Kobold

The Ruckus's page

10 posts. Organized Play character for Maveith.


Full Name

Indruck Niule

Race

Gripplis

Classes/Levels

Alchemist Level 1

Gender

Male

Size

Small (1'11")

Age

13

Special Abilities

(Racial Traits) Glider, Camouflage (Feat) Quick draw

Alignment

Chaotic Neutral

Deity

Calistria

Location

Urbis Turrim (City of Towers)

Languages

Common Grippli Draconic Goblin Elven

Occupation

Alchemist - Thief

Strength 10
Dexterity 16
Constitution 12
Intelligence 16
Wisdom 14
Charisma 9

About The Ruckus

Based off Of a 20 point buy system can be modified of course

What'd he look like?:

Indruck is just short of two feet tall. Features resembling that of a common leaf frog his limbs tend to be a bit lanky, between each of his digits there is a sort of webbing. His skin is a dark green mixed with three lines of red tint, one down his back, and the others on his sides. In various places there is sign of burn marks, but of course with shedding he doesn't have to worry so much about that.
Normal clothing consists of a tan hooded robe, underneath he generally tries to wear trousers. He also hides his satchel of items away beneath the robes, carrying around little trinkets and material items for quick mix's, strapped tightly against his frame to help keep him as mobile as possible.

If he don's protective gear it is only of the leather variety, he hates the feel of metal covering his body. The armor he has looks a bit rugged, slapped together a little half heartily, though it still does the job.

When on an adventure into the unknown he have a quiver strapped to the outside of his robe holding 3 spears. A belt around his waist holds 5 daggers, and he ALWAYS has his satchel strapped tightly to him under his robe.
(*I could provide a picture as well ^^*)

Grippli Alchemist
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(str 10 (dex 16 (con 12 (int 16 (wis 14 (cha 9

Launguages Common-Grippli-Draconic-Goblin-Elven

Speed(30) Climb (20) -- Init(+3) -- HP(9) -- AC(15)
BaB(+0)
CMB(-1)
CMD (12)
Fort (+3)
Reflex(+5)
Will (+2)

traits/feats:

Racial traits:
Climb Speed (20ft)
Camouflage
Proficiency with nets
Glider
Darkvision 60ft

Class Abilities:
Alchemy
Bombs
Mutagen
Brew Potion
Throw Anything

Feat:
Quick Draw


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(5)Dagger (Thrown) (+3) (d3) (19-20/x2) (10ft)

(3)Shortspear (+3) (d4) (x2) (20ft)

Leather (+2 AC)

Misc Equipment:

Peasants outfit, Robe
Adventurers Sash (daggers/bombs)
Shortspear quiver
Backpack(Satchel) Recipe Book, Artisans Tools, Ink/Inkpen, Tindertwig(5), Flint and steel, Paper Sheets, Alchemists Kindness(5), Fish hook(w/string), Rations(5)

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((Skills))
non class) Acrobatics (+4)
Craft(Alchemy)(+7)
Disable Device (+7)
Stealth (+8) (+12 in forests and marshes)
sleight of hand (+7)
Spellcraft (+7)
Use Magic Device(+8)
(Non Class)Perception (+2)

Bluff (+5)
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History:

Indruck Niule, born in a gripplis tribe and interested in explosives early on. The little Grippli's attitude wasn't exactly appreciated, before he was even able to talk he got his hands on some dynamite in the mines, by way of sneaking of course. This stick of dynamite didn't exactly do him well though, collapsing a tunnel in on him and damaging him permanently the grippli gained a slight twitch along his left upper arm that extends up past his neck. His left eye constantly twitching.

It did not take many years before his tribe got sick of his mischief. One event in particular nearly wiping out the eastern quarter of the settlement. The others acted after that, pushing him away from homes, knocking him out and leaving him in the wilderness. Waking, he sought out his home once more, only to find a human settlement, seeking shelter and food was what he wanted but the guards did not see that. He was seen as a pest and run out of town. Indruck resorted to sneaking once more, finding what he needed and escaping with the aid of his own little experiments.

He made his life like this, sneaking about, he only saw guards as obstacles, and the innocents he was taking from simply needed to move out of the way or be hurt. It wasn't all bad though.. He made friends here and there, traveling with multiple little gangs from time to time. One in particular, Malvin Gaise, a gnome of tricks, those two were quite the crew. Indruck slowly adapted more and more to his lifestyle, instead of wading in the swamps like a normal Grippli, he was leaping from building to building using the natural webbings on his body to Glide himself to relative safety.

Malvin introduced Indruck into the religious world of the Goddess Calistria. Teaching him that he was always under watch. From that point forth if Indruck would make stops at Temple's regardless of who it was for. These buildings brought a sense of safety to him, refusing to believe that anything bad could happen in a proper temple.

The two trouble makers eventually found themselves in a the cliff-side metropolis known as Urbis Turrim. Currently residing there doing what they please, Indruck taking up his experiments in either the sewage tunnels, or abandoned mines that litter the cliffside.

Qwirks/specials:

*In times of nervousness/high adrenaline his twitch gets a bit more severe (unless you would like to add detriments I'm saying it is not severe enough to hinder any action.)*
*Seeing as how temples of faith are seen as a peaceful thing to Indruck he tends to have a hard time doing battle in them, possibly straight up choosing to not part-take just to keep the false net of safety in his mind*

*Despises the feel of metal on his skin, so you will never see him wearing Metals other than a ring.

*May or may not try his luck with the opposite sex of the shorter races.

*Glider Racial Ability

*Camouflage, forests and marshes only*