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Thargrap the Blood God Disciple's page

153 posts. Alias of MauveAvengr.


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Deck Handler

Oh no. Hope everything is okay. Take as long as you need.


Deck Handler

Thargrap will bank his Hero Point (total 6)

May tier up (if everyone else is)

Upgrade preferences:

Ally 3: 1d1000 ⇒ 826 Blue Warder


Deck Handler

Turn Order: Thargrap, Kyra, Valeros
Out of Turn Updates: Banish the buried Zombie for Kyra then bury the Giant Anaconda she defeated. Banish the buried Wight for Valeros then summon and encounter Ancient Skeleton with difficulty increased by #.

Ancient Skeleton:
Ancient Skeleton
Story Bane
Type: Monster
Traits: Skeleton Undead Veteran
To Defeat: Combat 11+##
Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, either recharge a Divine card or suffer 1 Combat damage.

Recharge Fly. Reveal Dwarven Longhammer +1 to do Melee+1d10+1. Banish the buried Strangler to add 1d8. Kyra adds 1d6 versus Undead banes. Vulnerable to Bludgeoning. Divine Fortune adds 1d6.

Combat 11+3+3+3+2=22: 1d10 + 4 + 1d10 + 1 + 1d8 + 1d6 + 4 + 1d6 ⇒ (7) + 4 + (6) + 1 + (8) + (3) + 4 + (2) = 35

Defeated.

Turn: Turn 13 - Orison

Orison:
Orison
Core
Blessing 0
Traits:
Divine
When this is the hour: No effect.
To Acquire:
Wisdom
Divine 2
On a local check, discard to bless.
If the hour's level is 0, you may recharge instead.
Discard to explore.

Hour Power: No effect

SOT: N/a

Move: Stay at Dungeons

Explore: Persona Mask

Persona Mask:
Persona MaskCotCT
Item 3
Traits:
Accessory
Magic
To Acquire:
Charisma
Diplomacy 9
On your Diplomacy check, reveal to add 1d4.
Recharge to choose a character from any box and display it. Replace your traits with that character's traits until the end of the turn, then banish that character.

Divine Fortune adds 1d6.

Charisma 9: 1d8 + 1 + 1d6 ⇒ (5) + 1 + (6) = 12

Acquired.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Dungeons
Acquired: N/a
Banished: Dungeons Card 3: Persona Mask
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Blackwing Librarian, Blackjacket, Persona Mask,

Displayed: Blood God Nulgreth,
Deck: 12 Discard: 6 Buried: 3
Current Location: Dungeons
Hero Points: 5
Paizo Reroll: 6-90D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Pyrotechnic Blast, Blessing of Maat, Fiery Weapon, Byzantine Lexicon, Fire Snake, Blessing of Sivanah, Call Weapon, Bound Elemental, The Queen Mother (Harrow)
Recharged: Fly,
Discard Pile: Blessing of Iomedae, Holy Water, Blessing of Abraxas, Keen Rapier, Blessing of Nethys, Gallivance,
Buried Pile: Boggard (lvl 1), Unseen Sentinel (lvl 2), Giant Anaconda (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Thargrap, Kyra, Valeros
Out of Turn Updates: Valeros defeats a Vampire Mist so bury.

Turn: Turn 10 - Cayden Cailean's Revelry

Cayden Cailean's Revelry:
Cayden Cailean's Revelry
Core
Blessing 1
Traits:
Deity: Cayden Cailean
Divine
Veteran
When this is the hour: On your check, you may discard a card to reroll 1 die showing 1 or 2.
To Acquire:
Charisma
Divine
Fortitude 4+#
On a local check, bury to reroll 1 or 2 dice.
Discard to explore.

Hour Power: On your check, you may discard a card to reroll 1 die showing 1 or 2.

SOT: N/a

Move: Stay at Dugeons

Explore: Unseen Sentinel

Unseen Sentinel:
Unseen Sentinel
Core
Monster 2
Traits:
Outsider
To Defeat:
Combat 11
Before acting, succeed at a Perception 7 check or suffer 1 Force damage and the difficulty to defeat is increased by 3.
Do not suffer damage from this monster as usual. Instead, discard the top 1d4 cards of your deck.
This encounter cannot be avenged.

BYA Perception 7: 1d4 ⇒ 2

Discard Gallivance as 1 Force damage.

For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Banish the buried Vampire Mist to add 1d8.

Combat 11+2+3=16: 1d10 + 4 + 1d10 + 1 + 1d8 ⇒ (4) + 4 + (4) + 1 + (3) = 16

Defeated so bury.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Dungeons
Acquired: N/a
Banished: Dungeons Card 2: Unseen Sentinel
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Blackwing Librarian, Blackjacket, Fly,

Displayed: Blood God Nulgreth,
Deck: 11 Discard: 6 Buried: 5
Current Location: Dungeons
Hero Points: 5
Paizo Reroll: 6-90D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Bound Elemental, Call Weapon, The Queen Mother (Harrow), Fire Snake, Blessing of Sivanah, Fiery Weapon, Blessing of Maat, Byzantine Lexicon, Pyrotechnic Blast
Recharged:
Discard Pile: Blessing of Iomedae, Holy Water, Blessing of Abraxas, Keen Rapier, Blessing of Nethys, Gallivance,
Buried Pile: Zombie (lvl 0), Wight (lvl 1), Strangler (lvl 1), Boggard (lvl 1), Unseen Sentinel (lvl 2),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Thargrap, Kyra, Valeros
Out of Turn Updates: Valeros defeats a Vampire Mist so bury.

Turn: Turn 10 - Cayden Cailean's Revelry

Cayden Cailean's Revelry:
Cayden Cailean's Revelry
Core
Blessing 1
Traits:
Deity: Cayden Cailean
Divine
Veteran
When this is the hour: On your check, you may discard a card to reroll 1 die showing 1 or 2.
To Acquire:
Charisma
Divine
Fortitude 4+#
On a local check, bury to reroll 1 or 2 dice.
Discard to explore.

Hour Power: On your check, you may discard a card to reroll 1 die showing 1 or 2.

SOT: N/a

Move: Stay at Dugeons

Explore: Unseen Sentinel

Unseen Sentinel:
Unseen Sentinel
Core
Monster 2
Traits:
Outsider
To Defeat:
Combat 11
Before acting, succeed at a Perception 7 check or suffer 1 Force damage and the difficulty to defeat is increased by 3.
Do not suffer damage from this monster as usual. Instead, discard the top 1d4 cards of your deck.
This encounter cannot be avenged.

BYA Perception 7: 1d4 ⇒ 4

Discard Gallivance as 1 Force damage.

For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Banish the buried Vampire Mist to add 1d8.

Combat 11+2+3=16: 1d10 + 4 + 1d10 + 1 + 1d8 ⇒ (10) + 4 + (2) + 1 + (8) = 25

Defeated so bury.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Dungeons
Acquired: N/a
Banished: Dungeons Card 2: Unseen Sentinel
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Blackwing Librarian, Blackjacket, Fly,

Displayed: Blood God Nulgreth,
Deck: 11 Discard: 6 Buried: 5
Current Location: Dungeons
Hero Points: 5
Paizo Reroll: 6-90D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Bound Elemental, Call Weapon, The Queen Mother (Harrow), Fire Snake, Blessing of Sivanah, Fiery Weapon, Blessing of Maat, Byzantine Lexicon, Pyrotechnic Blast
Recharged:
Discard Pile: Blessing of Iomedae, Holy Water, Blessing of Abraxas, Keen Rapier, Blessing of Nethys, Gallivance,
Buried Pile: Zombie (lvl 0), Wight (lvl 1), Strangler (lvl 1), Boggard (lvl 1), Unseen Sentinel (lvl 2),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Thargrap, Kyra, Valeros
Out of Turn Updates: Kyra defeats a Zombie so bury. Banish Ancient Skeleton for Valeros then bury his defeated Wight and Strangler

Turn: Turn 7 - The Dance

The Dance:
The Dance
CotCT
Blessing 1
Traits:
Harrow
Suit: Keys
Veteran
When this is the hour: When at least 3 types of boon are played on any check, a character may draw a card.
To Acquire:
Dexterity
Acrobatics 4+#
On another character's check, discard to bless twice.
Discard to explore.

Hour Power: When at least 3 types of boon are played on any check, a character may draw a card.

SOT: N/a

Move: Stay at Twisting Passages

Explore: Keen Rapier

Keen Rapier:
Keen Rapier
Core
Weapon 1
Traits:
Finesse
Magic
Melee
Piercing
Swashbuckling
Sword
To Acquire:
Strength
Acrobatics
Melee 9
For your combat check, reveal to use Strength, Acrobatics, or Melee + 1d6+1; if proficient, you may additionally reload to add another 1d4. If any die rolled on this check shows 4, count it as a 6.

Melee 9: 1d10 + 4 ⇒ (10) + 4 = 14

Acquired. Banish Binder's Tome to draw a card - Blessing of Nethys.

Discard Blessing of Nethys to examine top two cards, rearrange them, then explore.

a) Korvosan House Drake

Korvosan House Drake:
Korvosan House Drake
CotCT
Ally 2
Traits:
Dragon
To Acquire:
Wisdom
Arcane
Survival 9
On a local combat check, recharge to add 1d6 and the Mental trait.
Discard to explore. This exploration, when you encounter a barrier, you may evade it and explore again.

b) Boggard

Boggard:
Boggard
CotCT
Monster 1
Traits:
Aquatic
Boggard
To Defeat:
Combat 10
If you are at an Aquatic location, the difficulty to defeat is increased by 1d4.
If undefeated, suffer the scourge Frightened.

Put Boggard on top and encounter.

For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1.

Combat 10: 1d10 + 4 + 1d10 + 1 ⇒ (8) + 4 + (1) + 1 = 14

Defeated so bury.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Twisiting Passages
Acquired: Twisting Passages Card 3: Keen Rapier
Banished: Twisting Passages Card 5: Boggard
Examined: Twisting Passages Card 4: Korvosan House Drake
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Blackjacket, Fly,

Displayed: Blood God Nulgreth,
Deck: 12 Discard: 5 Buried: 4
Current Location: Twisting Passages
Hero Points: 5
Paizo Reroll: 6-90D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blackwing Librarian, Blessing of Sivanah, Blessing of Maat, Pyrotechnic Blast, Fire Snake, Bound Elemental, Byzantine Lexicon, Call Weapon, The Queen Mother (Harrow), Fiery Weapon
Recharged:
Discard Pile: Blessing of Iomedae, Holy Water, Blessing of Abraxas, Keen Rapier, Blessing of Nethys,
Buried Pile: Zombie (lvl 0), Wight (lvl 1), Strangler (lvl 1), Boggard (lvl 1),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Thargrap, Kyra, Valeros
Out of Turn Updates: Bury Ancient Skeleton on Kyra's turn. Then banish it for Valeros and bury his Ancient Skeleton

Turn: Turn 4 - The Cricket

The Cricket:
The Cricket
CotCT
Blessing 1
Traits:
Harrow
Suit: Keys
Veteran
When this is the hour: When a character moves on their turn, each other local character may move with them.
To Acquire:
Dexterity
Ranged 4+#
On any check, discard to bless.
On another character's Dexterity check, recharge to bless.
Discard to move then explore. You may not use this power during an encounter.

Hour Power: When a character moves on their turn, each other local character may move with them.

SOT: N/a

Move: Move to Twisitng Passages

Explore: Symbol of Fear

Symbol of Fear:
Symbol of Fear
CotCT
Barrier 3
Traits:
Magic
Trap
To Defeat:
Intelligence
Wisdom
Arcane
Divine 10
If undefeated, each local character suffers the scourge Frightened, then recharge this barrier into its location.

Discard Blessing of Abraxas to bless check twice.

Arcane 10: 3d8 + 3 ⇒ (1, 8, 7) + 3 = 19

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Cell -> Twisiting Passages
Acquired: N/a
Banished: Twisting Passages Card 1: Symbol of Fear
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Blackjacket, Binder's Tome,

Displayed: Blood God Nulgreth,
Deck: 14 Discard: 3 Buried: 1
Current Location: Twisting Passages
Hero Points: 5
Paizo Reroll: 6-90D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Byzantine Lexicon, Blessing of Sivanah, Blessing of Maat, Bound Elemental, The Queen Mother (Harrow), Fly, Blessing of Nethys, Blackwing Librarian, Pyrotechnic Blast, Call Weapon, Fire Snake
Recharged:
Discard Pile: Blessing of Iomedae, Holy Water, Blessing of Abraxas,
Buried Pile: Ancient Skeleton (lvl 2),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Thargrap, Kyra, Valeros
Out of Turn Updates: Draw Harrow The Queen Mother.
Will draw Holy Water.

Turn: Turn 1 - Zon-kuthon's Pain

Zon-kuthon's Pain:
Zon-kuthon's Pain
Core
Blessing 2
Traits:
Deity: Zon-kuthon
Divine
Veteran
When this is the hour: After discarding any number of cards as damage, draw a card.
To Acquire:
Constitution
Divine
Fortitude 5+#
On any check, recharge to bless; after the check, a random character suffers 1 Mental damage that cannot be reduced.
Discard to explore.

Hour Power: After discarding any number of cards as damage, draw a card.

SOT: Display Blood God Nulgreth

Move: Stay at Lair

Explore: Corpse Plate

Corpse Plate:
Corpse Plate
CotCT
Armor 3
Traits:
Heavy Armor
Magic
To Acquire:
Constitution
Fortitude 12
Display. While displayed:
* You may evade Undead monsters you encounter.
* When you suffer any damage, you may draw this card to reduce it by 1.
* If proficient, when you suffer any damage, you may discard to reduce it to 0; you may succeed at a Fortitude 7 check to recharge instead.

Fortitude 12: 1d8 + 2 ⇒ (2) + 2 = 4

Not acquired. Discard Blessing of Iomedae to explore again.

Explore 2: Glorious Warhammer

Glorious Warhammer:
Glorious Warhammer
Core
Weapon 1
Traits:
Bludgeoning
Hammer
Magic
Melee
To Acquire:
Strength
Melee 10
For your combat check, reveal to use Strength or Melee + 1d8+1; if proficient, against a monster, you may additionally reload to ignore its after acting powers.
Recharge to examine the top card of your location.

Melee 10: 1d10 + 4 ⇒ (2) + 4 = 6

Not acquired.

End Turn: Reset hand. Discard Holy Water. Due to Confusing, shuffle The Queen Mother back into deck.

Recovery: N/a

[u]Summary[/u]:
Move: Lair
Acquired: N/a
Banished: Lair Cards 1,2: Corpse Plate, Glorious Warhammer
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Blessing of Abraxas,

Displayed: Blood God Nulgreth,
Deck: 17 Discard: 2 Buried: 0
Current Location: Lair
Hero Points: 5
Paizo Reroll: 6-90C not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded: Dwarven Longhammer +1,
Middle of Deck (Unknown Order): Blessing of Nethys, Blessing of Maat, Fly, Byzantine Lexicon, Fire Snake, Binder's Tome, Blackjacket, Blessing of Sivanah, Blackwing Librarian, The Queen Mother (Harrow), Pyrotechnic Blast, Fiery Weapon, Call Weapon, Bound Elemental
Recharged:
Discard Pile: Blessing of Iomedae, Holy Water,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Thargrap will start with everyone (or at the Lair)

Upgrade Longsword to Golembane Hammer +2

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Blessing of Abraxas, Blessing of Iomedae, Blood God Nulgreth,

Displayed:
Deck: 14 Discard: 0 Buried: 0
Current Location: w/ everyone
Hero Points: 5
Paizo Reroll: 6-90C USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Call Weapon, Blackjacket, Blessing of Sivanah, Fiery Weapon, Pyrotechnic Blast, Fly, Fire Snake, Bound Elemental, Binder's Tome, Blackwing Librarian, Blessing of Maat, Byzantine Lexicon, Blessing of Nethys
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Thargrap will bank his Hero Point: total 5)

Deck Upgrade Preferences:

Weapon 3: 1d1000 ⇒ 964 Golembane Hammer +2
Spell 3: 1d1 ⇒ 1 Create Mindscape


Deck Handler

Thargrap will pick a Spell for the rewards.


Deck Handler

Turn Order: Valeros, Thargrap, Kyra
Out of Turn Updates: Kyra defeats Metal Cobra so bury.

Turn: Turn 23 - Our Lord In Iron

Our Lord in Iron:
Our Lord in Iron
Core
Blessing 3
Traits:
Deity: Gorum
Divine
When this is the hour: On your combat check, you may reveal any number of weapons; for each, add 1.
To Acquire:
Divine
Melee
Ranged 8
On any non-Attack combat check, recharge to bless; reroll any dice showing 1.
Discard to explore. This exploration, on your combat checks, you may reroll any dice showing 1.

Hour Power: On your combat check, you may reveal any number of weapons; for each, add 1.

SOT: N/a

Move: Stay at Twisting Passages

Explore: Labyrinth

Labyrinth:
Labyrinth
Core
Barrier 1
Traits:
Obstacle
Veteran
To Defeat:
Intelligence
Knowledge 6+#
OR Perception
Survival 8+#
Cannot be evaded.
If undefeated, shuffle a new barrier into each location and suffer the scourge Dazed.

Banish Fire Snake to recovery to use Arcane skill. Reveal Binder's Tome to add 1d4. Discard Blessing of Nethys to bless.

Arcane 6+3=9: 2d8 + 3 + 1d4 ⇒ (2, 7) + 3 + (1) = 13

Defeated!

End Turn: Reset hand.

Recovery:

-Fire Snake: Arcane 8: 1d8 + 3 ⇒ (5) + 3 = 8

[u]Summary[/u]:
Move: Twisting Passages
Acquired: N/a
Banished: Twisting Passages Card 3: Labyrinth
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Gallivance, Fly, Binder's Tome, Blessing of Iomedae,

Displayed: Blood God Nulgreth,
Deck: 11 Discard: 2 Buried: 5
Current Location: Twisitng Passages
Hero Points: 4
Paizo Reroll: 6-90C USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abraxas, Pyrotechnic Blast, Bound Elemental, Byzantine Lexicon, Blessing of Maat, The Mute Hag (Harrow), Fiery Weapon, Blackwing Librarian
Recharged: Fire Snake,
Discard Pile: Blessing of Sivanah, Blessing of Nethys,
Buried Pile: Blackjacket, Dandasuka (lvl 3), Call Weapon, Dwarven Longhammer +1, Metal Cobra (lvl 2),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Thargrap will banish the buried Cultist for Valeros then can continue turn.

For combat, reveal Gallivance and bury Dwarven Longhammer +1 to do Melee+1d6+1+Arcane. Discard Blessing of Sivanah to bless.

Combat 11+3+3+2=19: 2d10 + 4 + 1d6 + 1 + 1d8 + 3 ⇒ (9, 6) + 4 + (5) + 1 + (1) + 3 = 29

Defeated. Everyone moves to Twisting Passages

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Reading Room -> Twisting Passages
Acquired: N/a
Banished: Reading Room Card 1: Planar Rift
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Everyone moves to Twisting Passages

Thargrap wrote:

Hand: Gallivance, Fire Snake, Binder's Tome, Blessing of Nethys,

Displayed: Blood God Nulgreth,
Deck: 12 Discard: 1 Buried: 4
Current Location: Twisitng Passages
Hero Points: 4
Paizo Reroll: 6-90C USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.
Binder's Tome: +1d4 and Mental trait to any Combat or Charisma check

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Blessing of Iomedae, Bound Elemental, Pyrotechnic Blast, Blackwing Librarian, Fly, Blessing of Maat, Byzantine Lexicon, Blessing of Abraxas, The Mute Hag (Harrow)
Recharged:
Discard Pile: Blessing of Sivanah,
Buried Pile: Blackjacket, Dandasuka (lvl 3), Call Weapon, Dwarven Longhammer +1,

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Valeros, Thargrap, Kyra
Out of Turn Updates: Kyra heals Thargrap for four. Heal Venomous Dagger, Fly, Blessing of Abraxas, and Blessing of Maat

Turn: Turn 20 - The Twin

The Twin:
The Twin
CotCT
Blessing 1
Traits:
Harrow
Suit: Crowns
Veteran
When this is the hour: On your check, the first item or ally played is played freely.
To Acquire:
Charisma
Stealth 4+#
When you would encounter a card, discard to move to a distant character's location and move them to the location you came from; they encounter the card instead.
Discard to explore. This exploration, you may evade your first encounter; recharge the encountered card into its location, then explore.

Hour Power: On your check, the first item or ally played is played freely.

SOT: N/a

Move: Stay at Reading Room

Explore: Planar Rift

Planar Rift:
Planar Rift
Core
Story Bane 1
Type: Barrier
Traits:
Magic
Obstacle
Veteran
To Defeat:
Combat 11+##
OR Arcane
Divine 6+#
Cannot be evaded.
Before acting, a local character summons and encounters the danger.
The difficulty to defeat is increased by the number of locations.

Pausing turn to see who fights the Danger.


Deck Handler

Turn Order: Valeros, Thargrap, Kyra
Out of Turn Updates: On Kyra's turn, banish the buried Will-o'-Wisp then bury Cultist (Society of the Veil)

Turn: Turn 17 - The Courtesan

The Courtesan:
The Courtesan
CotCT
Blessing 1
Traits:
Harrow
Suit: Crowns
Veteran
When this is the hour: When you would encounter a non- story bane barrier, banish it instead, then summon and encounter a Task barrier.
To Acquire:
Charisma
Diplomacy 4+#
On your check, freely discard to use your Charisma die instead of the normal die.
Discard to explore. This exploration, on your checks, you may use your Charisma die instead of the normal die.

Hour Power: When you would encounter a non-story bane barrier, banish it instead, then summon and encounter a Task barrier.

SOT: N/a

Move: Stay at Reading Room

Explore: Giant Slug

Giant Slug:
Giant Slug
Core
Ally 1
Traits:
Acid
Animal
To Acquire:
Wisdom
Survival 6
On a local combat check, recharge to add 1d4 and the Acid trait.
Recharge this card and discard the top card of the hourglass to explore.
This exploration, you may evade your encounters.

Hour is Harrow so add 1.

Wisdom 6: 1d6 + 1 ⇒ (2) + 1 = 3

Not acquired.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Crypt -> Reading Room
Acquired: N/a
Banished: Reading Room Card 3: Giant Slug
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Blessing of Sivanah, Fire Snake,

Displayed: Blood God Nulgreth,
Deck: 11 Discard: 4 Buried: 4
Current Location: Reading Room
Hero Points: 4
Paizo Reroll: 6-90C USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Byzantine Lexicon, Pyrotechnic Blast, Binder's Tome, The Mute Hag (Harrow), Bound Elemental, Blessing of Nethys, Blackwing Librarian, Blessing of Iomedae
Recharged:
Discard Pile: Venomous Dagger, Fly, Blessing of Abraxas, Blessing of Maat,
Buried Pile: Blackjacket, Dandasuka (lvl 3), Cultist (lvl 3), Call Weapon,

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Valeros, Thargrap, Kyra
Out of Turn Updates: Thargrap will summon and encounter the danger with difficulty increased by number of locations.

Danger: 1d6 ⇒ 3

Zombie Minions:
Zombie Minions

Story Bane
Type: Monster
Traits: Undead Zombie Veteran
To Defeat: Combat 9 THEN Combat 11+#
Immune to Mental and Poison. If undefeated, each local character suffers 1d4 Poison damage.

Reveal Dwarven Longhammer +1 to do Melee+1d10+1. Kyra adds 1d6 and Magic trait.

Combat 9+4=13: 1d10 + 4 + 1d10 + 1 + 1d6 ⇒ (6) + 4 + (9) + 1 + (4) = 24

For second check, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Kyra adds 1d6 and Magic trait.

Combat 11+3+4=18: 1d10 + 4 + 1d10 + 1 + 1d6 ⇒ (1) + 4 + (3) + 1 + (3) = 12 Use Paizo reroll
Combat 18 w/ Paizo Reroll: 1d10 + 4 + 1d10 + 1 + 1d6 ⇒ (10) + 4 + (5) + 1 + (2) = 22

Defeated. Move to Crypt. Bury Call Weapon for Valeros

Turn: Turn 14 - Calistria's Sting

Calistria's Sting:
Calistria's Sting
Core
Blessing 1
Traits:
Deity: Calistria
Divine
Veteran
When this is the hour: You may avenge by discarding a card.
To Acquire:
Charisma
Divine 4+#
On any check, discard to bless.
To avenge, discard.
Discard to explore.

Hour Power: You may avenge by discarding a card.

SOT: N/a

Move: Stay at Crypt

Explore: Treacherous Tunnels

Treacherous Tunnels:
Treacherous Tunnels
CotCT
Barrier 2
Traits:
Obstacle
To Defeat:
Wisdom
Survival 9
If undefeated, suffer 1d4 Combat damage and the scourge Dazed, then move to a random location and summon and encounter the story bane Goblin Marauder.

Ask Valeros to discard The Keep to bless check twice.

Wisdom 9: 3d6 ⇒ (1, 5, 1) = 7

Discard Blessing of Maat to add 3 to check -> 10

Defeated.

End Turn: Reset hand. Location has fewer than 7-3=4 cards (only 1 card) so can examine top card of location. Top card of Crypt: Henchman Proxy A2

Cultist (Society of the Veil):
Cultist (Society of the Veil)

Story Bane
Type: Monster
Traits: Cultist Human Veteran
To Defeat: Combat 10+## OR Diplomacy 8+#
If undefeated, examine the top # cards of the hourglass; if any are blessings, shuffle them into your discards.

Recovery:

-Call Weapon: Arcane 6: 1d8 + 3 ⇒ (2) + 3 = 5

[u]Summary[/u]:
Move: Crypt
Acquired: N/a
Banished: Crypt Card 2: Treacherous Tunnels
Examined: Crypt Card 3: Henchman Proxy A2 aka Cultist (Society of the Veil
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: Used Valeros's The Keep
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Blessing of Sivanah, Fire Snake,

Displayed: Blood God Nulgreth,
Deck: 11 Discard: 4 Buried: 4
Current Location: Ossuary
Hero Points: 4
Paizo Reroll: 6-90C USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Nethys, Byzantine Lexicon, Binder's Tome, Blackwing Librarian, Fiery Weapon, The Mute Hag (Harrow), Pyrotechnic Blast, Bound Elemental, Blessing of Iomedae
Recharged:
Discard Pile: Venomous Dagger, Fly, Blessing of Abraxas, Blessing of Maat,
Buried Pile: Blackjacket, Dandasuka (lvl 3), Will-o'-wisp (lvl 2), Call Weapon,

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Valeros, Thargrap, Kyra
Out of Turn Updates: Thargrap suffers 1 Fire damage. Discard Fly. Banish the buried Ghast for Valeros. Then bury Vampire Spawn

Turn: Turn 11 - Desna's Freedom

Desna's Freedom:
Desna's Freedom
Core
Blessing 1
Traits:
Deity: Desna
Divine
Veteran
When this is the hour: On each check, the first blessing played to bless may be played freely.
To Acquire:
Wisdom
Divine
Perception 4+#
On any check, discard to bless.
On a check against a barrier, recharge to bless.
Discard to move, then explore.

Hour Power: On each check, the first blessing played may be played freely.

SOT: N/a

Move: Stay at Ossuary

Explore: Accursed Priest

Accursed Priest:
Accursed Priest
Core
Monster 1
Traits:
Cleric
Undead
Veteran
To Defeat:
Combat 11+##
OR Divine 8+##
Immune to Mental and Poison. No more than 1 Divine card may be played against this monster.
After acting, a local character buries a blessing.

Thargrap will summon a monster (Scenario Effect).

Will-o'-wisp:
Will-o'-wisp
Core
Monster 2
Traits:
Aberration
Electricity
To Defeat:
Combat 13
Immune to Attack. All damage is Electricity damage.
After acting, if you have fewer cards in your deck than your hand size, shuffle this bane into a random location.

Reveal Dwarven Longhammer +1 to do Melee+1d10+1.

Combat 13: 1d10 + 4 + 1d10 + 1 ⇒ (9) + 4 + (9) + 1 = 23

Defeated. AYA does not happen. Now for combat versus the Accursed Priest, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Discard Blessing of Abraxas to bless check. Banish the buried Vampire Spawn to add 1d8.

Combat 11+3+3=17: 2d10 + 4 + 1d10 + 1 + 1d8 ⇒ (2, 3) + 4 + (5) + 1 + (1) = 16

Defeated. Will bury. Valeros must bury a blessing (as Thargrap doesn't have one).

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Ossuary
Acquired: Ossuary Card 1: Accursed Priest
Banished: N/a
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Call Weapon, Blessing of Maat,

Displayed: Blood God Nulgreth,
Deck: 13 Discard: 3 Buried: 3
Current Location: Ossuary
Hero Points: 4
Paizo Reroll: 7-3D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Byzantine Lexicon, The Mute Hag (Harrow), Blessing of Nethys, Fiery Weapon, Fire Snake, Blessing of Iomedae, Bound Elemental, Blackwing Librarian, Pyrotechnic Blast, Blessing of Sivanah, Binder's Tome
Recharged:
Discard Pile: Venomous Dagger, Fly, Blessing of Abraxas,
Buried Pile: Blackjacket, Dandasuka (lvl 3), Will-o'-wisp (lvl 2),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Valeros, Thargrap, Kyra
Out of Turn Updates: Banish Giant Toad on Kyra's turn then bury Crocodile

Turn: Turn 8 - The Worldbreaker

The Worldbreaker:
The Worldbreaker
Core
Blessing 3
Traits:
Deity: Rovagug
Divine
When this is the hour: You may banish a random blessing from your discards to explore.
To Acquire:
Banish A Boon 0
On any check, freely recharge to bless twice, then banish the top blessing of the hourglass.
Recharge to explore, then shuffle a new monster into a random location.

Hour Power: You may banish a random blessing from your discards to explore.

SOT: N/a

Move: Stay at Ossuary

Explore: Ghast

Ghast:
Ghast
Core
Monster 3
Traits:
Ghoul
Undead
Veteran
To Defeat:
Combat 13+##
Immune to Mental and Poison.
Before acting, each local character must succeed at a Constitution or Fortitude 6 check or suffer the scourge Exhausted.
If undefeated, banish an ally; if you cannot, suffer the scourge Dazed.

Valeros and Kyra must do Constitution/Fortitude 6 check or suffer Exhausted. Kyra adds 1d6 and Magic trait.

BYA Fortitude 6: 1d8 + 2 + 1d6 ⇒ (5) + 2 + (3) = 10

For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Bury the discarded Blackjacket to add 1d8. Kyra adds 1d6 and Magic trait.

Combat 13+3+3=19: 1d10 + 4 + 1d10 + 1 + 1d8 + 1d6 ⇒ (5) + 4 + (5) + 1 + (1) + (5) = 21

Defeated, so bury.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Ossuary
Acquired: Ossuary Card 2: Ghast
Banished: N/a
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Kyra and Valeros need to make Constitution/Fortitude check or sufferExhausted

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Fly, Blessing of Abraxas,

Displayed: Blood God Nulgreth,
Deck: 15 Discard: 1 Buried: 3
Current Location: Ossuary
Hero Points: 4
Paizo Reroll: 7-3D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Bound Elemental, Blessing of Iomedae, Blessing of Sivanah, The Mute Hag (Harrow), Fire Snake, Blackwing Librarian, Blessing of Maat, Byzantine Lexicon, Call Weapon, Pyrotechnic Blast, Blessing of Nethys, Binder's Tome
Recharged:
Discard Pile: Venomous Dagger,
Buried Pile: Blackjacket, Dandasuka (lvl 3), Ghast (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Valeros, Thargrap, Kyra
Out of Turn Updates: Banish Giant Toad on Kyra's turn then bury Crocodile

Turn: Turn 5 - Sarenrae's Light

Sarenrae's Light:
Sarenrae's Light
Core
Blessing 1
Traits:
Deity: Sarenrae
Divine
Veteran
When this is the hour: When you heal, you may heal an additional card.
To Acquire:
Wisdom
Divine 4+#
Recharge to heal another local character a card.
Discard to explore. This exploration, you may evade monsters you encounter.

Hour Power: When you heal, you may heal an additional card.

SOT: N/a

Move: Move to Ossuary

Explore: Venomous Dagger

Venomous Dagger:
Venomous Dagger
Core
Weapon 3
Traits:
Finesse
Knife
Magic
Melee
Piercing
Ranged
To Acquire:
Strength
Dexterity
Melee
Ranged
Stealth 11
For your combat check, reveal to use Strength, Dexterity, Melee, Ranged, or Stealth + 1d4+2.
On a local combat check, freely recharge to add 1d12 and the Poison trait. You may use this power even if you have previously revealed this card on this check.

[ooc]Banish the buried Crocodile to add 1d4+2

Melee 11: 1d10 + 4 + 1d4 + 2 ⇒ (3) + 4 + (4) + 2 = 13

End Turn: Reset hand. Discard Venomous Dagger and Blackjacket

Recovery: N/a

[u]Summary[/u]:
Move: Crypt -> Ossuary
Acquired: Ossuary Card 1: Venomous Dagger
Banished: N/a
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Fly, Blessing of Abraxas,

Displayed: Blood God Nulgreth,
Deck: 15 Discard: 2 Buried: 1
Current Location: Ossuary
Hero Points: 4
Paizo Reroll: 7-3D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blackwing Librarian, Fiery Weapon, Byzantine Lexicon, Blessing of Sivanah, Binder's Tome, Blessing of Iomedae, Fire Snake, Pyrotechnic Blast, The Mute Hag (Harrow), Blessing of Maat, Bound Elemental, Blessing of Nethys, Call Weapon
Recharged:
Discard Pile: Venomous Dagger, Blackjacket,
Buried Pile: Dandasuka (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Will banish the buried Shadow for Kyra.

Thargrap will discard his harrow The Mute Hag to examine top card of Crypt and then explore. Since played harrow, heal a card. Heal The Mute Hag.

Explore 2:

Giant Toad:
Giant Toad
Core
Monster 1
Traits:
Animal
Poison
To Defeat:
Combat 10
OR Acrobatics 7
All damage is Poison damage.
If undefeated, suffer the scourges Entangled and Poisoned.

Reveal Dwarven Longhammer +1 to do Melee+10+1

Combat 10: 1d10 + 4 + 1d10 + 1 ⇒ (3) + 4 + (3) + 1 = 11

Defeated, so bury.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Crypt
Acquired: N/a
Banished: Crypt Card 3: Warband, Giant Toad (buried)
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Valeros and Kyra must summon Zombie

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Fly, Blackjacket,

Displayed: Blood God Nulgreth,
Deck: 15 Discard: 0 Buried: 2
Current Location: Crypt
Hero Points: 4
Paizo Reroll: 7-3D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Call Weapon, The Mute Hag (Harrow), Fiery Weapon, Fire Snake, Blessing of Abraxas, Blackwing Librarian, Pyrotechnic Blast, Binder's Tome, Blessing of Iomedae, Blessing of Maat, Blessing of Nethys, Bound Elemental, Blessing of Sivanah, Byzantine Lexicon
Recharged:
Discard Pile:
Buried Pile: Giant Toad (lvl 1), Dandasuka (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 [ooc]☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Valeros, Thargrap, Kyra
Out of Turn Updates: Valeros defeated Shadow and Dandasuka so bury them both.

Turn: Turn 2 - The Desert

The Desert:
The Desert
CotCT
Blessing 1
Traits:
Harrow
Suit: Shields
Veteran
When this is the hour: When you move during your move step, bury a card.
To Acquire:
Constitution
Survival 4+#
On any check, discard to bless.
Discard to move another character to your location.
Discard to explore. This exploration, on all Constitution checks, add 1d4.

Hour Power: When you move during your move step, bury a card.

SOT: Display Blood God Nulgreth

Move: Stay at Crypt

Explore: Warband

Warband:
Warband
Core
Barrier 1
Traits:
Skirmish
Veteran
Trigger
To Defeat:
None 0
When examined, succeed at a Stealth 7+# check or encounter this barrier.
Summon and encounter a monster, then each other local character summons and encounters it. If the one you summoned is defeated, this barrier is defeated; otherwise, shuffle this barrier into a random location.

Summon random monster. Summon Zombie

Zombie:
Zombie
Core
Monster 0
Traits:
Undead
Zombie
Veteran
To Defeat:
Combat 9+##
Immune to Mental and Poison.
If undefeated, a random character summons and encounters this monster

Reveal Dwarven Earthbreaker +1 to do Melee+2d6+1. Kyra adds 1d6 and Magic trait.

Combat 9+3+3=15: 1d10 + 4 + 2d6 + 1 + 1d6 ⇒ (4) + 4 + (6, 6) + 1 + (2) = 23

Now Valeros and Kyra must summon Zombie.
Warband is banished either way.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Crypt
Acquired: N/a
Banished: Crypt Card 3: Warband
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Valeros and Kyra must summon Zombie

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Fly, Blackjacket,

Displayed: Blood God Nulgreth,
Deck: 14 Discard: 0 Buried: 2
Current Location: Crypt
Hero Points: 4
Paizo Reroll: 7-3D not used
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Byzantine Lexicon, Blessing of Maat, Binder's Tome, Call Weapon, Blessing of Iomedae, Bound Elemental, Blessing of Sivanah, Blessing of Abraxas, Fiery Weapon, Fire Snake, Blessing of Nethys, Pyrotechnic Blast, Blackwing Librarian
Recharged:
Discard Pile:
Buried Pile: Shadow (lvl 1), Dandasuka (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Thargrap will start at the Crypt with the others.

Upgrade: Blessing of Thoth to Blessing of Nethys

No Loot

Thargrap wrote:

Hand: Dwarven Longhammer +1, Gallivance, Fly, Blackjacket, Blood God Nulgreth,

Displayed:
Deck: 14 Discard: 0 Buried: 0
Current Location: Crypt
Hero Points: 4
Paizo Reroll: 7-3D USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Bound Elemental, Fiery Weapon, Pyrotechnic Blast, Byzantine Lexicon, Call Weapon, Blessing of Nethys, Blackwing Librarian, Fire Snake, Blessing of Abraxas, Blessing of Maat, Binder's Tome, Blessing of Iomedae
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Thargrap will bank his hero point. Total: 4

Upgrade Preferences:
Blessing 2: 1d1000 ⇒ 601 Blessing of Nethys

Loot:
Ring of Protection (replacing Binder's Tome)
Enervation (replacing Call Weapon)

Boon:
Boon: 1d20 ⇒ 17

Scenario Reward:
Will review

Adventure Reward:
Will review


Deck Handler

Thargrap must succeed at a Wisdom check or bury a card.

Wisdom 6: 1d6 ⇒ 2

Bury Pyrotechnic Blast. Now Thargrap must encounter Skeletal Steed.

Skeletal Steed:
Skeletal Steed
Story Bane
Type: Monster
Traits: Skeleton Undead Veteran
To Defeat: Combat 11+##
Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning.
Before acting, succeed at a Dexterity or Acrobatics 4+# check or suffer
1d4 Combat damage.

Reload Blood God Nulgreth to ignore BYA check.

For combat, reveal Earthbreaker to do Melee+2d6. Banish the buried Guardian Zombie to add 1d8. Vulnerable to bludgeoning so add 4. Kyra adds 1d6 and Magic trait.

Combat 11+3+3=17: 1d10 + 4 + 2d6 + 1d8 + 1d6 + 4 ⇒ (3) + 4 + (5, 1) + (8) + (3) + 4 = 28

Destroyed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Banish the buried Zombie for Kyra then bury Guardian Zombie

Turn: Turn 26 - Prayer

Prayer:
Prayer
Core
Blessing 0
Traits:
Divine
When this is the hour: No effect.
To Acquire:
Wisdom
Divine 3
On any check, discard to bless.
Discard to examine the top card of your location, then you may explore.

Hour Power: No effect.

SOT: Must do Wisdom/Survival check or suffer Exhausted

Wisdom 4+3=7: 1d6 ⇒ 6

Already Exhausted

Move: Stay at Mountain

Explore: Wailing Maidens

Wailing Maidens:
Wailing Maidens
CotCT
Barrier 3
Traits:
Trap
Trigger
To Defeat:
Wisdom
Disable
Perception
Stealth 13
When examined, succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed.
Before acting, succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed.
If undefeated, suffer 1d4 Mental damage that cannot be reduced, then suffer 1d4 Combat damage

BYA Fortitude 8: 1d8 + 2 ⇒ (7) + 2 = 9

Not dazed. Banish Fire Snake to Recovery to use Arcane. Ask Kyra for Urgathoa's Gluttony to bless check.

Arcane 13: 2d8 + 3 ⇒ (3, 1) + 3 = 7 Use Paizo Reroll

Arcane 13 w/ Paizo reroll: 3 + 1d8 + 3 ⇒ 3 + (7) + 3 = 13

Banished!

End Turn: Reset hand.

Recovery:

-Fire Snake: Arcane 8: 1d8 + 3 ⇒ (6) + 3 = 9

[u]Summary[/u]:
Move: Mountain
Acquired: N/a
Banished: Mountain Card 1: Wailing Maidens
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: Used Kyra's Urgathoa's Gluttony
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Earthbreaker, Enervation (loot), Pyrotechnic Blast, Blackjacket,

Displayed: Blood God Nulgreth, Grounded Studded Leather,
Deck: 14 Discard: 1 Buried: 5
Current Location: Mountain
Hero Points: 3
Paizo Reroll: 7-3D USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Dwarven Longhammer +1, Gallivance, Ring of Protection (loot), Blessing of Thoth, Bound Elemental, Fly, Blessing of Iomedae, Fiery Weapon, Blessing of Sivanah
Recharged: Iomedae's Justice, Byzantine Lexicon, Fire Snake,
Discard Pile: Blessing of Maat,
Buried Pile: Ghast (lvl 3), Plague Zombie (lvl 2), Blackwing Librarian, Blessing of Abraxas, Guardian Zombie (lvl 2),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Recharge Byzantine Lexicon for Kyra. Banish the buried Ghoul for Kyra then bury Infantry Devil. [

Turn: Turn 23 - Gozreh's Growth

Gozreh's Growth:
Gozreh's Growth
Core
Blessing 1
Traits:
Deity: Gozreh
Divine
Veteran
When this is the hour: On your check against an Animal or Elemental card, add 1d4.
To Acquire:
Wisdom
Divine
Survival 4+#
On any check to close or to guard, recharge to add 1d12; the check counts as blessed.
Discard to explore. This exploration, on your checks against Animal or Elemental cards, add 1d4.

Hour Power: On your check against an Animal or Elemental card, add 1d4.

SOT: [ooc]Must do Wisdom/Survival check or suffer Exhausted

Wisdom 4+3=7: 1d6 ⇒ 3

Suffer Exhausted

Move: Stay at Mountain

Explore: Zombie

Zombie:
Zombie
Core
Monster 0
Traits:
Undead
Zombie
Veteran
To Defeat:
Combat 9+##
Immune to Mental and Poison.
If undefeated, a random character summons and encounters this monster.

Reveal Earthbreaker to do Melee+2d6. Banish the buried Infantry Devil to add 1d4+2 (Blood God Nulgreth power - not a boon so not limited by Exhausted). Kyra adds 1d6 vs undead

Combat 9+3+3=15: 1d10 + 4 + 2d6 + 1d4 + 2 + 1d6 ⇒ (8) + 4 + (4, 3) + (2) + 2 + (5) = 28

Defeated! So bury.

End Turn: Reset hand. Reveal Byzantine Lexicon to treat hand size as 1 higher.

Recovery: N/a.

[u]Summary[/u]:
Move: Mountain
Acquired: N/a
Banished: Mountain Card 2: Zombie
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Earthbreaker, Enervation (loot), Pyrotechnic Blast, Fire Snake,

Displayed: Blood God Nulgreth, Grounded Studded Leather,
Deck: 14 Discard: 1 Buried: 5
Current Location: Mountain
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Gallivance, Blessing of Iomedae, Fly, Bound Elemental, Blessing of Sivanah, Ring of Protection (loot), Dwarven Longhammer +1, Blessing of Thoth, Blackjacket, Fiery Weapon
Recharged: Iomedae's Justice, Byzantine Lexicon,
Discard Pile: Blessing of Maat,
Buried Pile: Ghast (lvl 3), Plague Zombie (lvl 2), Blackwing Librarian, Blessing of Abraxas, Zombie (lvl 0),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: N/a

Turn: Turn 20 - The Gold-fisted

The Gold-fisted:
The Gold-fisted
Core
Blessing 3
Traits:
Deity: Abadar
Divine
When this is the hour: When you acquire a boon, you may recharge a card.
To Acquire:
Craft
Divine 8
On a local check to acquire, reload to add 1d4.
Discard to explore. This exploration, on your checks to acquire, add 1d4.

Hour Power: When you acquire a boon, you may recharge a card.

SOT: Must do Wisdom/Survival check or suffer Exhausted

Wisdom 4+3=7: 1d6 ⇒ 4

Valeros discards Banner of the Ancient Kings to remove Scourges.

# of Scourges removed: 1d4 ⇒ 2

Remove Exhausted from Thargrap and Kyra.

Move: Stay at Mountain

Explore: Ghoul

Ghoul:
Ghoul
Core
Monster 1
Traits:
Ghoul
Undead
Veteran
To Defeat:
Combat 11+##
Immune to Mental and Poison.
If undefeated, either banish an ally or suffer the scourge Dazed.

Reveal Earthbreaker to do Melee+2d6. Banish the buried Chimera to add 1d8. Kyra adds 1d6 and Magic trait.

Combat 11+3+3=17: 1d10 + 4 + 2d6 + 1d8 + 1d6 ⇒ (1) + 4 + (1, 6) + (4) + (4) = 20

Defeated! So bury.

End Turn: Reset hand. Reveal Byzantine Lexicon to treat hand size as 1 higher.

Recovery: N/a.

[u]Summary[/u]:
Move: Ossuary -> Mountain
Acquired: N/a
Banished: Mountain Card 3: Ghoul
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Kyra removes Exhausted

Thargrap wrote:

Hand: Earthbreaker, Enervation (loot), Pyrotechnic Blast, Fire Snake, Byzantine Lexicon,

Displayed: Blood God Nulgreth, Grounded Studded Leather,
Deck: 13 Discard: 1 Buried: 5
Current Location: Mountain
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Dwarven Longhammer +1, Bound Elemental, Ring of Protection (loot), Fly, Gallivance, Blessing of Thoth, Blessing of Sivanah, Blessing of Iomedae, Blackjacket
Recharged: Iomedae's Justice,
Discard Pile: Blessing of Maat,
Buried Pile: Ghast (lvl 3), Plague Zombie (lvl 2), Blackwing Librarian, Blessing of Abraxas, Ghoul (lvl 1),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: N/a

Turn: Turn 17 - Prayer

Prayer:
Prayer
Core
Blessing 0
Traits:
Divine
When this is the hour: No effect.
To Acquire:
Wisdom
Divine 3
On any check, discard to bless.
Discard to examine the top card of your location, then you may explore.

Hour Power: No effect.

SOT: N/a

Move: Stay at Ossuary

Explore: Iomedae's Justice

Iomedae's Justice:
Iomedae's Justice
Core
Blessing 1
Traits:
Deity: Iomedae
Divine
Veteran
When this is the hour: On your check against an Outsider card, add 1d4.
To Acquire:
Charisma
Diplomacy
Divine 4+#
On another character's check to defeat, discard to add 1d12; the check counts as blessed.
Discard to explore. This exploration, on your checks against Outsider cards, add 1d4.

Charisma 4+3=7: 1d8 + 1 ⇒ (8) + 1 = 9

Acquired. Can attempt to close. Both Kyra and Thargrap must summon Ancient Skeleton.

Ancient Skeleton:
Ancient Skeleton
CotCT
Story Bane
Monster 1
Traits:
Undead
Skeleton
Veteran
To Defeat:
Combat 11+##
Powers:
Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning.
Before acting, either recharge a Divine card or suffer 1 Combat damage.

Recharge Iomedae's Justice for BYA action. Reveal Earthbreaker to do Melee+2d6. Kyra adds 1d6 and Magic trait. Banish the buried Rajambari to add 1d8. Banish the buried Lich to add 1d4+3 (Blood God Nulgreth power). Vulvernable to Bludgeoning so add 4 to check.

Combat 11+3+3=17: 1d10 + 4 + 2d6 + 1d6 + 1d8 + 1d4 + 3 ⇒ (6) + 4 + (4, 5) + (1) + (6) + (4) + 3 = 33

Location closed regardless of Kyra's combat. Move to Mountain.

End Turn: Reset hand.

Recovery: N/a.

[u]Summary[/u]:
Move: Ossuary -> Mountain
Acquired: Ossuary Card 1: Iomedae's Justice
Banished: N/a
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Kyra must summon Ancient Skeleton then must move.

Thargrap wrote:

Hand: Earthbreaker, Enervation (loot), Pyrotechnic Blast, Fire Snake, Byzantine Lexicon,

Displayed: Blood God Nulgreth, Grounded Studded Leather,
Deck: 13 Discard: 1 Buried: 5
Current Location: Ossuary
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Gallivance, Fiery Weapon, Dwarven Longhammer +1, Bound Elemental, Blackjacket, Blessing of Iomedae, Ring of Protection (loot), Blessing of Thoth, Fly, Blessing of Sivanah
Recharged: Iomedae's Justice,
Discard Pile: Blessing of Maat,
Buried Pile: Ghast (lvl 3), Plague Zombie (lvl 2), Blackwing Librarian, Blessing of Abraxas, Chimera (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Bury Lich from Kyra's turn

Turn: Turn 14 - Zon-kuthon's Pain

Zon-kuthon's Pain:
Zon-kuthon's Pain
Core
Blessing 2
Traits:
Deity: Zon-kuthon
Divine
Veteran
When this is the hour: After discarding any number of cards as damage, draw a card.
To Acquire:
Constitution
Divine
Fortitude 5+#
On any check, recharge to bless; after the check, a random character suffers 1 Mental damage that cannot be reduced.
Discard to explore.

Hour Power: After discarding any number of cards as damage, draw a card.

SOT: N/a

Move: Stay at Ossuary

Explore: Aid

Aid:
Aid
Core
Spell 0
Traits:
Divine
Magic
Veteran
To Acquire:
Wisdom
Divine 6
On any check, freely banish to add 1d4+#.
DURING RECOVERY
If proficient, discard this card; you may succeed at a Divine 8 check to recharge it instead.

Wisdom 6: 1d6 ⇒ 4

End Turn: Reset hand.

Recovery: N/a.

[u]Summary[/u]:
Move: Ossuary
Acquired: N/a
Banished: Ossuary Card : Aid
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Earthbreaker, Enervation (loot), Pyrotechnic Blast, Fire Snake, Byzantine Lexicon,

Displayed: Blood God Nulgreth, Grounded Studded Leather,
Deck: 12 Discard: 1 Buried: 7
Current Location: Ossuary
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Bound Elemental, Fly, Blessing of Sivanah, Ring of Protection (loot), Blessing of Thoth, Blackjacket, Gallivance, Fiery Weapon, Blessing of Iomedae, Dwarven Longhammer +1
Recharged:
Discard Pile: Blessing of Maat,
Buried Pile: Ghast (lvl 3), Plague Zombie (lvl 2), Blackwing Librarian, Blessing of Abraxas, Chimera (lvl 3), Rajambari (lvl 3), Lich (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Suffer 1 Fire damage from Chimera. Recharge Blackjacket to reduce damage by 2. Suffer 1 Combat damage from Rajambari. Discard Byzantine Lexicon. Banish the buried Accursed Priest for Kyra. Then bury Chimera, Rajambari, and Ghoul Bat

Valeros heals Thargrap for 1. Heal Byzantine Lexicon. Then Valeros hands over Grounded Studded Leather. Will display.

Turn: Turn 11 - The Paladin

The Paladin:
The Paladin
CotCT
Blessing 1
Traits:
Harrow
Suit: Hammers
Veteran
When this is the hour: When another character avenges your encounter, heal 1d4 cards.
To Acquire:
Strength
Divine 4+#
On any check, discard to bless; if it is a non-combat check against a bane, add your Charisma or Diplomacy.
Discard to explore. This exploration, on all non-combat checks against banes, you may add your Charisma or Diplomacy.

Hour Power: When another character avenges your encounter, heal 1d4 cards.

SOT: Will banish a buried card to draw a card. Banish Ghoul Bat and draw Blessing of Maat. (Blood God Nulgreth power).

Move: Stay at Ossuary

Explore: Haunt

Haunt:
Haunt
Core
Barrier 2
Traits:
Task
Trigger
Undead
Veteran
To Defeat:
Charisma
Diplomacy 8+#
OR Divine 6+#
When examined, suffer the scourge Frightened.
Cannot be evaded.
If undefeated, suffer the scourge Drained.

Kyra adds 1d6 and the Magic trait.

Charisma 8+3=11: 1d8 + 1 + 1d6 ⇒ (6) + 1 + (3) = 10

Discard Blessing of Maat to add 3 to check -> 13. Banished!

End Turn: Reset hand.

Recovery: N/a. Draw Byzantine Lexicon then reveal to treat hand size as 1 higher.

[u]Summary[/u]:
Move: Ossuary
Acquired: N/a
Banished: Ossuary Card 2: Haunt
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Earthbreaker, Enervation (loot), Pyrotechnic Blast, Fire Snake, Byzantine Lexicon,

Displayed: Blood God Nulgreth, Grounded Studded Leather,
Deck: 12 Discard: 1 Buried: 6
Current Location: Ossuary
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Gallivance, Blackjacket, Fiery Weapon, Bound Elemental, Blessing of Iomedae, Blessing of Thoth, Blessing of Sivanah, Dwarven Longhammer +1, Fly, Ring of Protection (loot)
Recharged:
Discard Pile: Blessing of Maat,
Buried Pile: Ghast (lvl 3), Plague Zombie (lvl 2), Blackwing Librarian, Blessing of Abraxas, Chimera (lvl 3), Rajambari (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Must do a Constitution/Fortitude check or become Exhausted

BYA Fortitude 6: 1d6 + 2 + 1d6 ⇒ (6) + 2 + (6) = 14

Success! Bury Ghast and Skeleton from Valeros's turn.

Turn: Turn 5 - Sarenrae's Light

Sarenrae's Light:
Sarenrae's Light
Core
Blessing 1
Traits:
Deity: Sarenrae
Divine
Veteran
When this is the hour: When you heal, you may heal an additional card.
To Acquire:
Wisdom
Divine 4+#
Recharge to heal another local character a card.
Discard to explore. This exploration, you may evade monsters you encounter.

Hour Power: When you heal, you may heal an additional card.

SOT: N/a

Move: Stay at Cliff

Explore: Plague Zombie

Plague Zombie:
Plague Zombie
CotCT
Story Bane 2
Type: Monster
Traits:
Disease
Undead
Veteran
Zombie
To Defeat:
Combat 10
THEN Combat 11+##
Immune to Mental and Poison.
After acting, a local character suffers 1d4-1 Combat damage.
If undefeated, each local character must succeed at a Constitution or Fortitude 4+# check or suffer the scourge Plagued.

For first combat, reveal Gallivace to do Melee+1d6+1. Kyra adds 1d6 and the Magic trait

Combat 10: 1d10 + 4 + 1d6 + 1 + 1d6 ⇒ (2) + 4 + (4) + 1 + (4) = 15

For second check, reveal Gallivance and bury Blackwing Librarian to do Melee+1d6+1+Arcane. Banish the buried Skeleton to add 1d8. Kyra adds 1d6 and the Magic trait.

Combat 11+3+3=17: 1d10 + 4 + 1d6 + 1 + 1d8 + 3 + 1d8 + 1d6 ⇒ (6) + 4 + (6) + 1 + (1) + 3 + (3) + (1) = 25

AYA Combat damage: 1d4 - 1 ⇒ (1) - 1 = 0

Defeated! Will bury Plague Zombie. Now can attempt to close. No chance of doing the Dexterity check so will suffer damage.

Closing damage: 1d6 ⇒ 4

Discard Gallivance, Pyrotechnic Blast, and Blessing of Iomedae. Cliff is closed. Now everyone must move. Thargrap will move with the group.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Trail
Acquired: N/a
Banished: Cliff Card 3: Plague Zombie (buried)
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Everyone must move

Thargrap wrote:

Hand: Enervation (loot), Blackjacket, Byzantine Lexicon, Blessing of Abraxas,

Displayed: Blood God Nulgreth,
Deck: 9 Discard: 4 Buried: 4
Current Location: w/ Everyone else
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fly, Ring of Protection (loot), Blessing of Thoth, Blessing of Sivanah, Blessing of Maat, Fire Snake
Recharged: Dwarven Longhammer +1, Fiery Weapon,
Discard Pile: Bound Elemental, Gallivance, Pyrotechnic Blast, Blessing of Iomedae,
Buried Pile: Vampire (lvl 2), Ghast (lvl 3), Plague Zombie (lvl 2), Blackwing Librarian,

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Vampire defeated. Will bury. Thargrap will attempt to close. Discard random card - Bound Elemental. Everyone must move! Thargrap will follow

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Trail
Acquired: N/a
Banished: Trail Card 2: Vampire (buried)
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: Valeros recharges The Tangled Briar and recharges Battleaxe
Actions needed by other Player(s): Everyone must move

Thargrap wrote:

Hand: Gallivance, Pyrotechnic Blast, Blackwing Librarian, Blessing of Iomedae,

Displayed: Blood God Nulgreth,
Deck: 13 Discard: 1 Buried: 1
Current Location: w/ Everyone else
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Blessing of Thoth, Blessing of Abraxas, Byzantine Lexicon, Ring of Protection (loot), Blessing of Maat, Fly, Fire Snake, Blackjacket, Enervation (loot)
Recharged: Dwarven Longhammer +1, Fiery Weapon,
Discard Pile: Bound Elemental,
Buried Pile: Vampire (lvl 2),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Bury Shadow from Valeros turn

Turn: Turn 2 - The Savored Sting

The Savored Sting:
The Savored Sting
Core
Blessing 3
Traits:
Deity: Calistria
Divine
When this is the hour: On your checks while you avenge, bless.
To Acquire:
Charisma
Divine 8
On a local check, recharge to bless.
To let any character avenge, recharge.
Discard to explore.

Hour Power: On your checks while you avenge, bless.

SOT: Display Blood God Nulgreth

Move: Stay at Trail

Explore: Vampire

Vampire:
Vampire
Core
Story Bane 2
Type: Monster
Traits:
Undead
Vampire
Veteran
To Defeat:
Combat 10+##
THEN Combat 10+##
OR Divine 7+#
Immune to Mental and Poison.
While acting, before any character plays a card, that character recharges a card.
If undefeated, bury 2 random cards from your discards and suffer the scourge Drained.

Valeros will take the second combat check. Thargrap will recharge Dwarven Longhammer +1 and reveal Gallivance to do Melee+1d6+1. Recharge Fiery Weapon and banish the buried Shadow to add 1d8. Kyra adds 1d6 and Magic trait vs Undead.

Combat 10+3+3=16: 1d10 + 4 + 1d6 + 1 + 1d8 + 1d6 ⇒ (3) + 4 + (3) + 1 + (7) + (4) = 22

Will wait for Valeros to do second combat.


Deck Handler

Scenario Reward
- Chooses a character that does not have the Divine skill. add the Divine Adventurer Pack to their deck box.

Will give this reward to 215382-1006: Hayato.


Deck Handler

Will start with everyone else. Or at Mountain.

Thargrap wrote:

Hand: Gallivance, Dwarven Longhammer +1, Fiery Weapon, Bound Elemental, Blood God Nulgreth,

Displayed:
Deck: 14 Discard: 0 Buried: 0
Current Location: Ravine
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Enervation (loot), Blessing of Abraxas, Blackjacket, Pyrotechnic Blast, Fly, Blackwing Librarian, Blessing of Iomedae, Blessing of Sivanah, Blessing of Thoth, Blessing of Maat, Fire Snake, Ring of Protection (loot), Byzantine Lexicon
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Scenario Reward
- Chooses a character that does not have the Divine skill. add the Divine Adventurer Pack to their deck box.

Will examine over the weekend as well. Maybe Thargrap. Probably Thargrap.

Thargrap will spend a Hero Point on a Card Feat: Weapon (and fill it with Longsword)

Upgrades:
Blessing 1: 1d1000 ⇒ 844 Blessing of Abraxas

Loot:
Ring of Protection (replacing Binder's Tome)
Enervation (replacing Call Weapon)


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Banish the buried Minotaur on Valeros turn. Then bury Henchman Proxy A4 from Valeros turn.

Turn: Turn 17 - Asmodeus's Tyranny

Asmodeus's Tyranny:
Asmodeus's Tyranny
Core
Blessing 2
Traits:
Deity: Asmodeus
Divine
Veteran
When this is the hour: When you fail a check, you may bury your hand and discards to reroll.
To Acquire:
Charisma
Diplomacy
Divine 5+#
On any check, recharge to bless.
If the character fails the check, a random character buries a card.
Discard to explore.

Hour Power: When you fail a check, you may bury your hand and discards to reroll.

SOT: N/a

Move: Stay at Ravine

Explore: Henchman Proxy B4

Ekeltal Steed:
Skeletal Steed

Story Bane
Type: Monster
Traits: Skeleton Undead Veteran
To Defeat: Combat 11+##
Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning.
Before acting, succeed at a Dexterity or Acrobatics 4+# check or suffer
1d4 Combat damage.

BYA Dexterity 4+3=7: 1d6 ⇒ 4

Combat damage: 1d4 ⇒ 2

Reveal Ring of Protection to reduce Combat damage by 1. Then discard Pyrotechnic Blast as 1 Combat damage.

For combat, reveal Gallivance and bury Ring of Protection to do Melee+1d6+1+Arcane. Kyra adds 1d8 vs Undead. Banish the buried Henchman Proxy A4 to add 1d8. Banish the buried Dire Lion to add 1d4+3. Recharge Irori's Mastery to bless check.

Combat 11+3+3=17: 2d10 + 3 + 1d6 + 1 + 1d8 + 3 + 1d8 + 1d8 + 1d4 + 3 ⇒ (6, 3) + 3 + (1) + 1 + (3) + 3 + (8) + (6) + (1) + 3 = 38

Defeated. Now can attempt to close. Bury Gallivance. We win?

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Ravine
Acquired: N/a
Banished: Ravine Card 1: Henchman Proxy B4 aka Skeletal Steed
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Fire Snake, Fiery Weapon, Blackwing Librarian, Blessing of Iomedae,

Displayed: Blood God Nulgreth,
Deck: 8 Discard: 2 Buried: 6
Current Location: Ravine
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Bound Elemental, Byzantine Lexicon, Blessing of Maat, Blackjacket
Recharged: Deathgrip, Enervation (loot), Irori's Mastery,
Discard Pile: Blessing of Thoth, Pyrotechnic Blast,
Buried Pile: Dwarven Longhammer +1, Fly, Ghoul Bat (lvl 2), Ring of Protection (loot), Gallivance, Henchman Proxy B4 (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Banish Henchman Proxy A1 and Henchman Proxy B2 for Kyra. Kyra defeated Dire Lion so bury.

Turn: Turn 14 - The Inquisitor

The Inquisitor:
The Inquisitor
CotCT
Blessing 1
Traits:
Harrow
Suit: Books
Veteran
When this is the hour: You may not use powers to reroll dice.
To Acquire:
Intelligence
Diplomacy 4+#
On any check, discard to bless and ignore immunities and resistances.
Discard to explore. This exploration, you may ignore immunities and resistances.

Hour Power: You may not use powers to reroll dice.

SOT: N/a

Move: Stay at Ravine

Explore: Shrieky Plant

Shrieky Plant:
Shrieky Plant
Core
Barrier 1
Traits:
Obstacle
Plant
Trigger
To Defeat:
Wisdom
Perception 8
OR Stealth
Survival 6
When examined, encounter this barrier.
If undefeated, summon and encounter a monster. If that monster is defeated, banish this barrier.

Discard Blessing of Thoth to bless twice.

Wisdom 8: 3d6 ⇒ (6, 5, 1) = 12

Defeated!

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Ravine
Acquired: N/a
Banished: Ravine Card 2: Shrieky Plant
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Gallivance, Ring of Protection (loot), Pyrotechnic Blast, Irori's Mastery,

Displayed: Blood God Nulgreth,
Deck: 11 Discard: 1 Buried: 5
Current Location: Ravine
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded: Fiery Weapon, Fire Snake, Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Blackjacket, Blessing of Maat, Bound Elemental, Blessing of Sivanah, Byzantine Lexicon
Recharged: Deathgrip, Enervation (loot),
Discard Pile: Blessing of Thoth,
Buried Pile: Dwarven Longhammer +1, Minotaur (lvl 2), Fly, Ghoul Bat (lvl 2), Dire Lion (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Kyra defeated Henchman Proxy B2 so bury. Valeros defeated Minotaur so bury.

Turn: Turn 11 - The Cricket

The Cricket:
The Cricket
CotCT
Blessing 1
Traits:
Harrow
Suit: Keys
Veteran
When this is the hour: When a character moves on their turn, each other local character may move with them.
To Acquire:
Dexterity
Ranged 4+#
On any check, discard to bless.
On another character's Dexterity check, recharge to bless.
Discard to move then explore. You may not use this power during an encounter.

Hour Power: When a character moves on their turn, each other local character may move with them.

SOT: N/a

Move: Stay at Ravine

Explore: Ghoul Bat

Ghoul Bat:
Ghoul Bat
CotCT
Monster 2
Traits:
Ghoul
Undead
To Defeat:
Combat 12
Immune to Mental and Poison.
Before acting, succeed at a Constitution or Fortitude 8 check or discard a random card.
If undefeated, either banish an ally or suffer the scourges Dazed and Plagued.

Banish the buried Blessing of the Spellbound to add 1d4+0

BYA Fortitude 8: 1d8 + 2 + 1d4 ⇒ (7) + 2 + (4) = 13

For combat, reveal Gallivance and bury Fly to do Melee+1d6+1+Arcane

Combat 12+3=15: 1d10 + 3 + 1d6 + 1 + 1d8 + 3 ⇒ (8) + 3 + (3) + 1 + (5) + 3 = 23

Defeated. Will bury.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Ravine
Acquired: N/a
Banished: Ravine Card 3: Ghoul Bat
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Gallivance, Ring of Protection (loot), Blessing of Thoth, Irori's Mastery,

Displayed: Blood God Nulgreth,
Deck: 12 Discard: 0 Buried: 6
Current Location: Ravine
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded: Fiery Weapon, Fire Snake, Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Byzantine Lexicon, Blackjacket, Blessing of Sivanah, Pyrotechnic Blast, Bound Elemental, Blessing of Maat
Recharged: Deathgrip, Enervation (loot),
Discard Pile:
Buried Pile: Henchman Proxy A1 (lvl 3), Dwarven Longhammer +1, Henchman Proxy B2 (lvl 1), Minotaur (lvl 2), Fly, Ghoul Bat (lvl 2),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Kyra defeated Henchman Proxy A3 to bury. Valeros defeated Henchman Proxy A3.1 to bury.

Turn: Turn 8 - Grandmother Nightmare

Grandmother Nightmare:
Grandmother Nightmare
Core
Blessing 3
Traits:
Deity: Lamashtu
Divine
When this is the hour: When you fail to acquire a boon, you may shuffle it and a new monster into its location.
To Acquire:
Intelligence
Arcane
Divine 8
On any check, discard to bless.
On a check against a monster, discard to bless twice.
Recharge to explore, then a random character summons and encounters a monster.

Hour Power: When you fail to acquire a boon, you may shuffle it and a new monster into its location.

SOT: N/a

Move: Move to Graveyard

Explore: Flanking Attack

Flanking Attack:
Flanking Attack
CotCT
Barrier 1
Traits:
Skirmish
Veteran
To Defeat:
None 0
Before acting, a random other character summons and encounters the danger; the difficulty to defeat is increased by #.
Summon and encounter the danger; the difficulty to defeat is increased by #. Then banish this barrier; it is defeated.

Assume Kyra and Valeros move with Thargrap.

Random other character: 1d2 ⇒ 2

Valeros must summon and encounter danger with difficulty increased by #. Now Thargrap must summon and encounter danger with difficulty increased by #.

Undead Story Bane: 1d6 ⇒ 4

Mummy:
Mummy
CotCT
Story Bane
Monster 2
Traits:
Undead
Mummy
Veteran
Check to Defeat:
Combat 14+##
Powers:
Immune to Cold, Mental, and Poison. Vulnerable to Fire.
If undefeated, bury your discards and suffer the scourge Wounded.

Will reveal Gallivance and bury Dwarven Longhammer +1 to do Melee+1d6+1+Arcane. Banish the buried Henchman Proxy A3.1 to add 1d8. Kyra adds 1d8 and the Magic trait. Banish Henchman Proxy A3 to add 1d4+3

Combat 14+3+3+3=23: 1d10 + 3 + 1d6 + 1 + 1d8 + 3 + 1d8 + 1d8 + 1d4 + 3 ⇒ (2) + 3 + (3) + 1 + (8) + 3 + (2) + (7) + (4) + 3 = 36

Defeated. Banish regardless of Valeros's encounter.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Cathedral -> Graveyard
Acquired: N/a
Banished: Graveyard Card 1: Flanking Attack
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Valeros must summon and encounter danger.

Thargrap wrote:

Hand: Gallivance, Fly, Ring of Protection (loot), Irori's Mastery,

Displayed: Blood God Nulgreth,
Deck: 13 Discard: 0 Buried: 3
Current Location: Cathedral
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded: Fiery Weapon, Fire Snake, Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Blackjacket, Blessing of Thoth, Bound Elemental, Byzantine Lexicon, Blessing of Maat, Pyrotechnic Blast, Blessing of Sivanah
Recharged: Deathgrip, Enervation (loot),
Discard Pile:
Buried Pile: Blessing of the Spellbound, Henchman Proxy A1 (lvl 3), Dwarven Longhammer +1,

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Banish Enervation to recovery for Valeros.

Turn: Turn 5 - The Forge

The Forge:
The Forge
CotCT
Blessing 1
Traits:
Harrow
Suit: Hammers
Veteran
When this is the hour: On your check, add 1 for each type of boon played.
To Acquire:
Strength
Craft 4+#
On any check, discard to bless; after the roll, for each type of boon played on the check, add 1.
Discard to explore.

Hour Power: On your check, add 1 for each type of boon played.

SOT: N/a

Explore: Irori's Mastery

Irori's Mastery:
Irori's Mastery
Core
Blessing 1
Traits:
Deity: Irori
Divine
Veteran
When this is the hour: On your blessed check, you may reroll any dice showing 1.
To Acquire:
Acrobatics
Divine
Fortitude 4+#
On your check, recharge to bless.
Discard to explore.

Fortitude 4+3=7: 1d8 + 2 ⇒ (8) + 2 = 10

Acquired!

End Turn: Reset hand.

Recovery:

-Enervation: Arcane 8: 1d8 + 3 ⇒ (6) + 3 = 9

[u]Summary[/u]:
Move: Cathedral
Acquired: Cathedral Card 1: Irori's Mastery
Banished: N/a
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Gallivance, Dwarven Longhammer +1, Fly, Irori's Mastery,

Displayed: Blood God Nulgreth,
Deck: 14 Discard: 0 Buried: 2
Current Location: Cathedral
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded: Fiery Weapon, Fire Snake, Ring of Protection (loot), Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Byzantine Lexicon, Blessing of Thoth, Pyrotechnic Blast, Blackjacket, Blessing of Sivanah, Blessing of Maat, Bound Elemental
Recharged: Deathgrip, Enervation (loot),
Discard Pile:
Buried Pile: Blessing of the Spellbound, Henchman Proxy A1 (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Examine top five cards of deck: Ring of Protection (loot), Blessing of Iomedae, Fire Snake, Blackwing Librarian, and Fiery Weapon. Do not recharge any.

Turn: Turn 2 - The Wanderer

The Wanderer:
The Wanderer
CotCT
Blessing 1
Traits:
Harrow
Suit: Books
Veteran
When this is the hour: When a local character fails to acquire a boon, you may bury a card to encounter it.
To Acquire:
Intelligence
Craft 4+#
On any check, discard to bless; if the character attempting the check moved this turn, bless twice instead.
Discard to explore. If you moved this turn, recharge instead.

Hour Power: When a local character fails to acquire a boon, you may bury a card to encounter it.

SOT: Display Blood God Nulgreth

Examine top card of Cathedral - Irori's Mastery

Irori's Mastery:
Irori's Mastery
Core
Blessing 1
Traits:
Deity: Irori
Divine
Veteran
When this is the hour: On your blessed check, you may reroll any dice showing 1.
To Acquire:
Acrobatics
Divine
Fortitude 4+#
On your check, recharge to bless.
Discard to explore.

Move: Stay at Tower

Explore: Deathgrip

Deathgrip:
Deathgrip
CotCT
Spell 2
Traits:
Arcane
Attack
Cold
Divine
Magic
Undead
To Acquire:
Intelligence
Wisdom
Arcane
Divine 8
For your combat check, banish to use Arcane or Divine + 2d8. If the check is against a monster, ignore its after acting powers.
DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 10 check to recharge it instead.

Arcane 8: 1d8 + 3 ⇒ (6) + 3 = 9

Acquired. Discard Blessing of the Spellbound to explore again.

Explore 2: Henchman Proxy A1

Skeletal Champion:
Skeletal Champion
Story Bane
Type:
Monster
Traits:
Undead
Skeleton
Veteran
To Defeat:
Combat 13 + ##
Immune to Mental and Poison. Resistant to Cold. Vulnerable to
Bludgeoning.
Before acting, succeed at a Dexterity or Acrobatics 5+# check or suffer
1d4+1 Combat damage.
After acting, a local character recharges a Divine card.

Reload Blood God Nulgreth to ignore BYA power. For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Vulnerable to Bludgeoning so add 4. Bury the discarded Blessing of the Spellbound to add 1d8. Banner of the Ancient Kinds adds 1.

Combat 13+3+3=19: 1d10 + 3 + 1d10 + 1 + 4 + 1d8 + 1 ⇒ (2) + 3 + (5) + 1 + 4 + (7) + 1 = 23

Defeated. Recharge Deathgrip. Will bury Henchman Proxy A1 but shuffle another Proxy A and a Proxy B into Tower.

End Turn: Reset hand.

Recovery: N/a

[u]Summary[/u]:
Move: Tower
Acquired: Towers Card 1: Deathgrip
Banished: Towers Card 2: Henchman Proxy A1 aka Skeletal Champion
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Shuffle Proxy A and Proxy B into Towers.

Thargrap wrote:

Hand: Gallivance, Dwarven Longhammer +1, Enervation (loot),

Displayed: Blood God Nulgreth,
Deck: 14 Discard: 0 Buried: 2
Current Location: Tower
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

[i]Reloaded:
Fiery Weapon, Fire Snake, Ring of Protection (loot), Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Blessing of Sivanah, Blackjacket, Pyrotechnic Blast, Fly, Blessing of Maat, Bound Elemental, Byzantine Lexicon, Blessing of Thoth
Recharged: Deathgrip,
Discard Pile:
Buried Pile: Blessing of the Spellbound, Henchman Proxy A1 (lvl 3),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Thargrap will start at the Tower with everyone else.

Upgrade Blessing of the Gods to Blessing of Maat.

Loot: Enervation (replacing Call Weapon) and Ring of Protection (replacing Binder's Tome)

Thargrap wrote:

Hand: Gallivance, Dwarven Longhammer +1, Enervation (loot), Blessing of the Spellbound, Blood God Nulgreth,

Displayed:
Deck: 13 Discard: 0 Buried: 0
Current Location: Tower
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Iomedae, Fly, Fire Snake, Fiery Weapon, Byzantine Lexicon, Pyrotechnic Blast, Blackwing Librarian, Blessing of Sivanah, Blessing of Thoth, Ring of Protection (loot), Blackjacket, Blessing of Maat, Bound Elemental
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Thargrap will spend a Hero Point on a Skill Feat: STR +1.

Deck Upgrade:

Blessing 3: 1d1000 ⇒ 330 Blessing of Maat
Item 3: 1d1000 ⇒ 674 Wand of Flying
Ally 3: 1d1000 ⇒ 545 Vampire Bat

Loot:
Enervation (replacing Call Weapon)
Ring of Protection (replacing Binder's Tome)


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: N/a

Turn: Turn 21 - Cayden Cailean's Revelry

Cayden Cailean's Revelry:
Cayden Cailean's Revelry
Core
Blessing 1
Traits:
Deity: Cayden Cailean
Divine
Veteran
When this is the hour: On your check, you may discard a card to reroll 1 die showing 1 or 2.
To Acquire:
Charisma
Divine
Fortitude 4+#
On a local check, bury to reroll 1 or 2 dice.
Discard to explore.

Hour Power: On your check, you may discard a card to reroll 1 die showing 1 or 2.

SOT: N/a

Move: Stay at Chambers

Explore: Korvosan House Drake

Korvosan House Drake:
Korvosan House Drake
CotCT
Ally 2
Traits:
Dragon
To Acquire:
Wisdom
Arcane
Survival 9
On a local combat check, recharge to add 1d6 and the Mental trait.
Discard to explore. This exploration, when you encounter a barrier, you may evade it and explore again.

Arcane 9: 1d8 + 3 ⇒ (2) + 3 = 5

Not acquired.

End Turn: Reset hand. [ooc]Shuffled hand into deck then remove Dazed. Examine top card of Chambers.

Iron Shackles:
Iron Shackles
CotCT
Item 2
Traits:
Magic
Object
To Acquire:
Dexterity
Disable 9
When an evaded or undefeated non-villain monster would be shuffled into your location, recharge to reload the monster into the location instead.
When a local character would move, recharge; that character does not move.

Recharge into Shrine

Recovery: N/a

[u]Summary[/u]:
Move: Chambers
Acquired: N/a
Banished: Chambers Card 1: Korvosan House Drake
Examined: Chambers Card 2: Iron Shackles -> recharged into Shrine
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Gallivance, Fiery Weapon, Blackjacket, Ring of Protection (loot),

Displayed: Blood God Nulgreth,
Deck: 7 Discard: 6 Buried: 6
Current Location: Chambers
Hero Points: 3
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fire Snake, Fly, Blessing of Maat, Blessing of Sivanah, Blessing of the Spellbound, Dragonbane Greatsword, Byzantine Lexicon
Recharged:
Discard Pile: Blackwing Librarian, Pyrotechnic Blast, Dwarven Longhammer +1, Blessing of Iomedae, Blessing of Thoth, Priest of Abadar,
Buried Pile: Charm Person, Garden Guardian (lvl 3), Enervation (loot), Bound Elemental, Termite Swarm (lvl 1), Allip (lvl 1),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Will use Kyra's Divine Insight on Ambush

Wisdom 11: 1 + 2d6 ⇒ 1 + (5, 1) = 7

Use Hero Point to reroll

Wisdom 11 w/ Reroll: 3d6 ⇒ (6, 2, 3) = 11

Barely passed. Banish Ambush


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: N/a

Turn: Turn 18 - The Bear

The Bear:
The Bear
CotCT
Blessing 1
Traits:
Harrow
Suit: Hammers
Veteran
When this is the hour: On your Strength check, add 2.
To Acquire:
Strength
Acrobatics 4+#
On your check, freely discard to use your Strength die instead of the normal die.
Discard to explore.

Hour Power: On your Strength check, add 2.

SOT: N/a

Move: Move to Chambers

Explore: Ambush

Ambush:
Ambush
Core
Barrier 1
Traits:
Skirmish
Veteran
Trigger
To Defeat:
Wisdom
Perception
Stealth 8+#
When examined, encounter this barrier; on the check to defeat, add 1d4.
If undefeated, banish this barrier, then a random local character summons and encounters a monster.
That monster cannot be evaded; subtract 1 from each die rolled against it.

Wisdom 8+3=11: 1d6 ⇒ 1 Fail

Random Local Character, 1=Kyra, 2=Thargrap: 1d2 ⇒ 1

Banish Ambush. Kyra must summon and encounter random monster with 1 subtracted from each die. Discard Priest of Abadar to explore again.

Explore 2: Allip

Allip:
Allip
Core
Monster 1
Traits:
Incorporeal
Undead
To Defeat:
Combat 14
OR Divine 8
Immune to Mental and Poison.
If the check to defeat does not have the Magic trait, this monster is undefeated.
If undefeated, suffer the scourge Dazed.

Reveal Dragonbane Greatsword to do Melee+1d12+2. Kyra adds 1d4 and Magic trait vs Undead. Hour Power adds 2.

Combat 14: 1d10 + 3 + 1d12 + 2 + 1d6 + 2 ⇒ (8) + 3 + (9) + 2 + (3) + 2 = 27

Defeated so bury.

End Turn: Reset hand. Examine top card of Chambers

Chambers:
Chambers
Evil Eye
Core
Barrier 0
Traits:
Curse
Magic
Trigger
Veteran
To Defeat:
Arcane
Divine 6+#
OR Knowledge
Stealth 8+#
When examined, suffer the scourge Dazed then banish this barrier.
Cannot be evaded.
If undefeated, suffer the scourge Dazed then banish this barrier.

TRIGGER. Suffer Dazed then banish Evil Eye

Recovery: N/a

[u]Summary[/u]:
Move: Library -> Chambers
Acquired: N/a
Banished: Chambers Card 1,2,3: Ambush, Allip, Evil Eye
Examined: Na
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): Kyra must summon and encounter random monster with 1 subtracted from each die.

Thargrap wrote:

Hand: Gallivance, Dragonbane Greatsword, Fire Snake, Byzantine Lexicon,

Displayed: Blood God Nulgreth,
Deck: 7 Discard: 6 Buried: 6
Current Location: Chambers
Hero Points: 4
Paizo Reroll: 7-3B USED // Thargrap has the following scourges marked:
Dazed:
While Marked:
You may explore only once per turn and you may not examine locations.

If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.


NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Blackjacket, Ring of Protection (loot), Blessing of the Spellbound, Blessing of Maat, Fly, Fiery Weapon
Recharged:
Discard Pile: Blackwing Librarian, Pyrotechnic Blast, Dwarven Longhammer +1, Blessing of Iomedae, Blessing of Thoth, Priest of Abadar,
Buried Pile: Charm Person, Garden Guardian (lvl 3), Enervation (loot), Bound Elemental, Termite Swarm (lvl 1), Allip (lvl 1),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: N/a

Turn: Turn 15 - The Publican

The Publican:
The Publican
CotCT
Blessing 1
Traits:
Harrow
Suit: Stars
Veteran
When this is the hour: When you would discard an ally, recharge it instead.
To Acquire:
Wisdom
Diplomacy 4+#
On any check, discard to bless.
On a check by a character at an Urban location, discard to bless twice.
Discard to explore. This exploration, if you are at an Urban location, local checks are blessed.

Hour Power: When you would discard an ally, recharge it instead.

SOT: N/a

Move: Stay at Library

Explore: Termite Swarm

Termite Swarm:
Termite Swarm
Core
Monster 1
Traits:
Swarm
Vermin
Trigger
To Defeat:
Combat 10
OR Constitution
Fortitude 6
When examined, succeed at a Constitution or Fortitude 6 check or suffer 1 Combat damage.
Vulnerable to Attack.
If defeated by less than 4, shuffle this monster into its location.

Reveal Dragonbane Greatsword to do Melee+1d12+2

Combat 10/14: 1d10 + 3 + 1d12 + 2 ⇒ (7) + 3 + (2) + 2 = 14

Defeated by more than 4. Will bury. Discard Blessing of Iomedae to explore again.

Explore 2: Mistform

Mistform:
Mistform
CotCT
Spell 3
Traits:
Arcane
Magic
To Acquire:
Intelligence
Wisdom
Arcane
Divine 10
When you encounter a non- Incorporeal monster, banish to evade it.
On a local check to defeat an Obstacle or Trap barrier, banish to add 2d8.
DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 12 check to recharge it instead.

Add 1d6 from Location power.

Arcane 10: 1d8 + 3 + 1d6 ⇒ (1) + 3 + (1) = 5

Not acquired. Discard Blessing of Thoth to examine next card and can explore if undead.

Examine/Explore 3?: The Fiend

The Fiend:
The Fiend
CotCT
Blessing 1
Traits:
Harrow
Suit: Hammers
Veteran
When this is the hour: When you suffer a scourge on your turn, each local character suffers it.
To Acquire:
Strength
Melee 4+#
On any check, discard to bless; if a character banishes an ally, add 3d6 instead.
Discard to explore.

Does NOT have the Undead trait so recharge to Twisting Passages.

End Turn: Reset hand. Examine top card of Library

Deathgrip:
Deathgrip
CotCT
Spell 2
Traits:
Arcane
Attack
Cold
Divine
Magic
Undead
To Acquire:
Intelligence
Wisdom
Arcane
Divine 8
For your combat check, banish to use Arcane or Divine + 2d8. If the check is against a monster, ignore its after acting powers.
DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 10 check to recharge it instead.

Recharge Deathgrip to Shrine.

Recovery: N/a

[u]Summary[/u]:
Move: Library
Acquired: N/a
Banished: Library Card 1, 2: Termite Swarm, Mistform
Examined: Library Card 3,4: The Fiend (recharged to Twisting Passages), Deathgrip (recharged to Shrine)
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Gallivance, Dragonbane Greatsword, Fire Snake, Priest of Abadar,

Displayed: Blood God Nulgreth,
Deck: 8 Discard: 5 Buried: 5
Current Location: Library
Hero Points: 4
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Blessing of the Spellbound, Fly, Byzantine Lexicon, Blessing of Sivanah, Ring of Protection (loot), Blessing of Maat, Blackjacket
Recharged:
Discard Pile: Blackwing Librarian, Pyrotechnic Blast, Dwarven Longhammer +1, Blessing of Iomedae, Blessing of Thoth,
Buried Pile: Charm Person, Garden Guardian (lvl 3), Enervation (loot), Bound Elemental, Termite Swarm (lvl 1),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Valeros heals Thargrap for 1. Heal Priest of Abadar

Turn: Turn 12 - The Savored Sting

The Savored Sting:
The Savored Sting
Core
Blessing 3
Traits:
Deity: Calistria
Divine
When this is the hour: On your checks while you avenge, bless.
To Acquire:
Charisma
Divine 8
On a local check, recharge to bless.
To let any character avenge, recharge.
Discard to explore.

Hour Power: On your checks while you avenge, bless.

SOT: N/a

Move: Move to Library

Explore: Shrieky Plant

Shrieky Plant:
Shrieky Plant
Core
Barrier 1
Traits:
Obstacle
Plant
Trigger
To Defeat:
Wisdom
Perception 8
OR Stealth
Survival 6
When examined, encounter this barrier.
If undefeated, summon and encounter a monster. If that monster is defeated, banish this barrier.

Bury Bound Elemental to add 1d8.

Wisdom 8: 1d6 + 1d8 ⇒ (6) + (2) = 8

Defeated. Discard Blackwing Librarian to explore again.

Explore 2: Ring of Evasion

Ring of Evasion:
Ring of Evasion
CotCT
Item 2
Traits:
Accessory
Magic
To Acquire:
Intelligence
Arcane
Craft 9
When you encounter a bane, recharge to evade it.
When you suffer damage from a bane's before acting or after acting power, reveal to reduce it by 1.

Arcane 9: 1d8 + 3 ⇒ (5) + 3 = 8

End Turn: Reset hand. Examine top card of Library

Termite Swarm:
Termite Swarm
Core
Monster 1
Traits:
Swarm
Vermin
Trigger
To Defeat:
Combat 10
OR Constitution
Fortitude 6
When examined, succeed at a Constitution or Fortitude 6 check or suffer 1 Combat damage.
Vulnerable to Attack.
If defeated by less than 4, shuffle this monster into its location.

TRIGGER

Fortitude 6: 1d10 + 2 ⇒ (2) + 2 = 4

Discard Dwarven Longhammer +1 as 1 Combat damage.

Recovery:

[u]Summary[/u]:
Move: Ruins -> Library
Acquired: N/a
Banished: Library Cards 1,2: Shrieky Plant, Ring of Evasion
Examined: Library Card 3: Termite Swarm
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Gallivance, Dragonbane Greatsword, Blessing of Thoth, Blessing of Iomedae,

Displayed: Blood God Nulgreth,
Deck: 10 Discard: 3 Buried: 4
Current Location: Library
Hero Points: 4
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Priest of Abadar, Fire Snake, Blackjacket, Fly, Ring of Protection (loot), Blessing of Sivanah, Byzantine Lexicon, Blessing of the Spellbound, Fiery Weapon, Blessing of Maat
Recharged:
Discard Pile: Blackwing Librarian, Pyrotechnic Blast, Dwarven Longhammer +1,
Buried Pile: Charm Person, Garden Guardian (lvl 3), Enervation (loot), Bound Elemental,

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed


Deck Handler

Redo turn

Turn Order: Kyra, Valeros, Thargrap
Out of Turn Updates: Bury Giant Toad from Valeros turn.

Turn: Turn 9 - Iomedae's Justice

Iomedae's Justice:
Iomedae's Justice
Core
Blessing 1
Traits:
Deity: Iomedae
Divine
Veteran
When this is the hour: On your check against an Outsider card, add 1d4.
To Acquire:
Charisma
Diplomacy
Divine 4+#
On another character's check to defeat, discard to add 1d12; the check counts as blessed.
Discard to explore. This exploration, on your checks against Outsider cards, add 1d4.

Hour Power: On your check against an Outsider card, add 1d4.

SOT: N/a

Move: Stay at Ruins

Explore: Garden Guardian

Garden Guardian:
Garden Guardian
CotCT
Monster 3
Traits:
Outsider
Plant
To Defeat:
Combat 15
Immune to Mental and Poison.
Before acting, each local character must succeed at a Constitution or Fortitude 7 check or suffer the scourge Poisoned.

Valeros must do Constitution/Fortitude check or suffer Poisoned.

BYA Fortitude 7: 1d10 + 2 ⇒ (5) + 2 = 7

For combat, reveal Dragonbane Greatsword to do Melee+1d12+2. Bury the discarded Enervation to add 1d8.

Combat 15: 1d10 + 3 + 1d12 + 2 + 1d8 ⇒ (3) + 3 + (12) + 2 + (6) = 26

Defeated. Will bury card.

End Turn: Reset hand. Examine top card of Ruins.

Captive Horror:
Captive Horror
CotCT
Barrier 2
Traits:
Lock
Trigger
To Defeat:
Wisdom
Disable
Stealth 9
When examined, encounter this barrier.
If undefeated, summon 3 new monsters; encounter 1 of the highest level and banish the others.

Must encounter Barrier. Banish Pyrotechnic Blast to do Arcane+2d4 since check is vs. a Lock barrier

Wisdom 9: 1d8 + 3 + 2d4 ⇒ (1) + 3 + (3, 2) = 9

Banish!

Recovery:

-Pyrotechnic Blast: Arcane 8: 1d8 + 3 ⇒ (1) + 3 = 4

[u]Summary[/u]:
Move: Ruins
Acquired: N/a
Banished: Ruins Card 4,5: Garden Guardian (buried), Captive Horror
Examined: N/a
Random Card(s) Used: N/a
Displayed: N/a
Other Player(s) Resources Used: N/a
Actions needed by other Player(s): N/a

Thargrap wrote:

Hand: Dwarven Longhammer +1, Dragonbane Greatsword, Bound Elemental, Blackwing Librarian,

Displayed: Blood God Nulgreth,
Deck: 12 Discard: 2 Buried: 3
Current Location: Ruins
Hero Points: 4
Paizo Reroll: 7-3B USED
NOTES:
Available Support: When local character defeats monster: Bury it
May bury a discarded card or banish a buried card to add 1d8 to any local combat check
Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Byzantine Lexicon, Blessing of Thoth, Blessing of the Spellbound, Fiery Weapon, Fly, Blackjacket, Blessing of Maat, Blessing of Sivanah, Gallivance, Blessing of Iomedae, Fire Snake, Ring of Protection (loot)
Recharged:
Discard Pile: Priest of Abadar, Pyrotechnic Blast,
Buried Pile: Charm Person, Garden Guardian (lvl 3), Enervation (loot),

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Melee: Strength +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution +2
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1 ☐ +2
Charisma d8 ☑ +1 ☐ +2 ☐ +3
Arcane: Charisma +2

A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Favored Card: Weapon
Hand Size: 4 ☐ 5
Proficiencies:
Weapons Arcane
POWERS:
On your (☑ or a local) check against a monster, you may bury a card from your discard or banish a buried card to add 1d6 (☑1d8)(☐1d12).
When a local character defeats a monster (☐ or barrier) and would banish it, you may bury it instead.
☑You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth).
☐On your combat check (☐ or your check against a bane), if your cohort Blood God Nulgreth is not displayed, add 1d8.
☐ When you defeat a monster, you may heal a card or remove 1 of your scourges
☐ When another local character discards a boon for its power, they may put it in your discards
☐ When you gain this feat, check a feat box on your cohort Blood God Nulgreth


Blood God Nulgreth:

Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap
POWERS:
Display. When displayed:
On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level.
When not in an encounter, you may banish a buried card to draw a card or move.
☑When you encounter a monster, reload to ignore its before or after acting power
☐Reload to avenge; during this encounter, your checks are blessed

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