Thief

The Jan's page

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Hi,

I just wanted to ask a question.. In the Goblin Feud, with the king and so on, do the PCs get the treasure if they solve everything peacefully? I figured they only get it if they fight the goblins... Just wondering.

Thanks


Hi,

So, I've never played an RPG and neither have my friends, so I convinced everyone we should try it out. I tried reading a lot on it, and decided to give the BB a try first, see if they like it. I really loved the system and it seems like a lot of fun, so I bought the core already and I think I'll find a group somewhere if they decide they don't really like it.
The thing is, I really hope they do, obviously.. hhahaha... So I have a couple of questions.

This will be my first time GMing, and their first time playing. I just have a couple of questions.

1- Should I stick to the story as is? I was thinking the Dragon flying away in the end sounds anti-climatic.. Also, the sword was just lying there? What if they don't want to go towards it first? Those kinds of things...
I was thinking about reading one of the modules, like "Ruins" or "Relics", and modifying it so that the end reward is the sword, not sure how yet. Also, that would add more roleplaying to the game, since it seems more combat then anything else.
Just wanted to read the input on those ideas. Maybe it already has enough roleplaying and I'm not seeing it, I don't know.. What do you all think?

2- I might end up with a fighter that wants to be an archer, a rogue and a barbarian... Couldn't find a 4th yet.. The barbarian said he could play the cleric if a healer was needed, but I don't know if I should "force" a cleric out of him just to save everyone if a time of need comes.
Should I just leave some potions and tell them to play whatever they want?

Thanks a lot!