At 5th level, a vigilante learns to use the element of surprise to his advantage, startling foes that are unaware of his presence. Whenever a vigilante with this ability attempts an attack against a foe that is completely unaware of the vigilante’s presence (usually due to Stealth or invisibility), the foe is treated as flat-footed for the rest of the vigilante’s turn (uncanny dodge or a similar ability prevents this effect unless the vigilante is at least 4 levels higher than the foe with uncanny dodge). The foe also takes a –4 penalty on attacks made against the vigilante until the start of the vigilante’s next turn.
Vigilante Talents
Lethal Grace (Ex):
Gain Weapon Finesse, add +1/2 level to damage if applying STR to damage
Stalker Sense (Ex):
The vigilante has a sense for danger. He always acts on the surprise round. At 6th level, he gains uncanny dodge, and at 12th level, he gains improved uncanny dodge. Only a stalker can select this talent.
Sure-Footed (Ex):
The vigilante can move at full speed while using the Stealth and Acrobatics skills without penalty. At 8th level, he can move at full speed across difficult terrain.
Unshakeable +5:
Add level to Demoralize DC
Social Talents
Intrigue Feats:
Orator, Esoteric Linguistics
Mockingbird:
The vigilante can mimic almost any sort of voice, or even animal calls and sound effects, and he can throw his voice at a distance. This functions similarly to a combination of the ghost sound, ventriloquism, and vocal alterationUM spells.
2 Bandoliers, 2 spring-loaded wrist sheaths (scroll of shield and scroll of invisibility]), masterwork thieves tools, 50 ft. of silk rope, journal, ink and pen, chalk, alkali flask, antitoxin, antiplague
Horse, light, combat trained with bit, saddle and bags
Amulet of Mighty Fists +1, eyes of the eagle, Traveler's Anytool, 2 scrolls of fly, invisibility, stone call, and spider climb, scrolls of shield (28), scroll of remove fear, cloak of resistance +1, ring of protection +1, potion of cure light wounds, wand of infernal healing (40 charges), wand of cure light wounds (45 charges)