Cedric Fuzzyknuckles
Male gear gnome summoner (synthesist) 2 (Pathfinder RPG Advanced Player's Guide 54, Pathfinder RPG Ultimate Magic 80)
CG Medium humanoid (gnome)
Init +2;
Senses darkvision 60 ft., low-light vision; Perception +2
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Defense
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AC 17, touch 11, flat-footed 16 (+1 Dex, +6 natural)
hp 18 (2d8+3)
Fort +1,
Ref +1,
Will +3; +2 vs. illusions
Defensive Abilities evasion
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Offense
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Speed 30 ft.
Melee bite +6 (1d6+4), 2 claws +6 (1d4+4)
Ranged light crossbow +3 (1d6/19-20)
Spell-Like Abilities (CL 2nd; concentration +8)
. . 1/day—
dancing lights,
ghost sound (DC 15),
prestidigitation,
speak with animals
Summoner Spell-Like Abilities (CL 2nd; concentration +8)
. . 7/day—summon monster I
Summoner (Synthesist) Spells Known (CL 2nd; concentration +8)
. . 1st (3/day)—endure elements, mage armor, shield
. . 0 (at will)—acid splash, detect magic, light, mending, read magic
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Statistics
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Str 19,
Dex 13,
Con 13,
Int 16,
Wis 10,
Cha 18
Base Atk +2;
CMB +6;
CMD 17
Feats Extra Evolution[UM]
Traits focused mind, rapscallion
Skills Diplomacy +5, Escape Artist +2, Knowledge (arcana) +7, Knowledge (nature) +7, Knowledge (planes) +10, Knowledge (religion) +7, Linguistics +7, Perception +2, Spellcraft +8, Use Magic Device +9;
Racial Modifiers +2 Perception
Languages Auran, Common, Draconic, Dwarven, Elven, Gnome, Sylvan
SQ fused eidolon, fused link, gnome magic, master tinker
Combat Gear alchemist's fire (4);
Other Gear light crossbow, bandolier, trail rations (5), 32 gp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Evasion (Ex) No damage on successful reflex save.
Focused Mind +2 to Concentration checks
Fused Eidolon A synthesist summons the essence of a powerful outsider to meld with his own being. The synthesist wears the eidolon like translucent, living armor. The eidolon mimics all of the synthesist's movements, and the synthesist perceives through the eidolo
Fused Link (Su) Starting at 1st level, the synthesist forms a close bond with his eidolon. Whenever the temporary hit points from his eidolon would be reduced to 0, the summoner can, as a free action, sacrifice any number of his own hit points. Each hit point sacrif
Gills (Ex) Breate underwater.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Master Tinker You are proficient with any weapon you have personally crafted.
Summon Monster I (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
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