpgs-meets-andro id-army

while the app website is here: http://www.mygmtoolkit.com/

if you want to look at the developer's roadmap for the app and see what is in store for the future.

The app has really helped me get my games organized, give it a look if you're tired of cluttered notebooks for your campaigns.

Smiley


I just wanted some clarification on this subject. Is there any bonus to hit associated with attacking from concealment or is your opponent denied their dexterity bonus? Invisibility and Hidden are conditions that clearly state they grant a bonus to attack rolls. Concealment does not, though it is a very similar condition. Am I to assume that concealment offers no offensive bonus just the 20% miss chance?


Maybe it's just me, but there seems to be two different creation myths for the Goddess Sarenrae. One is stated in AP #20 as her being an angel, then Empyreal lord, and finally gaining her Godhood as she cast Rovagug down into the pit.

The second has her as a Goddess near the beginning of creation when Asmodeus slew his brother Ihys after which there was much chaos and turmoil and when Rovagug tried to destroy all the creations that had come to be, both Sarenrae and Asmodeus cast the Rough Beast in to the Pit of Gormuz.

I'm inclined to use the second myth since it came from a later book and, for me, is much more interesting than the previous myth. Just figured I would ask and see what the official ruling is on this. Just for the sake of my own curiosity.


After the goblin raid, the town sheriff asked if the PCs could help watch over Sandpoint while he left for Magnimar to see about getting some fresh troops in case something like this were to happen again. The group agrees and sets about working out with the watch when they should take patrols and what not.

The townsfolk are very appreciative of the PCs and several vendors catch up with the group to offer them discounts on various wares in their shops and Ameiko offers them free rooms at her inn. A noble by the name of Aldern Foxglove appears smitten with the female paladin of the group and spends much of his time trying to woo the young maiden.

A few days pass rather uneventfully (I skipped past a lot of the character spotlighting that the adventure called for) before one of the townsfolk comes to the PCs in a bit of a panic. Some sort of monster, possibly a goblin, had attacked her son. Her husband was now trying to deal with the beast but she is not sure that he is capable. The group rushes to the home only to find the husband dead with his face half eaten by a starved goblin commando. The little nipper gives the group some trouble but is eventually crushed by the barbarian in a spectacularly bloody display.

After telling the woman of her husband's fate, she becomes irate that the PCs did not do a more thorough job of killing the monsters when they raided the town those few days ago. She is pulled away by the guards, weeping for her dead husband.

The following day an elderly halfling woman (For the life of me I can't remember her name) finds the PCs at the White Deer Inn. She is distraught because she cannot find her boss, Ameiko. When it was discovered Ameiko was not at the Rusty Dragon preparing breakfast , the woman checked her room and saw that the bed had not been slept in and a note was left atop the night stand. The note was from Ameiko's estranged brother, Tsuto. He requested to meet with her to discuss disturbing knowledge of their father, Lonjiku, at the glass works.

Rushing to the glassworks after warning the town guard of what is going on, the group rushes in, only to find a small troupe of goblins ransacking the place and making a general mess of things in the wrokroom. At the center of all this mayhem, Lonjiku Kaijutsu sits bound to a chair and covered in now hardened glass. The group makes short work of the goblins, though the little buggers do get some good hits in, and one of them manages to retreat to the basement. The PCs follow hoping to put an end to this threat once and for all.

All is quiet in the basement, so the rogue and one of the monks decide to creep ahead of the group to find the goblin. One of them kicks some rubble that has been strewn about the floor as they near one of the rooms. Suddenly, two goblins rush from the room and assault the two PCs while a half-elf (Tsuto) fires at them from the cover of the door way. The cramped quarters of the hallway prove to hamper the players more then the goblins, and with the help of Tsuto manage to bring down the monk before the barbarian can get in to the fight. After breaking through the Goblin lines the PCs continue the attack on Tsuto who is making a fighting withdrawal toward a rough carved tunnel. A few stout hits from the barbarian nearly cleave the frail in two and the day is won.

Searching the room where the goblins sprang their ambush they find a journal belonging to Tsuto which talks about some ancient evil creature that resides in catacombs below Sandpoint as well as plans for another attack on Sandpoint. Also contained within are several drawings of a striking young woman and several entries fawning over the beauty.

The Group helps search the remainder of the Glassworks and finds Ameiko bound in one of the storage rooms in the basemant. When told of the fate of her father and brother she simply nods and thanks the PCs for their help before returning to her home to grieve in private.

To be continued........

Well, as of yesterday, the first adventure in the path has been completed. So far things are looking good. I've had to make some adjustments to several of the encounters since I am dealing with a group of six PCs. Also, you may have noticed from the brief narrative above that Tsuto was obviously not the split monk/rogue that he was listed as in the book. I instead made him a ranger of equal level this allowed him to support his goblin minions from afar giving the encounter a much more desperate tone. I'll try to update more frequently to catch up to where the group is in the Path. We only get to play every couple of weeks so it shouldn't be too difficult. Thanks for reading!