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About The Scarlet Knight“The Scarlet Knight”, Proud Champion
Current Appearance:
The Scarlet Knight is wearing scale mail with a red-colored helmet with two short (4") stag horns atop it, sweeping back. He wears red boots. The rest of his armor is of a basic color, and his cloak is nondescript and battered. He is 6'3" and on the thin side, but when seen without his armor on, his arms and legs are powerfully muscular. He is never seen without his helmet or a cloth hood and mask on (both red). He carries a steel shield, shortbow, and a quiver of arrows as well. When he eats, he wears a red hood/cowl to continue to hide his face somewhat, but a red goatee can be seen.
Personality:
The Scarlet Knight is something of an enigma. So far, he has spoken almost exclusively in some form of poetry -- rhyming couplets, limericks, sonnets, or haiku. He occasionally forgoes this rule during the heat of combat. He is open in his devotion to Arazni. The Scarlet Knight -- who goes by 'Sir Scarlet' or 'Bucky' depending on the speaker -- has revealed to the party that he is a noble-born member of Brevoy lineage, but not which House. While not sharing the reasons why, he's stated that his former life as an aristocrat is no longer available to him and a part of his past, and that he feels shame regarding his carefree and idle youth, seeing his younger self as little more than a spoilt noble. The Scarlet Knight shares a connection to the woodlands in particular that he's not been able to fully master, nor explain. He feels more comfortable in forests than in other geographical regions, and at times almost feels like he can 'hear' what the woods might be whispering. Specifically, his connection to the woods manifests itself in the appearance of a thin Japanese maple tree whose coloring is a fiery red or dark crimson. When summoned, the tree grows behind The Scarlet Knight almost protectively, and maple leaves flutter about him within a 10' radius. This tree has proven unusually useful, once providing a small branch from itself for the Knight to use as a weapon during a fight. (This space will be filled in as time goes on.) Attacks:
Other Equipment: Scale mail, steel shield, 20 arrows; backpack containing: thieves’ toolkit with replacement picks, bedroll, 5 pieces of chalk, flint and steel, rope, soap, 2 weeks of rations, 5 torches, waterskin. Trained Skills
The Scarlet Knight has Assurance in Survival. His Assurance check result at level 2 is 14. Untrained Skills
All Feats:
Versatile Human (gained Fleet) Natural Ambition (gained Defensive Advance) Deity's Domain (gained Protection domain spell) Terrain Expertise (plains) Champion Cause: Grandeur Champion's Aura, Holy Aura Deific Weapon (no effect), Deific Skill (gained Intimidation) Shield Block Brilliant Flash Free Dedication: Kineticist Dedication Assurance: Survival Kinetic Aura Channel Elements Elemental Blast Defensive Advance (◆◆) With the protection of your shield, you dive into battle! You Raise your Shield and Stride (30 ft). If you end your movement within melee reach of at least one enemy, you can make a melee Strike against that enemy. (An elemental blast is not a Strike.) Shield Block (↩) You snap your shield in place to ward off a blow. Your shield prevents you from taking 5 damage. You and the shield each take any remaining damage, possibly breaking or destroying the shield. Champion's Aura, Holy Aura: You're surrounded by an aura in a 15-foot emanation. It has the aura and divine and holy traits. Within the aura, any follower of Arazni immediately knows you're a champion of that deity. Your strikes gain the Holy trait. Flash of Grandeur(↩)
Revealing Light
Devotion Spells (2 Focus Points):
Lay on Hands (◆) (Range: Touch)
Protector's Sacrifice (↩) (Range: 30')
You aren't subject to any conditions/other effects of whatever damaged your ally (such as poison). Refocus Action
==== KINETICIST DEDICATION ====
Your kinetic aura automatically deactivates if you're knocked out, you use an Overflow impulse, or you Dismiss it. Though you can't use new impulses while your kinetic aura is deactivated, ones you already used remain, and you can still Sustain any that can be sustained. Elemental Blast (◆ or ◆◆; see text)
Critical Success The target takes double damage.
==== OTHER ====
Anathema: | Commit murder | insult Arazni | create unwilling undead | despoil yourself by associating with fiends and unholy forces. |