Deck Handler
Thargrap will bank his Hero Point (total 6) May tier up (if everyone else is) Upgrade preferences: Ally 3: 1d1000 ⇒ 826 Blue Warder
Deck Handler
Turn Order: Thargrap, Kyra, Valeros
Ancient Skeleton:
Ancient Skeleton
Story Bane Type: Monster Traits: Skeleton Undead Veteran To Defeat: Combat 11+## Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, either recharge a Divine card or suffer 1 Combat damage. Recharge Fly. Reveal Dwarven Longhammer +1 to do Melee+1d10+1. Banish the buried Strangler to add 1d8. Kyra adds 1d6 versus Undead banes. Vulnerable to Bludgeoning. Divine Fortune adds 1d6. Combat 11+3+3+3+2=22: 1d10 + 4 + 1d10 + 1 + 1d8 + 1d6 + 4 + 1d6 ⇒ (7) + 4 + (6) + 1 + (8) + (3) + 4 + (2) = 35 Defeated. Turn: Turn 13 - Orison Orison:
Orison
Core Blessing 0 Traits: Divine When this is the hour: No effect. To Acquire: Wisdom Divine 2 On a local check, discard to bless. If the hour's level is 0, you may recharge instead. Discard to explore. Hour Power: No effect SOT: N/a Move: Stay at Dungeons Explore: Persona Mask Persona Mask:
Persona MaskCotCT
Item 3 Traits: Accessory Magic To Acquire: Charisma Diplomacy 9 On your Diplomacy check, reveal to add 1d4. Recharge to choose a character from any box and display it. Replace your traits with that character's traits until the end of the turn, then banish that character. Divine Fortune adds 1d6. Charisma 9: 1d8 + 1 + 1d6 ⇒ (5) + 1 + (6) = 12 Acquired. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Pyrotechnic Blast, Blessing of Maat, Fiery Weapon, Byzantine Lexicon, Fire Snake, Blessing of Sivanah, Call Weapon, Bound Elemental, The Queen Mother (Harrow) Recharged: Fly, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Thargrap, Kyra, Valeros
Turn: Turn 10 - Cayden Cailean's Revelry Cayden Cailean's Revelry:
Cayden Cailean's Revelry
Core Blessing 1 Traits: Deity: Cayden Cailean Divine Veteran When this is the hour: On your check, you may discard a card to reroll 1 die showing 1 or 2. To Acquire: Charisma Divine Fortitude 4+# On a local check, bury to reroll 1 or 2 dice. Discard to explore. Hour Power: On your check, you may discard a card to reroll 1 die showing 1 or 2. SOT: N/a Move: Stay at Dugeons Explore: Unseen Sentinel Unseen Sentinel:
Unseen Sentinel
Core Monster 2 Traits: Outsider To Defeat: Combat 11 Before acting, succeed at a Perception 7 check or suffer 1 Force damage and the difficulty to defeat is increased by 3. Do not suffer damage from this monster as usual. Instead, discard the top 1d4 cards of your deck. This encounter cannot be avenged. BYA Perception 7: 1d4 ⇒ 2 Discard Gallivance as 1 Force damage. For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Banish the buried Vampire Mist to add 1d8. Combat 11+2+3=16: 1d10 + 4 + 1d10 + 1 + 1d8 ⇒ (4) + 4 + (4) + 1 + (3) = 16 Defeated so bury. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bound Elemental, Call Weapon, The Queen Mother (Harrow), Fire Snake, Blessing of Sivanah, Fiery Weapon, Blessing of Maat, Byzantine Lexicon, Pyrotechnic Blast Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Thargrap, Kyra, Valeros
Turn: Turn 10 - Cayden Cailean's Revelry Cayden Cailean's Revelry:
Cayden Cailean's Revelry
Core Blessing 1 Traits: Deity: Cayden Cailean Divine Veteran When this is the hour: On your check, you may discard a card to reroll 1 die showing 1 or 2. To Acquire: Charisma Divine Fortitude 4+# On a local check, bury to reroll 1 or 2 dice. Discard to explore. Hour Power: On your check, you may discard a card to reroll 1 die showing 1 or 2. SOT: N/a Move: Stay at Dugeons Explore: Unseen Sentinel Unseen Sentinel:
Unseen Sentinel
Core Monster 2 Traits: Outsider To Defeat: Combat 11 Before acting, succeed at a Perception 7 check or suffer 1 Force damage and the difficulty to defeat is increased by 3. Do not suffer damage from this monster as usual. Instead, discard the top 1d4 cards of your deck. This encounter cannot be avenged. BYA Perception 7: 1d4 ⇒ 4 Discard Gallivance as 1 Force damage. For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Banish the buried Vampire Mist to add 1d8. Combat 11+2+3=16: 1d10 + 4 + 1d10 + 1 + 1d8 ⇒ (10) + 4 + (2) + 1 + (8) = 25 Defeated so bury. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bound Elemental, Call Weapon, The Queen Mother (Harrow), Fire Snake, Blessing of Sivanah, Fiery Weapon, Blessing of Maat, Byzantine Lexicon, Pyrotechnic Blast Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Thargrap, Kyra, Valeros
Turn: Turn 7 - The Dance The Dance:
The Dance
CotCT Blessing 1 Traits: Harrow Suit: Keys Veteran When this is the hour: When at least 3 types of boon are played on any check, a character may draw a card. To Acquire: Dexterity Acrobatics 4+# On another character's check, discard to bless twice. Discard to explore. Hour Power: When at least 3 types of boon are played on any check, a character may draw a card. SOT: N/a Move: Stay at Twisting Passages Explore: Keen Rapier Keen Rapier:
Keen Rapier
Core Weapon 1 Traits: Finesse Magic Melee Piercing Swashbuckling Sword To Acquire: Strength Acrobatics Melee 9 For your combat check, reveal to use Strength, Acrobatics, or Melee + 1d6+1; if proficient, you may additionally reload to add another 1d4. If any die rolled on this check shows 4, count it as a 6. Melee 9: 1d10 + 4 ⇒ (10) + 4 = 14 Acquired. Banish Binder's Tome to draw a card - Blessing of Nethys. Discard Blessing of Nethys to examine top two cards, rearrange them, then explore. a) Korvosan House Drake Korvosan House Drake:
Korvosan House Drake
CotCT Ally 2 Traits: Dragon To Acquire: Wisdom Arcane Survival 9 On a local combat check, recharge to add 1d6 and the Mental trait. Discard to explore. This exploration, when you encounter a barrier, you may evade it and explore again. b) Boggard Boggard:
Boggard
CotCT Monster 1 Traits: Aquatic Boggard To Defeat: Combat 10 If you are at an Aquatic location, the difficulty to defeat is increased by 1d4. If undefeated, suffer the scourge Frightened. Put Boggard on top and encounter. For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Combat 10: 1d10 + 4 + 1d10 + 1 ⇒ (8) + 4 + (1) + 1 = 14 Defeated so bury. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blackwing Librarian, Blessing of Sivanah, Blessing of Maat, Pyrotechnic Blast, Fire Snake, Bound Elemental, Byzantine Lexicon, Call Weapon, The Queen Mother (Harrow), Fiery Weapon Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Thargrap, Kyra, Valeros
Turn: Turn 4 - The Cricket The Cricket:
The Cricket
CotCT Blessing 1 Traits: Harrow Suit: Keys Veteran When this is the hour: When a character moves on their turn, each other local character may move with them. To Acquire: Dexterity Ranged 4+# On any check, discard to bless. On another character's Dexterity check, recharge to bless. Discard to move then explore. You may not use this power during an encounter. Hour Power: When a character moves on their turn, each other local character may move with them. SOT: N/a Move: Move to Twisitng Passages Explore: Symbol of Fear Symbol of Fear:
Symbol of Fear
CotCT Barrier 3 Traits: Magic Trap To Defeat: Intelligence Wisdom Arcane Divine 10 If undefeated, each local character suffers the scourge Frightened, then recharge this barrier into its location. Discard Blessing of Abraxas to bless check twice. Arcane 10: 3d8 + 3 ⇒ (1, 8, 7) + 3 = 19 End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Byzantine Lexicon, Blessing of Sivanah, Blessing of Maat, Bound Elemental, The Queen Mother (Harrow), Fly, Blessing of Nethys, Blackwing Librarian, Pyrotechnic Blast, Call Weapon, Fire Snake Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Thargrap, Kyra, Valeros
Turn: Turn 1 - Zon-kuthon's Pain Zon-kuthon's Pain:
Zon-kuthon's Pain
Core Blessing 2 Traits: Deity: Zon-kuthon Divine Veteran When this is the hour: After discarding any number of cards as damage, draw a card. To Acquire: Constitution Divine Fortitude 5+# On any check, recharge to bless; after the check, a random character suffers 1 Mental damage that cannot be reduced. Discard to explore. Hour Power: After discarding any number of cards as damage, draw a card. SOT: Display Blood God Nulgreth Move: Stay at Lair Explore: Corpse Plate Corpse Plate:
Corpse Plate
CotCT Armor 3 Traits: Heavy Armor Magic To Acquire: Constitution Fortitude 12 Display. While displayed: * You may evade Undead monsters you encounter. * When you suffer any damage, you may draw this card to reduce it by 1. * If proficient, when you suffer any damage, you may discard to reduce it to 0; you may succeed at a Fortitude 7 check to recharge instead. Fortitude 12: 1d8 + 2 ⇒ (2) + 2 = 4 Not acquired. Discard Blessing of Iomedae to explore again. Explore 2: Glorious Warhammer Glorious Warhammer:
Glorious Warhammer
Core Weapon 1 Traits: Bludgeoning Hammer Magic Melee To Acquire: Strength Melee 10 For your combat check, reveal to use Strength or Melee + 1d8+1; if proficient, against a monster, you may additionally reload to ignore its after acting powers. Recharge to examine the top card of your location. Melee 10: 1d10 + 4 ⇒ (2) + 4 = 6 Not acquired. End Turn: Reset hand. Discard Holy Water. Due to Confusing, shuffle The Queen Mother back into deck. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded: Dwarven Longhammer +1,
Middle of Deck (Unknown Order): Blessing of Nethys, Blessing of Maat, Fly, Byzantine Lexicon, Fire Snake, Binder's Tome, Blackjacket, Blessing of Sivanah, Blackwing Librarian, The Queen Mother (Harrow), Pyrotechnic Blast, Fiery Weapon, Call Weapon, Bound Elemental Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Thargrap will start with everyone (or at the Lair) Upgrade Longsword to Golembane Hammer +2 Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Call Weapon, Blackjacket, Blessing of Sivanah, Fiery Weapon, Pyrotechnic Blast, Fly, Fire Snake, Bound Elemental, Binder's Tome, Blackwing Librarian, Blessing of Maat, Byzantine Lexicon, Blessing of Nethys Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Thargrap will bank his Hero Point: total 5) Deck Upgrade Preferences: Weapon 3: 1d1000 ⇒ 964 Golembane Hammer +2
Deck Handler
Turn Order: Valeros, Thargrap, Kyra
Turn: Turn 23 - Our Lord In Iron Our Lord in Iron:
Our Lord in Iron
Core Blessing 3 Traits: Deity: Gorum Divine When this is the hour: On your combat check, you may reveal any number of weapons; for each, add 1. To Acquire: Divine Melee Ranged 8 On any non-Attack combat check, recharge to bless; reroll any dice showing 1. Discard to explore. This exploration, on your combat checks, you may reroll any dice showing 1. Hour Power: On your combat check, you may reveal any number of weapons; for each, add 1. SOT: N/a Move: Stay at Twisting Passages Explore: Labyrinth Labyrinth:
Labyrinth
Core Barrier 1 Traits: Obstacle Veteran To Defeat: Intelligence Knowledge 6+# OR Perception Survival 8+# Cannot be evaded. If undefeated, shuffle a new barrier into each location and suffer the scourge Dazed. Banish Fire Snake to recovery to use Arcane skill. Reveal Binder's Tome to add 1d4. Discard Blessing of Nethys to bless. Arcane 6+3=9: 2d8 + 3 + 1d4 ⇒ (2, 7) + 3 + (1) = 13 Defeated! End Turn: Reset hand. Recovery: -Fire Snake: Arcane 8: 1d8 + 3 ⇒ (5) + 3 = 8 [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abraxas, Pyrotechnic Blast, Bound Elemental, Byzantine Lexicon, Blessing of Maat, The Mute Hag (Harrow), Fiery Weapon, Blackwing Librarian Recharged: Fire Snake, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Thargrap will banish the buried Cultist for Valeros then can continue turn. For combat, reveal Gallivance and bury Dwarven Longhammer +1 to do Melee+1d6+1+Arcane. Discard Blessing of Sivanah to bless. Combat 11+3+3+2=19: 2d10 + 4 + 1d6 + 1 + 1d8 + 3 ⇒ (9, 6) + 4 + (5) + 1 + (1) + 3 = 29 Defeated. Everyone moves to Twisting Passages End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Blessing of Iomedae, Bound Elemental, Pyrotechnic Blast, Blackwing Librarian, Fly, Blessing of Maat, Byzantine Lexicon, Blessing of Abraxas, The Mute Hag (Harrow) Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Valeros, Thargrap, Kyra
Turn: Turn 20 - The Twin The Twin:
The Twin
CotCT Blessing 1 Traits: Harrow Suit: Crowns Veteran When this is the hour: On your check, the first item or ally played is played freely. To Acquire: Charisma Stealth 4+# When you would encounter a card, discard to move to a distant character's location and move them to the location you came from; they encounter the card instead. Discard to explore. This exploration, you may evade your first encounter; recharge the encountered card into its location, then explore. Hour Power: On your check, the first item or ally played is played freely. SOT: N/a Move: Stay at Reading Room Explore: Planar Rift Planar Rift:
Planar Rift
Core Story Bane 1 Type: Barrier Traits: Magic Obstacle Veteran To Defeat: Combat 11+## OR Arcane Divine 6+# Cannot be evaded. Before acting, a local character summons and encounters the danger. The difficulty to defeat is increased by the number of locations. Pausing turn to see who fights the Danger.
Deck Handler
Turn Order: Valeros, Thargrap, Kyra
Turn: Turn 17 - The Courtesan The Courtesan:
The Courtesan
CotCT Blessing 1 Traits: Harrow Suit: Crowns Veteran When this is the hour: When you would encounter a non- story bane barrier, banish it instead, then summon and encounter a Task barrier. To Acquire: Charisma Diplomacy 4+# On your check, freely discard to use your Charisma die instead of the normal die. Discard to explore. This exploration, on your checks, you may use your Charisma die instead of the normal die. Hour Power: When you would encounter a non-story bane barrier, banish it instead, then summon and encounter a Task barrier. SOT: N/a Move: Stay at Reading Room Explore: Giant Slug Giant Slug:
Giant Slug
Core Ally 1 Traits: Acid Animal To Acquire: Wisdom Survival 6 On a local combat check, recharge to add 1d4 and the Acid trait. Recharge this card and discard the top card of the hourglass to explore. This exploration, you may evade your encounters. Hour is Harrow so add 1. Wisdom 6: 1d6 + 1 ⇒ (2) + 1 = 3 Not acquired. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Byzantine Lexicon, Pyrotechnic Blast, Binder's Tome, The Mute Hag (Harrow), Bound Elemental, Blessing of Nethys, Blackwing Librarian, Blessing of Iomedae Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Valeros, Thargrap, Kyra
Danger: 1d6 ⇒ 3 Zombie Minions:
Zombie Minions
Story Bane
Reveal Dwarven Longhammer +1 to do Melee+1d10+1. Kyra adds 1d6 and Magic trait. Combat 9+4=13: 1d10 + 4 + 1d10 + 1 + 1d6 ⇒ (6) + 4 + (9) + 1 + (4) = 24 For second check, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Kyra adds 1d6 and Magic trait. Combat 11+3+4=18: 1d10 + 4 + 1d10 + 1 + 1d6 ⇒ (1) + 4 + (3) + 1 + (3) = 12 Use Paizo reroll
Defeated. Move to Crypt. Bury Call Weapon for Valeros Turn: Turn 14 - Calistria's Sting Calistria's Sting:
Calistria's Sting
Core Blessing 1 Traits: Deity: Calistria Divine Veteran When this is the hour: You may avenge by discarding a card. To Acquire: Charisma Divine 4+# On any check, discard to bless. To avenge, discard. Discard to explore. Hour Power: You may avenge by discarding a card. SOT: N/a Move: Stay at Crypt Explore: Treacherous Tunnels Treacherous Tunnels:
Treacherous Tunnels
CotCT Barrier 2 Traits: Obstacle To Defeat: Wisdom Survival 9 If undefeated, suffer 1d4 Combat damage and the scourge Dazed, then move to a random location and summon and encounter the story bane Goblin Marauder. Ask Valeros to discard The Keep to bless check twice. Wisdom 9: 3d6 ⇒ (1, 5, 1) = 7 Discard Blessing of Maat to add 3 to check -> 10 Defeated. End Turn: Reset hand. Location has fewer than 7-3=4 cards (only 1 card) so can examine top card of location. Top card of Crypt: Henchman Proxy A2 Cultist (Society of the Veil):
Cultist (Society of the Veil)
Story Bane
Recovery: -Call Weapon: Arcane 6: 1d8 + 3 ⇒ (2) + 3 = 5 [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Nethys, Byzantine Lexicon, Binder's Tome, Blackwing Librarian, Fiery Weapon, The Mute Hag (Harrow), Pyrotechnic Blast, Bound Elemental, Blessing of Iomedae Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Valeros, Thargrap, Kyra
Turn: Turn 11 - Desna's Freedom Desna's Freedom:
Desna's Freedom
Core Blessing 1 Traits: Deity: Desna Divine Veteran When this is the hour: On each check, the first blessing played to bless may be played freely. To Acquire: Wisdom Divine Perception 4+# On any check, discard to bless. On a check against a barrier, recharge to bless. Discard to move, then explore. Hour Power: On each check, the first blessing played may be played freely. SOT: N/a Move: Stay at Ossuary Explore: Accursed Priest Accursed Priest:
Accursed Priest
Core Monster 1 Traits: Cleric Undead Veteran To Defeat: Combat 11+## OR Divine 8+## Immune to Mental and Poison. No more than 1 Divine card may be played against this monster. After acting, a local character buries a blessing. Thargrap will summon a monster (Scenario Effect). Will-o'-wisp:
Will-o'-wisp
Core Monster 2 Traits: Aberration Electricity To Defeat: Combat 13 Immune to Attack. All damage is Electricity damage. After acting, if you have fewer cards in your deck than your hand size, shuffle this bane into a random location. Reveal Dwarven Longhammer +1 to do Melee+1d10+1. Combat 13: 1d10 + 4 + 1d10 + 1 ⇒ (9) + 4 + (9) + 1 = 23 Defeated. AYA does not happen. Now for combat versus the Accursed Priest, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Discard Blessing of Abraxas to bless check. Banish the buried Vampire Spawn to add 1d8. Combat 11+3+3=17: 2d10 + 4 + 1d10 + 1 + 1d8 ⇒ (2, 3) + 4 + (5) + 1 + (1) = 16 Defeated. Will bury. Valeros must bury a blessing (as Thargrap doesn't have one). End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Byzantine Lexicon, The Mute Hag (Harrow), Blessing of Nethys, Fiery Weapon, Fire Snake, Blessing of Iomedae, Bound Elemental, Blackwing Librarian, Pyrotechnic Blast, Blessing of Sivanah, Binder's Tome Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Valeros, Thargrap, Kyra
Turn: Turn 8 - The Worldbreaker The Worldbreaker:
The Worldbreaker
Core Blessing 3 Traits: Deity: Rovagug Divine When this is the hour: You may banish a random blessing from your discards to explore. To Acquire: Banish A Boon 0 On any check, freely recharge to bless twice, then banish the top blessing of the hourglass. Recharge to explore, then shuffle a new monster into a random location. Hour Power: You may banish a random blessing from your discards to explore. SOT: N/a Move: Stay at Ossuary Explore: Ghast Ghast:
Ghast
Core Monster 3 Traits: Ghoul Undead Veteran To Defeat: Combat 13+## Immune to Mental and Poison. Before acting, each local character must succeed at a Constitution or Fortitude 6 check or suffer the scourge Exhausted. If undefeated, banish an ally; if you cannot, suffer the scourge Dazed. Valeros and Kyra must do Constitution/Fortitude 6 check or suffer Exhausted. Kyra adds 1d6 and Magic trait. BYA Fortitude 6: 1d8 + 2 + 1d6 ⇒ (5) + 2 + (3) = 10 For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Bury the discarded Blackjacket to add 1d8. Kyra adds 1d6 and Magic trait. Combat 13+3+3=19: 1d10 + 4 + 1d10 + 1 + 1d8 + 1d6 ⇒ (5) + 4 + (5) + 1 + (1) + (5) = 21 Defeated, so bury. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Bound Elemental, Blessing of Iomedae, Blessing of Sivanah, The Mute Hag (Harrow), Fire Snake, Blackwing Librarian, Blessing of Maat, Byzantine Lexicon, Call Weapon, Pyrotechnic Blast, Blessing of Nethys, Binder's Tome Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Valeros, Thargrap, Kyra
Turn: Turn 5 - Sarenrae's Light Sarenrae's Light:
Sarenrae's Light
Core Blessing 1 Traits: Deity: Sarenrae Divine Veteran When this is the hour: When you heal, you may heal an additional card. To Acquire: Wisdom Divine 4+# Recharge to heal another local character a card. Discard to explore. This exploration, you may evade monsters you encounter. Hour Power: When you heal, you may heal an additional card. SOT: N/a Move: Move to Ossuary Explore: Venomous Dagger Venomous Dagger:
Venomous Dagger
Core Weapon 3 Traits: Finesse Knife Magic Melee Piercing Ranged To Acquire: Strength Dexterity Melee Ranged Stealth 11 For your combat check, reveal to use Strength, Dexterity, Melee, Ranged, or Stealth + 1d4+2. On a local combat check, freely recharge to add 1d12 and the Poison trait. You may use this power even if you have previously revealed this card on this check. [ooc]Banish the buried Crocodile to add 1d4+2 Melee 11: 1d10 + 4 + 1d4 + 2 ⇒ (3) + 4 + (4) + 2 = 13 End Turn: Reset hand. Discard Venomous Dagger and Blackjacket Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blackwing Librarian, Fiery Weapon, Byzantine Lexicon, Blessing of Sivanah, Binder's Tome, Blessing of Iomedae, Fire Snake, Pyrotechnic Blast, The Mute Hag (Harrow), Blessing of Maat, Bound Elemental, Blessing of Nethys, Call Weapon Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Will banish the buried Shadow for Kyra. Thargrap will discard his harrow The Mute Hag to examine top card of Crypt and then explore. Since played harrow, heal a card. Heal The Mute Hag. Explore 2: Giant Toad:
Giant Toad
Core Monster 1 Traits: Animal Poison To Defeat: Combat 10 OR Acrobatics 7 All damage is Poison damage. If undefeated, suffer the scourges Entangled and Poisoned. Reveal Dwarven Longhammer +1 to do Melee+10+1 Combat 10: 1d10 + 4 + 1d10 + 1 ⇒ (3) + 4 + (3) + 1 = 11 Defeated, so bury. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Call Weapon, The Mute Hag (Harrow), Fiery Weapon, Fire Snake, Blessing of Abraxas, Blackwing Librarian, Pyrotechnic Blast, Binder's Tome, Blessing of Iomedae, Blessing of Maat, Blessing of Nethys, Bound Elemental, Blessing of Sivanah, Byzantine Lexicon Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 [ooc]☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Valeros, Thargrap, Kyra
Turn: Turn 2 - The Desert The Desert:
The Desert
CotCT Blessing 1 Traits: Harrow Suit: Shields Veteran When this is the hour: When you move during your move step, bury a card. To Acquire: Constitution Survival 4+# On any check, discard to bless. Discard to move another character to your location. Discard to explore. This exploration, on all Constitution checks, add 1d4. Hour Power: When you move during your move step, bury a card. SOT: Display Blood God Nulgreth Move: Stay at Crypt Explore: Warband Warband:
Warband
Core Barrier 1 Traits: Skirmish Veteran Trigger To Defeat: None 0 When examined, succeed at a Stealth 7+# check or encounter this barrier. Summon and encounter a monster, then each other local character summons and encounters it. If the one you summoned is defeated, this barrier is defeated; otherwise, shuffle this barrier into a random location. Summon random monster. Summon Zombie Zombie:
Zombie
Core Monster 0 Traits: Undead Zombie Veteran To Defeat: Combat 9+## Immune to Mental and Poison. If undefeated, a random character summons and encounters this monster Reveal Dwarven Earthbreaker +1 to do Melee+2d6+1. Kyra adds 1d6 and Magic trait. Combat 9+3+3=15: 1d10 + 4 + 2d6 + 1 + 1d6 ⇒ (4) + 4 + (6, 6) + 1 + (2) = 23 Now Valeros and Kyra must summon Zombie.
End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Byzantine Lexicon, Blessing of Maat, Binder's Tome, Call Weapon, Blessing of Iomedae, Bound Elemental, Blessing of Sivanah, Blessing of Abraxas, Fiery Weapon, Fire Snake, Blessing of Nethys, Pyrotechnic Blast, Blackwing Librarian Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Thargrap will start at the Crypt with the others. Upgrade: Blessing of Thoth to Blessing of Nethys No Loot Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Bound Elemental, Fiery Weapon, Pyrotechnic Blast, Byzantine Lexicon, Call Weapon, Blessing of Nethys, Blackwing Librarian, Fire Snake, Blessing of Abraxas, Blessing of Maat, Binder's Tome, Blessing of Iomedae Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Thargrap will bank his hero point. Total: 4 Upgrade Preferences:
Loot:
Boon:
Scenario Reward:
Adventure Reward:
Deck Handler
Thargrap must succeed at a Wisdom check or bury a card. Wisdom 6: 1d6 ⇒ 2 Bury Pyrotechnic Blast. Now Thargrap must encounter Skeletal Steed. Skeletal Steed:
Skeletal Steed
Story Bane Type: Monster Traits: Skeleton Undead Veteran To Defeat: Combat 11+## Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, succeed at a Dexterity or Acrobatics 4+# check or suffer 1d4 Combat damage. Reload Blood God Nulgreth to ignore BYA check. For combat, reveal Earthbreaker to do Melee+2d6. Banish the buried Guardian Zombie to add 1d8. Vulnerable to bludgeoning so add 4. Kyra adds 1d6 and Magic trait. Combat 11+3+3=17: 1d10 + 4 + 2d6 + 1d8 + 1d6 + 4 ⇒ (3) + 4 + (5, 1) + (8) + (3) + 4 = 28 Destroyed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 26 - Prayer Prayer:
Prayer
Core Blessing 0 Traits: Divine When this is the hour: No effect. To Acquire: Wisdom Divine 3 On any check, discard to bless. Discard to examine the top card of your location, then you may explore. Hour Power: No effect. SOT: Must do Wisdom/Survival check or suffer Exhausted Wisdom 4+3=7: 1d6 ⇒ 6 Already Exhausted Move: Stay at Mountain Explore: Wailing Maidens Wailing Maidens:
Wailing Maidens
CotCT Barrier 3 Traits: Trap Trigger To Defeat: Wisdom Disable Perception Stealth 13 When examined, succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed. Before acting, succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed. If undefeated, suffer 1d4 Mental damage that cannot be reduced, then suffer 1d4 Combat damage BYA Fortitude 8: 1d8 + 2 ⇒ (7) + 2 = 9 Not dazed. Banish Fire Snake to Recovery to use Arcane. Ask Kyra for Urgathoa's Gluttony to bless check. Arcane 13: 2d8 + 3 ⇒ (3, 1) + 3 = 7 Use Paizo Reroll Arcane 13 w/ Paizo reroll: 3 + 1d8 + 3 ⇒ 3 + (7) + 3 = 13 Banished! End Turn: Reset hand. Recovery: -Fire Snake: Arcane 8: 1d8 + 3 ⇒ (6) + 3 = 9 [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Dwarven Longhammer +1, Gallivance, Ring of Protection (loot), Blessing of Thoth, Bound Elemental, Fly, Blessing of Iomedae, Fiery Weapon, Blessing of Sivanah Recharged: Iomedae's Justice, Byzantine Lexicon, Fire Snake, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 23 - Gozreh's Growth Gozreh's Growth:
Gozreh's Growth
Core Blessing 1 Traits: Deity: Gozreh Divine Veteran When this is the hour: On your check against an Animal or Elemental card, add 1d4. To Acquire: Wisdom Divine Survival 4+# On any check to close or to guard, recharge to add 1d12; the check counts as blessed. Discard to explore. This exploration, on your checks against Animal or Elemental cards, add 1d4. Hour Power: On your check against an Animal or Elemental card, add 1d4. SOT: [ooc]Must do Wisdom/Survival check or suffer Exhausted Wisdom 4+3=7: 1d6 ⇒ 3 Suffer Exhausted Move: Stay at Mountain Explore: Zombie Zombie:
Zombie
Core Monster 0 Traits: Undead Zombie Veteran To Defeat: Combat 9+## Immune to Mental and Poison. If undefeated, a random character summons and encounters this monster. Reveal Earthbreaker to do Melee+2d6. Banish the buried Infantry Devil to add 1d4+2 (Blood God Nulgreth power - not a boon so not limited by Exhausted). Kyra adds 1d6 vs undead Combat 9+3+3=15: 1d10 + 4 + 2d6 + 1d4 + 2 + 1d6 ⇒ (8) + 4 + (4, 3) + (2) + 2 + (5) = 28 Defeated! So bury. End Turn: Reset hand. Reveal Byzantine Lexicon to treat hand size as 1 higher. Recovery: N/a. [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Gallivance, Blessing of Iomedae, Fly, Bound Elemental, Blessing of Sivanah, Ring of Protection (loot), Dwarven Longhammer +1, Blessing of Thoth, Blackjacket, Fiery Weapon Recharged: Iomedae's Justice, Byzantine Lexicon, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 20 - The Gold-fisted The Gold-fisted:
The Gold-fisted
Core Blessing 3 Traits: Deity: Abadar Divine When this is the hour: When you acquire a boon, you may recharge a card. To Acquire: Craft Divine 8 On a local check to acquire, reload to add 1d4. Discard to explore. This exploration, on your checks to acquire, add 1d4. Hour Power: When you acquire a boon, you may recharge a card. SOT: Must do Wisdom/Survival check or suffer Exhausted Wisdom 4+3=7: 1d6 ⇒ 4 Valeros discards Banner of the Ancient Kings to remove Scourges. # of Scourges removed: 1d4 ⇒ 2 Remove Exhausted from Thargrap and Kyra. Move: Stay at Mountain Explore: Ghoul Ghoul:
Ghoul
Core Monster 1 Traits: Ghoul Undead Veteran To Defeat: Combat 11+## Immune to Mental and Poison. If undefeated, either banish an ally or suffer the scourge Dazed. Reveal Earthbreaker to do Melee+2d6. Banish the buried Chimera to add 1d8. Kyra adds 1d6 and Magic trait. Combat 11+3+3=17: 1d10 + 4 + 2d6 + 1d8 + 1d6 ⇒ (1) + 4 + (1, 6) + (4) + (4) = 20 Defeated! So bury. End Turn: Reset hand. Reveal Byzantine Lexicon to treat hand size as 1 higher. Recovery: N/a. [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Dwarven Longhammer +1, Bound Elemental, Ring of Protection (loot), Fly, Gallivance, Blessing of Thoth, Blessing of Sivanah, Blessing of Iomedae, Blackjacket Recharged: Iomedae's Justice, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 17 - Prayer Prayer:
Prayer
Core Blessing 0 Traits: Divine When this is the hour: No effect. To Acquire: Wisdom Divine 3 On any check, discard to bless. Discard to examine the top card of your location, then you may explore. Hour Power: No effect. SOT: N/a Move: Stay at Ossuary Explore: Iomedae's Justice Iomedae's Justice:
Iomedae's Justice
Core Blessing 1 Traits: Deity: Iomedae Divine Veteran When this is the hour: On your check against an Outsider card, add 1d4. To Acquire: Charisma Diplomacy Divine 4+# On another character's check to defeat, discard to add 1d12; the check counts as blessed. Discard to explore. This exploration, on your checks against Outsider cards, add 1d4. Charisma 4+3=7: 1d8 + 1 ⇒ (8) + 1 = 9 Acquired. Can attempt to close. Both Kyra and Thargrap must summon Ancient Skeleton. Ancient Skeleton:
Ancient Skeleton
CotCT Story Bane Monster 1 Traits: Undead Skeleton Veteran To Defeat: Combat 11+## Powers: Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, either recharge a Divine card or suffer 1 Combat damage. Recharge Iomedae's Justice for BYA action. Reveal Earthbreaker to do Melee+2d6. Kyra adds 1d6 and Magic trait. Banish the buried Rajambari to add 1d8. Banish the buried Lich to add 1d4+3 (Blood God Nulgreth power). Vulvernable to Bludgeoning so add 4 to check. Combat 11+3+3=17: 1d10 + 4 + 2d6 + 1d6 + 1d8 + 1d4 + 3 ⇒ (6) + 4 + (4, 5) + (1) + (6) + (4) + 3 = 33 Location closed regardless of Kyra's combat. Move to Mountain. End Turn: Reset hand. Recovery: N/a. [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Gallivance, Fiery Weapon, Dwarven Longhammer +1, Bound Elemental, Blackjacket, Blessing of Iomedae, Ring of Protection (loot), Blessing of Thoth, Fly, Blessing of Sivanah Recharged: Iomedae's Justice, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 14 - Zon-kuthon's Pain Zon-kuthon's Pain:
Zon-kuthon's Pain
Core Blessing 2 Traits: Deity: Zon-kuthon Divine Veteran When this is the hour: After discarding any number of cards as damage, draw a card. To Acquire: Constitution Divine Fortitude 5+# On any check, recharge to bless; after the check, a random character suffers 1 Mental damage that cannot be reduced. Discard to explore. Hour Power: After discarding any number of cards as damage, draw a card. SOT: N/a Move: Stay at Ossuary Explore: Aid Aid:
Aid
Core Spell 0 Traits: Divine Magic Veteran To Acquire: Wisdom Divine 6 On any check, freely banish to add 1d4+#. DURING RECOVERY If proficient, discard this card; you may succeed at a Divine 8 check to recharge it instead. Wisdom 6: 1d6 ⇒ 4 End Turn: Reset hand. Recovery: N/a. [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bound Elemental, Fly, Blessing of Sivanah, Ring of Protection (loot), Blessing of Thoth, Blackjacket, Gallivance, Fiery Weapon, Blessing of Iomedae, Dwarven Longhammer +1 Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Valeros heals Thargrap for 1. Heal Byzantine Lexicon. Then Valeros hands over Grounded Studded Leather. Will display. Turn: Turn 11 - The Paladin The Paladin:
The Paladin
CotCT Blessing 1 Traits: Harrow Suit: Hammers Veteran When this is the hour: When another character avenges your encounter, heal 1d4 cards. To Acquire: Strength Divine 4+# On any check, discard to bless; if it is a non-combat check against a bane, add your Charisma or Diplomacy. Discard to explore. This exploration, on all non-combat checks against banes, you may add your Charisma or Diplomacy. Hour Power: When another character avenges your encounter, heal 1d4 cards. SOT: Will banish a buried card to draw a card. Banish Ghoul Bat and draw Blessing of Maat. (Blood God Nulgreth power). Move: Stay at Ossuary Explore: Haunt Haunt:
Haunt
Core Barrier 2 Traits: Task Trigger Undead Veteran To Defeat: Charisma Diplomacy 8+# OR Divine 6+# When examined, suffer the scourge Frightened. Cannot be evaded. If undefeated, suffer the scourge Drained. Kyra adds 1d6 and the Magic trait. Charisma 8+3=11: 1d8 + 1 + 1d6 ⇒ (6) + 1 + (3) = 10 Discard Blessing of Maat to add 3 to check -> 13. Banished! End Turn: Reset hand. Recovery: N/a. Draw Byzantine Lexicon then reveal to treat hand size as 1 higher. [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Gallivance, Blackjacket, Fiery Weapon, Bound Elemental, Blessing of Iomedae, Blessing of Thoth, Blessing of Sivanah, Dwarven Longhammer +1, Fly, Ring of Protection (loot) Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
BYA Fortitude 6: 1d6 + 2 + 1d6 ⇒ (6) + 2 + (6) = 14 Success! Bury Ghast and Skeleton from Valeros's turn. Turn: Turn 5 - Sarenrae's Light Sarenrae's Light:
Sarenrae's Light
Core Blessing 1 Traits: Deity: Sarenrae Divine Veteran When this is the hour: When you heal, you may heal an additional card. To Acquire: Wisdom Divine 4+# Recharge to heal another local character a card. Discard to explore. This exploration, you may evade monsters you encounter. Hour Power: When you heal, you may heal an additional card. SOT: N/a Move: Stay at Cliff Explore: Plague Zombie Plague Zombie:
Plague Zombie
CotCT Story Bane 2 Type: Monster Traits: Disease Undead Veteran Zombie To Defeat: Combat 10 THEN Combat 11+## Immune to Mental and Poison. After acting, a local character suffers 1d4-1 Combat damage. If undefeated, each local character must succeed at a Constitution or Fortitude 4+# check or suffer the scourge Plagued. For first combat, reveal Gallivace to do Melee+1d6+1. Kyra adds 1d6 and the Magic trait Combat 10: 1d10 + 4 + 1d6 + 1 + 1d6 ⇒ (2) + 4 + (4) + 1 + (4) = 15 For second check, reveal Gallivance and bury Blackwing Librarian to do Melee+1d6+1+Arcane. Banish the buried Skeleton to add 1d8. Kyra adds 1d6 and the Magic trait. Combat 11+3+3=17: 1d10 + 4 + 1d6 + 1 + 1d8 + 3 + 1d8 + 1d6 ⇒ (6) + 4 + (6) + 1 + (1) + 3 + (3) + (1) = 25 AYA Combat damage: 1d4 - 1 ⇒ (1) - 1 = 0 Defeated! Will bury Plague Zombie. Now can attempt to close. No chance of doing the Dexterity check so will suffer damage. Closing damage: 1d6 ⇒ 4 Discard Gallivance, Pyrotechnic Blast, and Blessing of Iomedae. Cliff is closed. Now everyone must move. Thargrap will move with the group. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fly, Ring of Protection (loot), Blessing of Thoth, Blessing of Sivanah, Blessing of Maat, Fire Snake Recharged: Dwarven Longhammer +1, Fiery Weapon, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Vampire defeated. Will bury. Thargrap will attempt to close. Discard random card - Bound Elemental. Everyone must move! Thargrap will follow End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Blessing of Thoth, Blessing of Abraxas, Byzantine Lexicon, Ring of Protection (loot), Blessing of Maat, Fly, Fire Snake, Blackjacket, Enervation (loot) Recharged: Dwarven Longhammer +1, Fiery Weapon, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 2 - The Savored Sting The Savored Sting:
The Savored Sting
Core Blessing 3 Traits: Deity: Calistria Divine When this is the hour: On your checks while you avenge, bless. To Acquire: Charisma Divine 8 On a local check, recharge to bless. To let any character avenge, recharge. Discard to explore. Hour Power: On your checks while you avenge, bless. SOT: Display Blood God Nulgreth Move: Stay at Trail Explore: Vampire Vampire:
Vampire
Core Story Bane 2 Type: Monster Traits: Undead Vampire Veteran To Defeat: Combat 10+## THEN Combat 10+## OR Divine 7+# Immune to Mental and Poison. While acting, before any character plays a card, that character recharges a card. If undefeated, bury 2 random cards from your discards and suffer the scourge Drained. Valeros will take the second combat check. Thargrap will recharge Dwarven Longhammer +1 and reveal Gallivance to do Melee+1d6+1. Recharge Fiery Weapon and banish the buried Shadow to add 1d8. Kyra adds 1d6 and Magic trait vs Undead. Combat 10+3+3=16: 1d10 + 4 + 1d6 + 1 + 1d8 + 1d6 ⇒ (3) + 4 + (3) + 1 + (7) + (4) = 22 Will wait for Valeros to do second combat.
Deck Handler
Scenario Reward
Will give this reward to 215382-1006: Hayato.
Deck Handler
Will start with everyone else. Or at Mountain. Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Enervation (loot), Blessing of Abraxas, Blackjacket, Pyrotechnic Blast, Fly, Blackwing Librarian, Blessing of Iomedae, Blessing of Sivanah, Blessing of Thoth, Blessing of Maat, Fire Snake, Ring of Protection (loot), Byzantine Lexicon Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Scenario Reward
Will examine over the weekend as well. Maybe Thargrap. Probably Thargrap. Thargrap will spend a Hero Point on a Card Feat: Weapon (and fill it with Longsword) Upgrades:
Loot:
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 17 - Asmodeus's Tyranny Asmodeus's Tyranny:
Asmodeus's Tyranny
Core Blessing 2 Traits: Deity: Asmodeus Divine Veteran When this is the hour: When you fail a check, you may bury your hand and discards to reroll. To Acquire: Charisma Diplomacy Divine 5+# On any check, recharge to bless. If the character fails the check, a random character buries a card. Discard to explore. Hour Power: When you fail a check, you may bury your hand and discards to reroll. SOT: N/a Move: Stay at Ravine Explore: Henchman Proxy B4 Ekeltal Steed:
Skeletal Steed
Story Bane
BYA Dexterity 4+3=7: 1d6 ⇒ 4 Combat damage: 1d4 ⇒ 2 Reveal Ring of Protection to reduce Combat damage by 1. Then discard Pyrotechnic Blast as 1 Combat damage. For combat, reveal Gallivance and bury Ring of Protection to do Melee+1d6+1+Arcane. Kyra adds 1d8 vs Undead. Banish the buried Henchman Proxy A4 to add 1d8. Banish the buried Dire Lion to add 1d4+3. Recharge Irori's Mastery to bless check. Combat 11+3+3=17: 2d10 + 3 + 1d6 + 1 + 1d8 + 3 + 1d8 + 1d8 + 1d4 + 3 ⇒ (6, 3) + 3 + (1) + 1 + (3) + 3 + (8) + (6) + (1) + 3 = 38 Defeated. Now can attempt to close. Bury Gallivance. We win? End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Bound Elemental, Byzantine Lexicon, Blessing of Maat, Blackjacket Recharged: Deathgrip, Enervation (loot), Irori's Mastery, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 14 - The Inquisitor The Inquisitor:
The Inquisitor
CotCT Blessing 1 Traits: Harrow Suit: Books Veteran When this is the hour: You may not use powers to reroll dice. To Acquire: Intelligence Diplomacy 4+# On any check, discard to bless and ignore immunities and resistances. Discard to explore. This exploration, you may ignore immunities and resistances. Hour Power: You may not use powers to reroll dice. SOT: N/a Move: Stay at Ravine Explore: Shrieky Plant Shrieky Plant:
Shrieky Plant
Core Barrier 1 Traits: Obstacle Plant Trigger To Defeat: Wisdom Perception 8 OR Stealth Survival 6 When examined, encounter this barrier. If undefeated, summon and encounter a monster. If that monster is defeated, banish this barrier. Discard Blessing of Thoth to bless twice. Wisdom 8: 3d6 ⇒ (6, 5, 1) = 12 Defeated! End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded: Fiery Weapon, Fire Snake, Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Blackjacket, Blessing of Maat, Bound Elemental, Blessing of Sivanah, Byzantine Lexicon Recharged: Deathgrip, Enervation (loot), Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 11 - The Cricket The Cricket:
The Cricket
CotCT Blessing 1 Traits: Harrow Suit: Keys Veteran When this is the hour: When a character moves on their turn, each other local character may move with them. To Acquire: Dexterity Ranged 4+# On any check, discard to bless. On another character's Dexterity check, recharge to bless. Discard to move then explore. You may not use this power during an encounter. Hour Power: When a character moves on their turn, each other local character may move with them. SOT: N/a Move: Stay at Ravine Explore: Ghoul Bat Ghoul Bat:
Ghoul Bat
CotCT Monster 2 Traits: Ghoul Undead To Defeat: Combat 12 Immune to Mental and Poison. Before acting, succeed at a Constitution or Fortitude 8 check or discard a random card. If undefeated, either banish an ally or suffer the scourges Dazed and Plagued. Banish the buried Blessing of the Spellbound to add 1d4+0 BYA Fortitude 8: 1d8 + 2 + 1d4 ⇒ (7) + 2 + (4) = 13 For combat, reveal Gallivance and bury Fly to do Melee+1d6+1+Arcane Combat 12+3=15: 1d10 + 3 + 1d6 + 1 + 1d8 + 3 ⇒ (8) + 3 + (3) + 1 + (5) + 3 = 23 Defeated. Will bury. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded: Fiery Weapon, Fire Snake, Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Byzantine Lexicon, Blackjacket, Blessing of Sivanah, Pyrotechnic Blast, Bound Elemental, Blessing of Maat Recharged: Deathgrip, Enervation (loot), Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 8 - Grandmother Nightmare Grandmother Nightmare:
Grandmother Nightmare
Core Blessing 3 Traits: Deity: Lamashtu Divine When this is the hour: When you fail to acquire a boon, you may shuffle it and a new monster into its location. To Acquire: Intelligence Arcane Divine 8 On any check, discard to bless. On a check against a monster, discard to bless twice. Recharge to explore, then a random character summons and encounters a monster. Hour Power: When you fail to acquire a boon, you may shuffle it and a new monster into its location. SOT: N/a Move: Move to Graveyard Explore: Flanking Attack Flanking Attack:
Flanking Attack
CotCT Barrier 1 Traits: Skirmish Veteran To Defeat: None 0 Before acting, a random other character summons and encounters the danger; the difficulty to defeat is increased by #. Summon and encounter the danger; the difficulty to defeat is increased by #. Then banish this barrier; it is defeated. Assume Kyra and Valeros move with Thargrap. Random other character: 1d2 ⇒ 2 Valeros must summon and encounter danger with difficulty increased by #. Now Thargrap must summon and encounter danger with difficulty increased by #. Undead Story Bane: 1d6 ⇒ 4 Mummy:
Mummy
CotCT Story Bane Monster 2 Traits: Undead Mummy Veteran Check to Defeat: Combat 14+## Powers: Immune to Cold, Mental, and Poison. Vulnerable to Fire. If undefeated, bury your discards and suffer the scourge Wounded. Will reveal Gallivance and bury Dwarven Longhammer +1 to do Melee+1d6+1+Arcane. Banish the buried Henchman Proxy A3.1 to add 1d8. Kyra adds 1d8 and the Magic trait. Banish Henchman Proxy A3 to add 1d4+3 Combat 14+3+3+3=23: 1d10 + 3 + 1d6 + 1 + 1d8 + 3 + 1d8 + 1d8 + 1d4 + 3 ⇒ (2) + 3 + (3) + 1 + (8) + 3 + (2) + (7) + (4) + 3 = 36 Defeated. Banish regardless of Valeros's encounter. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded: Fiery Weapon, Fire Snake, Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Blackjacket, Blessing of Thoth, Bound Elemental, Byzantine Lexicon, Blessing of Maat, Pyrotechnic Blast, Blessing of Sivanah Recharged: Deathgrip, Enervation (loot), Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 5 - The Forge The Forge:
The Forge
CotCT Blessing 1 Traits: Harrow Suit: Hammers Veteran When this is the hour: On your check, add 1 for each type of boon played. To Acquire: Strength Craft 4+# On any check, discard to bless; after the roll, for each type of boon played on the check, add 1. Discard to explore. Hour Power: On your check, add 1 for each type of boon played. SOT: N/a Explore: Irori's Mastery Irori's Mastery:
Irori's Mastery
Core Blessing 1 Traits: Deity: Irori Divine Veteran When this is the hour: On your blessed check, you may reroll any dice showing 1. To Acquire: Acrobatics Divine Fortitude 4+# On your check, recharge to bless. Discard to explore. Fortitude 4+3=7: 1d8 + 2 ⇒ (8) + 2 = 10 Acquired! End Turn: Reset hand. Recovery: -Enervation: Arcane 8: 1d8 + 3 ⇒ (6) + 3 = 9 [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded: Fiery Weapon, Fire Snake, Ring of Protection (loot), Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Byzantine Lexicon, Blessing of Thoth, Pyrotechnic Blast, Blackjacket, Blessing of Sivanah, Blessing of Maat, Bound Elemental Recharged: Deathgrip, Enervation (loot), Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 2 - The Wanderer The Wanderer:
The Wanderer
CotCT Blessing 1 Traits: Harrow Suit: Books Veteran When this is the hour: When a local character fails to acquire a boon, you may bury a card to encounter it. To Acquire: Intelligence Craft 4+# On any check, discard to bless; if the character attempting the check moved this turn, bless twice instead. Discard to explore. If you moved this turn, recharge instead. Hour Power: When a local character fails to acquire a boon, you may bury a card to encounter it. SOT: Display Blood God Nulgreth Examine top card of Cathedral - Irori's Mastery Irori's Mastery:
Irori's Mastery
Core Blessing 1 Traits: Deity: Irori Divine Veteran When this is the hour: On your blessed check, you may reroll any dice showing 1. To Acquire: Acrobatics Divine Fortitude 4+# On your check, recharge to bless. Discard to explore. Move: Stay at Tower Explore: Deathgrip Deathgrip:
Deathgrip
CotCT Spell 2 Traits: Arcane Attack Cold Divine Magic Undead To Acquire: Intelligence Wisdom Arcane Divine 8 For your combat check, banish to use Arcane or Divine + 2d8. If the check is against a monster, ignore its after acting powers. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane or Divine 10 check to recharge it instead. Arcane 8: 1d8 + 3 ⇒ (6) + 3 = 9 Acquired. Discard Blessing of the Spellbound to explore again. Explore 2: Henchman Proxy A1 Skeletal Champion:
Skeletal Champion
Story Bane Type: Monster Traits: Undead Skeleton Veteran To Defeat: Combat 13 + ## Immune to Mental and Poison. Resistant to Cold. Vulnerable to Bludgeoning. Before acting, succeed at a Dexterity or Acrobatics 5+# check or suffer 1d4+1 Combat damage. After acting, a local character recharges a Divine card. Reload Blood God Nulgreth to ignore BYA power. For combat, reveal Dwarven Longhammer +1 to do Melee+1d10+1. Vulnerable to Bludgeoning so add 4. Bury the discarded Blessing of the Spellbound to add 1d8. Banner of the Ancient Kinds adds 1. Combat 13+3+3=19: 1d10 + 3 + 1d10 + 1 + 4 + 1d8 + 1 ⇒ (2) + 3 + (5) + 1 + 4 + (7) + 1 = 23 Defeated. Recharge Deathgrip. Will bury Henchman Proxy A1 but shuffle another Proxy A and a Proxy B into Tower. End Turn: Reset hand. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
[i]Reloaded: Fiery Weapon, Fire Snake, Ring of Protection (loot), Blackwing Librarian, Blessing of Iomedae,
Middle of Deck (Unknown Order): Blessing of Sivanah, Blackjacket, Pyrotechnic Blast, Fly, Blessing of Maat, Bound Elemental, Byzantine Lexicon, Blessing of Thoth Recharged: Deathgrip, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Thargrap will start at the Tower with everyone else. Upgrade Blessing of the Gods to Blessing of Maat. Loot: Enervation (replacing Call Weapon) and Ring of Protection (replacing Binder's Tome) Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Iomedae, Fly, Fire Snake, Fiery Weapon, Byzantine Lexicon, Pyrotechnic Blast, Blackwing Librarian, Blessing of Sivanah, Blessing of Thoth, Ring of Protection (loot), Blackjacket, Blessing of Maat, Bound Elemental Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Thargrap will spend a Hero Point on a Skill Feat: STR +1. Deck Upgrade: Blessing 3: 1d1000 ⇒ 330 Blessing of Maat
Loot:
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 21 - Cayden Cailean's Revelry Cayden Cailean's Revelry:
Cayden Cailean's Revelry
Core Blessing 1 Traits: Deity: Cayden Cailean Divine Veteran When this is the hour: On your check, you may discard a card to reroll 1 die showing 1 or 2. To Acquire: Charisma Divine Fortitude 4+# On a local check, bury to reroll 1 or 2 dice. Discard to explore. Hour Power: On your check, you may discard a card to reroll 1 die showing 1 or 2. SOT: N/a Move: Stay at Chambers Explore: Korvosan House Drake Korvosan House Drake:
Korvosan House Drake
CotCT Ally 2 Traits: Dragon To Acquire: Wisdom Arcane Survival 9 On a local combat check, recharge to add 1d6 and the Mental trait. Discard to explore. This exploration, when you encounter a barrier, you may evade it and explore again. Arcane 9: 1d8 + 3 ⇒ (2) + 3 = 5 Not acquired. End Turn: Reset hand. [ooc]Shuffled hand into deck then remove Dazed. Examine top card of Chambers. Iron Shackles:
Iron Shackles
CotCT Item 2 Traits: Magic Object To Acquire: Dexterity Disable 9 When an evaded or undefeated non-villain monster would be shuffled into your location, recharge to reload the monster into the location instead. When a local character would move, recharge; that character does not move. Recharge into Shrine Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fire Snake, Fly, Blessing of Maat, Blessing of Sivanah, Blessing of the Spellbound, Dragonbane Greatsword, Byzantine Lexicon Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Will use Kyra's Divine Insight on Ambush Wisdom 11: 1 + 2d6 ⇒ 1 + (5, 1) = 7 Use Hero Point to reroll Wisdom 11 w/ Reroll: 3d6 ⇒ (6, 2, 3) = 11 Barely passed. Banish Ambush
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 18 - The Bear The Bear:
The Bear
CotCT Blessing 1 Traits: Harrow Suit: Hammers Veteran When this is the hour: On your Strength check, add 2. To Acquire: Strength Acrobatics 4+# On your check, freely discard to use your Strength die instead of the normal die. Discard to explore. Hour Power: On your Strength check, add 2. SOT: N/a Move: Move to Chambers Explore: Ambush Ambush:
Ambush
Core Barrier 1 Traits: Skirmish Veteran Trigger To Defeat: Wisdom Perception Stealth 8+# When examined, encounter this barrier; on the check to defeat, add 1d4. If undefeated, banish this barrier, then a random local character summons and encounters a monster. That monster cannot be evaded; subtract 1 from each die rolled against it. Wisdom 8+3=11: 1d6 ⇒ 1 Fail Random Local Character, 1=Kyra, 2=Thargrap: 1d2 ⇒ 1 Banish Ambush. Kyra must summon and encounter random monster with 1 subtracted from each die. Discard Priest of Abadar to explore again. Explore 2: Allip Allip:
Allip
Core Monster 1 Traits: Incorporeal Undead To Defeat: Combat 14 OR Divine 8 Immune to Mental and Poison. If the check to defeat does not have the Magic trait, this monster is undefeated. If undefeated, suffer the scourge Dazed. Reveal Dragonbane Greatsword to do Melee+1d12+2. Kyra adds 1d4 and Magic trait vs Undead. Hour Power adds 2. Combat 14: 1d10 + 3 + 1d12 + 2 + 1d6 + 2 ⇒ (8) + 3 + (9) + 2 + (3) + 2 = 27 Defeated so bury. End Turn: Reset hand. Examine top card of Chambers Chambers:
Chambers
Evil Eye Core Barrier 0 Traits: Curse Magic Trigger Veteran To Defeat: Arcane Divine 6+# OR Knowledge Stealth 8+# When examined, suffer the scourge Dazed then banish this barrier. Cannot be evaded. If undefeated, suffer the scourge Dazed then banish this barrier. TRIGGER. Suffer Dazed then banish Evil Eye Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Blackjacket, Ring of Protection (loot), Blessing of the Spellbound, Blessing of Maat, Fly, Fiery Weapon Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 15 - The Publican The Publican:
The Publican
CotCT Blessing 1 Traits: Harrow Suit: Stars Veteran When this is the hour: When you would discard an ally, recharge it instead. To Acquire: Wisdom Diplomacy 4+# On any check, discard to bless. On a check by a character at an Urban location, discard to bless twice. Discard to explore. This exploration, if you are at an Urban location, local checks are blessed. Hour Power: When you would discard an ally, recharge it instead. SOT: N/a Move: Stay at Library Explore: Termite Swarm Termite Swarm:
Termite Swarm
Core Monster 1 Traits: Swarm Vermin Trigger To Defeat: Combat 10 OR Constitution Fortitude 6 When examined, succeed at a Constitution or Fortitude 6 check or suffer 1 Combat damage. Vulnerable to Attack. If defeated by less than 4, shuffle this monster into its location. Reveal Dragonbane Greatsword to do Melee+1d12+2 Combat 10/14: 1d10 + 3 + 1d12 + 2 ⇒ (7) + 3 + (2) + 2 = 14 Defeated by more than 4. Will bury. Discard Blessing of Iomedae to explore again. Explore 2: Mistform Mistform:
Mistform
CotCT Spell 3 Traits: Arcane Magic To Acquire: Intelligence Wisdom Arcane Divine 10 When you encounter a non- Incorporeal monster, banish to evade it. On a local check to defeat an Obstacle or Trap barrier, banish to add 2d8. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane or Divine 12 check to recharge it instead. Add 1d6 from Location power. Arcane 10: 1d8 + 3 + 1d6 ⇒ (1) + 3 + (1) = 5 Not acquired. Discard Blessing of Thoth to examine next card and can explore if undead. Examine/Explore 3?: The Fiend The Fiend:
The Fiend
CotCT Blessing 1 Traits: Harrow Suit: Hammers Veteran When this is the hour: When you suffer a scourge on your turn, each local character suffers it. To Acquire: Strength Melee 4+# On any check, discard to bless; if a character banishes an ally, add 3d6 instead. Discard to explore. Does NOT have the Undead trait so recharge to Twisting Passages. End Turn: Reset hand. Examine top card of Library Deathgrip:
Deathgrip
CotCT Spell 2 Traits: Arcane Attack Cold Divine Magic Undead To Acquire: Intelligence Wisdom Arcane Divine 8 For your combat check, banish to use Arcane or Divine + 2d8. If the check is against a monster, ignore its after acting powers. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane or Divine 10 check to recharge it instead. Recharge Deathgrip to Shrine. Recovery: N/a [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fiery Weapon, Blessing of the Spellbound, Fly, Byzantine Lexicon, Blessing of Sivanah, Ring of Protection (loot), Blessing of Maat, Blackjacket Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 12 - The Savored Sting The Savored Sting:
The Savored Sting
Core Blessing 3 Traits: Deity: Calistria Divine When this is the hour: On your checks while you avenge, bless. To Acquire: Charisma Divine 8 On a local check, recharge to bless. To let any character avenge, recharge. Discard to explore. Hour Power: On your checks while you avenge, bless. SOT: N/a Move: Move to Library Explore: Shrieky Plant Shrieky Plant:
Shrieky Plant
Core Barrier 1 Traits: Obstacle Plant Trigger To Defeat: Wisdom Perception 8 OR Stealth Survival 6 When examined, encounter this barrier. If undefeated, summon and encounter a monster. If that monster is defeated, banish this barrier. Bury Bound Elemental to add 1d8. Wisdom 8: 1d6 + 1d8 ⇒ (6) + (2) = 8 Defeated. Discard Blackwing Librarian to explore again. Explore 2: Ring of Evasion Ring of Evasion:
Ring of Evasion
CotCT Item 2 Traits: Accessory Magic To Acquire: Intelligence Arcane Craft 9 When you encounter a bane, recharge to evade it. When you suffer damage from a bane's before acting or after acting power, reveal to reduce it by 1. Arcane 9: 1d8 + 3 ⇒ (5) + 3 = 8 End Turn: Reset hand. Examine top card of Library Termite Swarm:
Termite Swarm
Core Monster 1 Traits: Swarm Vermin Trigger To Defeat: Combat 10 OR Constitution Fortitude 6 When examined, succeed at a Constitution or Fortitude 6 check or suffer 1 Combat damage. Vulnerable to Attack. If defeated by less than 4, shuffle this monster into its location. TRIGGER Fortitude 6: 1d10 + 2 ⇒ (2) + 2 = 4 Discard Dwarven Longhammer +1 as 1 Combat damage. Recovery: [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Priest of Abadar, Fire Snake, Blackjacket, Fly, Ring of Protection (loot), Blessing of Sivanah, Byzantine Lexicon, Blessing of the Spellbound, Fiery Weapon, Blessing of Maat Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
Deck Handler
Redo turn Turn Order: Kyra, Valeros, Thargrap
Turn: Turn 9 - Iomedae's Justice Iomedae's Justice:
Iomedae's Justice
Core Blessing 1 Traits: Deity: Iomedae Divine Veteran When this is the hour: On your check against an Outsider card, add 1d4. To Acquire: Charisma Diplomacy Divine 4+# On another character's check to defeat, discard to add 1d12; the check counts as blessed. Discard to explore. This exploration, on your checks against Outsider cards, add 1d4. Hour Power: On your check against an Outsider card, add 1d4. SOT: N/a Move: Stay at Ruins Explore: Garden Guardian Garden Guardian:
Garden Guardian
CotCT Monster 3 Traits: Outsider Plant To Defeat: Combat 15 Immune to Mental and Poison. Before acting, each local character must succeed at a Constitution or Fortitude 7 check or suffer the scourge Poisoned. Valeros must do Constitution/Fortitude check or suffer Poisoned. BYA Fortitude 7: 1d10 + 2 ⇒ (5) + 2 = 7 For combat, reveal Dragonbane Greatsword to do Melee+1d12+2. Bury the discarded Enervation to add 1d8. Combat 15: 1d10 + 3 + 1d12 + 2 + 1d8 ⇒ (3) + 3 + (12) + 2 + (6) = 26 Defeated. Will bury card. End Turn: Reset hand. Examine top card of Ruins. Captive Horror:
Captive Horror
CotCT Barrier 2 Traits: Lock Trigger To Defeat: Wisdom Disable Stealth 9 When examined, encounter this barrier. If undefeated, summon 3 new monsters; encounter 1 of the highest level and banish the others. Must encounter Barrier. Banish Pyrotechnic Blast to do Arcane+2d4 since check is vs. a Lock barrier Wisdom 9: 1d8 + 3 + 2d4 ⇒ (1) + 3 + (3, 2) = 9 Banish! Recovery: -Pyrotechnic Blast: Arcane 8: 1d8 + 3 ⇒ (1) + 3 = 4 [u]Summary[/u]:
Thargrap wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Byzantine Lexicon, Blessing of Thoth, Blessing of the Spellbound, Fiery Weapon, Fly, Blackjacket, Blessing of Maat, Blessing of Sivanah, Gallivance, Blessing of Iomedae, Fire Snake, Ring of Protection (loot) Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Constitution +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☑ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 A Night in Bloodthorne Manor Reward: “When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.”
Blood God Nulgreth: Traits: Outsider, Eidolon, Arcane, Veteran, Owner: Thargrap POWERS: Display. When displayed: On your Strength of Constitution check, you may banish a buried card to add 1d4 plus the card's level. When not in an encounter, you may banish a buried card to draw a card or move. ☑When you encounter a monster, reload to ignore its before or after acting power ☐Reload to avenge; during this encounter, your checks are blessed
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