Weather cock

The Inn and Out's page

3 posts. Alias of Mightypion.


Full Name

The Inn and Out

Race

Totally not Mimic

Classes/Levels

Inn 1 Smuggling Company 1

Gender

Building

Size

2 stories and 2 basement levels!

Age

Dont ask this of a Lady or a Building!

Special Abilities

Generate Adventure! Create revenue!

Alignment

Chaotic Evil

Deity

Nocticula

Location

Alyushinyrra, harbor district

Languages

Common, Abyssal

Occupation

Totally not a sleeping very confused Mimic

About The Inn and Out

Perimeter:

Very little defensive preparations exist. The scarecrow with a "totally not a magic scare crow monster" sign is more of a Teenager-Alu-Demon attraction then an actual security feature, although a nearby "orphanage" regulary has Teenager Demons sneak out, get drunk in its vicinity and occassionally do something more naughty. Due to the inscrutable nature of Demonic teenager mentality, attempts to charge fees for interfacing with the scarecrow have failed, as did attempts to open a booze-booth right next to it.

Main floor:

A relatively run down first floor that would cater to lower class patrons. The booze is cheap and bad, the "No Ghibrileths or Omoxes allowed" Sign is barely readible, and several of the chairs bear the telltale signs of Vrock spore infection. At least the kitchen can double as a very unsecure biological weapon laboratory with exceedingly little effort.

Second floor:

The Rooms of the inn are pretty spartan, and may please certain Monkish types, but these are exceedingly rare customers in Alyushinyrra. The mold growing in one of the rooms may soon become sentient and be liable to pay perhaps?

Basement, first layer:

The basement houses the armor, the treasury and the living quarters of the crew. Because people occassionally live here, the rooms are considerably better kept. The armory and treasury of course are interesting exemplars of almost Nirvanese Emptiness, but once again, few monks are here who would appreciate this.

docking bay:

An unware step could propel a careless person straight into the Ocean of Ishiar. For the more carefull, ropes and a bit of scaffolding afix your vesell, the aireal cutter "Flying Sausage" to the underside of Allynithia. You can almost see the below city cutters of other small business in the area, and nearly all of them have better ships then yours.