| TheJesterXIII |
Alright I kind of wanted my big baddy in my game to be a Dhampir Cruoromancer/Undead Lord but upon looking at the abilities and such he would not be getting much and even less if I "theurged" So I was stalking around for some people that had any homebrew fixes to help me not gimp my "Super" villain.
I came a crossed the GD over the Mystic Threuge and was reading a lot of things but no one found anything that didn't seem too over powered or still lacked in the end.
I came a crossed this sight that details a whole PF multiclass spell caster fix.
Pathfinder Spellcaster Multiclassing House Rule by 'Who ever posted it.'
I can't seem to find the author of the post. I do, however, know the DM that seem to come up with this name is Paul as it is stated there. So the idea goes to these two as it is not mine I am merely a conduit and very interested in its in game balance.
So let me know what you think. And if you find it would break your game table. While I do not promote. Extensive multiclassing or 'dipping' I do think this could be useful for not only my NPC but if PCs want to fill gaps in the small party we have.
With that said I was thinking of adding in the class you may choose only one class to gain this benefit for each primary casting class your have. For example a Wizard 2/Druid 2/Cleric 2 would all cast as if they were 3rd level. While this may not seem out of place except it gives spells perday and I think having them choose that adds the benefit is more balancing. If that is not confusing enough for you.
Look forward to this discussion let me know what you think.