Bulette

The Living Sand's page

11 posts. Alias of Swordwhale.


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Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

Free of the balancing influence of Gara, the demon known as the living sand roars in hatred and lust for blood, throwing itself at the blood-sprayed guards.
Bite!: 1d20 + 4 + 1 + 1 ⇒ (18) + 4 + 1 + 1 = 24
1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Claw!: 1d20 + 4 + 1 + 1 ⇒ (4) + 4 + 1 + 1 = 10
1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Claw!: 1d20 + 4 + 1 + 1 ⇒ (17) + 4 + 1 + 1 = 23
1d4 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Mage Armor is still running, so AC:18.
Without Gara he will soon be sucked back into whatever dimension he came from, so no reason to flee.
Will give you some time to collect yourself and prepare that trap.


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

End of blinded?: 1d20 + 1 ⇒ (10) + 1 = 11
Nope
Where is my food?!: 1d20 + 12 ⇒ (11) + 12 = 23
5ft step + full attack round!
There it is! Bite!: 1d20 + 4 ⇒ (15) + 4 = 19
Miss?: 1d100 ⇒ 11
Dmg: 1d6 + 2 ⇒ (2) + 2 = 4
There it is! Claw!: 1d20 + 4 ⇒ (19) + 4 = 23
Miss?: 1d100 ⇒ 54
Dmg: 1d6 + 2 ⇒ (5) + 2 = 7
There it is! Claw!: 1d20 + 4 ⇒ (12) + 4 = 16
Miss?: 1d100 ⇒ 55
Dmg: 1d6 + 2 ⇒ (4) + 2 = 6
With a fast movement like sand that is carried by a strong gust of wind, the creature is onto the caster and bites and snaps and claws at him.
Blood soaks the mysterious hide of it, as claws find their mark and tear flesh.
Should be 13 dmg if I see that right since both claws hit and did not miss.


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

+4 then :-)


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

The Living Sand screeches enraged and buckles as it claws its way towards the caster.
I can't see a penalty for the attack roll, beside the 50% miss chance. Is that right?
As it feels the presence of a nearby living creature, its horrific maw snaps and bites violently.
Blinded Bite: 1d20 + 3 ⇒ (14) + 3 = 17
Might hit, gogo 50-50 chance!
Potential damage: 1d6 + 2 ⇒ (4) + 2 = 6


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

Back at the others, Gara suddenly gets active.
"Someone is coming to the door at the end of the tunnel.
IT and Lucien will be spotted soon.
Move!"

***

Deeper down the tunnel, the sand creature emits a whistling sound to get Luciens attentions and then growls towards the door.
Ready trip vs whoever opens the door
Surprise Trip: 1d20 + 5 ⇒ (12) + 5 = 17


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

Hold-my-beer. Perception is my thing!
Sand's Perception, Darkvision: 1d20 + 12 ⇒ (8) + 12 = 20


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

Lucien probably killed the man already, but here we go.
@Ini: It has a +2

With a swift movement like sand carried from a strong wind, the living sand is upon the already bleeding, dazed man and swirls around it in a deadly embrace.
Pounce Maw: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
DMG: 1d6 + 2 ⇒ (6) + 2 = 8
Pounce Claw: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
DMG: 1d4 + 2 ⇒ (1) + 2 = 3
Pounce Claw: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
DMG: 1d4 + 2 ⇒ (3) + 2 = 5

Overkill-Confirm: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Where the blury outlines of the creature come in touch with the halfling, armor, skin and flesh rip and tear, drawing blood which quickly vanishes inside the creature, causing its sand-body to take up a darker color.


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

It will.
Until Lucien reaches the tavern, then it simply dissolves and the sand it seems to be made of swirls away with the desert wind...


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

After a while, the creature emits an angry hiss and its mouth snap open and shut repeatedly.
Then it starts to dig around random places as if searching something underground.
But of course, such random searching has only so much of an chance to succeed and after a hour of senseless watching (and occasional digging), the thing plumbs to the ground and looks at Lucien from all its eyes. It is like it wants to say: What now?


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

The sand creature waits for Lucien to move, then quickly takes a couple of leaps north, then stops and looks back.
It obviously wants to head north, towards the hilly region north of the warehouse.

If it is ignored:
it first takes a couple of steps towards north, then suddenly stops and return to the side of the sylph.


Defense & Ressources:
AC:14|12|12, HP:11/11, CMD: 15, Saves (F|R|W): 3|4|0, Initiative: +2, Perception: +12
Effects: none

Sneaky:

The sand creature shifts behind a handy barrel, hiding it from the sight of the guard.
Its red eyes are fixed on the guard in a manner that is quite frightening, even more so as its tooth-filled maw works like it wants nothing more than to sink those teeth into the man only a couple steps away.
But it doesn't approach any further and follows Lucien as soon as the wind-touched moves away.
As they pass the northern part of the warehouse, the creature shifts towards the hilly area, waiting after a couple of steps to see if Lucien follows or wants to continue another way.
He's not much into climbing by itself, so he wants to search the obvious direction where the exit of a tunnel would lead to.
@GM: Can the Eidolon use a rope to climb? Maybe using the maw to hold onto the rope, claws against the walls?