Vailea

The Azata Cuélebre's page

3 posts. Alias of CyraXIII.


About The Azata Cuélebre

CR –
Serpentine
CN Medium outsider (azata)
Init +3; Senses darkvision 60 ft., scent; Perception +14
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Defense
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AC 17, touch 13, flat-footed 14 (+3 Dex, +4 natural)
hp 33 (3d10+3)
Fort +2, Ref +6, Will +3
Defensive Abilities evasion; Resist electricity 5
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Offense
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Speed 20 ft., climb 20 ft.
Melee tail slap +1 (1d6+1)
Ranged mwk composite longbow +7 (1d8+2/×3)
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Statistics
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Str 15, Dex 17, Con 13, Int 7, Wis 10, Cha 11
Base Atk +3; CMB +6; CMD 18 (can't be tripped)
Feats Agile Maneuvers, Combat Expertise, Deadly Aim, Power Attack, Precise Shot, Rapid Shot
Skills Acrobatics +3 (+5 to balance, -1 to jump), Climb +10, Perception +14, Sense Motive +6, Stealth +9, Survival +6; Racial Modifiers +8 Perception
Languages Common
SQ finesse weapon attack attribute, rules changes
Combat Gear cold iron arrows (50), silver arrows (50), pheromone arrow (10); Other Gear mwk composite longbow (+2 Str)
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Climb (20 feet) You have a Climb speed.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Finesse Weapon Attack Attribute The “light weapons” category has been renamed to “finesse weapons.” Characters can choose to use either their dexterity bonus or their strength bonus to hit with these weapons, no feat required. “Finesse” is also now a weapon attribute li
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Rules Changes By all metrics, Pathfinder is the most satisfying pen-and-paper game I’ve ever played. The class balance feels good, the math isn’t overwhelming, and the community support is outstanding. However, it suffers from one syndrome that haunts the crea
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Tail (Ex) Tail grants +2 Acrobatics checks for balance.