Intended Build:
Racial Traits:
+2 Intelligence, +2 Wisdom, –2 Constitution: Samsarans are insightful and strong-minded, but with frail bodies.
Samsaran: Samsarans are humanoids with the samsaran subtype.
Medium: Samsarans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Samsarans have a base speed of 30 feet.
Low-Light Vision: Samsarans can see twice as far as humans in conditions of dim light.
Lifebound: Samsarans gain a +2 racial bonus on all saving throws to resist death effects, saving throws against negative energy effects, Fortitude saves to remove negative levels, and Constitution checks to stabilize if reduced to negative hit points.
Samsaran Magic: Samsarans with a Charisma score of 11 or higher gain the following spell-like abilities: 1/day— comprehend languages, deathwatch, and stabilize. The caster level for these effects equals the samsaran’s character level.
Mystic Past Life (Su): You can add spells from another spellcasting class to the spell list of your current spellcasting class. You add a number of spells equal to 1 + your spellcasting class’s key ability score bonus (Wisdom for clerics, and so on). The spells must be the same type (arcane or divine) as the spellcasting class you’re adding them to. For example, you could add divine power to your druid class spell list, but not to your wizard class spell list because divine power is a divine spell. These spells do not have to be spells you can cast as a 1st-level character. The number of spells granted by this ability is set at 1st level. Changes to your ability score do not change the number of spells gained. [Bless Weapon (Paladin 1st Level), Lesser Restoration (Paladin 1st level), Angelic Aspect (Paladin 3rd Level), Greater Angelic Aspect (Paladin 4th Level), Freedom of Movement (Cleric 4th level), Holy Sword (Paladin 4th Level)]
Languages: Samsarans begin play speaking Common and Samsaran. Samsarans with high Intelligence scores can choose from the following languages: any human language, Abyssal, Aquan, Auran, Celestial, Draconic, Giant, Ignan, Infernal, Nagaji, Tengu, and Terran.
Class Levels:
Level 1 - Shaman
Level 2 - Shaman
Level 3 - Shaman
Level 4 - Shaman +1 Wis
Level 5 - Shaman
Level 6 - Shaman
Level 7 - Shaman
Level 8 - Inquisitor (Spell Breaker) +1 Wis
Level 9 - Inquisitor (Spell Breaker)
Level 10 - Shaman
Level 11 - Shaman
Traits
1. Arcane Temper (Magic): +1 trait bonus on concentration and initiative checks.
2. Mediator (Social): +1 trait bonus on Diplomacy checks. In addition, you receive a +1 trait bonus to the DC of any charm or compulsion effect that does not provide ongoing control and results in peaceful acts, such as calm emotions, sleep, or a suggestion to lay down arms.
Feats
1B. Alertness
1. Noble Scion - Scion of Peace
3. Extra Hex - Witch Hex - Slumber Hex
5. Toughness
7. Spirit Talker
9. Cunning
11. Spell Penetration
Main Shaman Spirit:
Ancestors
Secondary Shaman Spirit:
Life
Hexes:
2) Wisdom of the Ages (Su)
3) Slumber Hex (Su)
4) Evil Eye (Su)
6) Life Link (Su)
10) Chant (Su)
Inqusition:
Conversion Inquisition
Main Skills:
- Diplomacy
- Perception
- Sense Motive
Intended Items:
Weapon - N/A
Armor - +1 Mithral Deathless Agile Breastplate
Shield - +1 Mithral Light Fortification Buckler
Belt - Belt of Physical Might [DEX & CON]
Body - Alabaster Trapping 3,500gp
Chest - Spectral Shroud 26,000gp
Eyes - Eyes of the Eagle 2,500gp
Feet - Boots of the Cat 1,000gp
Hands - Gloves of Elvenkind 7,500gp
Head - Buffering Cap 2,000gp
Headband - Headband of Inspired Wisdom
Neck - Swarmbane Clasp 3,000gp
Shoulders - Cloak of Resistance
Wrist - Sleeves of Many Garments 200gp
Ioun Stones - Orange Prism Normal Ioun Stone 30,000gp
Ring - Ring of Evasion 25,000gp
Favored Class Bonus: Shaman
Level 1 - Shaman (+1 Skill Point)
Level 2 - Shaman (+1 Skill Point)
Level 3 - Shaman (Gain Oracle Spell: Infernal Healing)
Level 4 - Shaman (Gain Oracle Spell: Remove Sickness)
Level 5 - Shaman (Gain Oracle Spell: Burst of Radiance)
Level 6 - Shaman (+1 Skill Point)
Level 7 - Shaman (Gain Oracle Spell: Communal Resist Energy)
Level 8 - N/A
Level 9 - N/A
Level 10 - Shaman (Gain Oracle Spell: Invisibility Purge)
Level 11 - Shaman (Gain Oracle Spell: Death Ward)