Goblin

Tevvy's page

37 posts. Organized Play character for FedoraFerret.


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Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Thank you for taking over Tyranius.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy becomes a whirlwind of claws and magic striking out at the large zombie.

Claws Strike vs. Red: 1d20 + 7 ⇒ (8) + 7 = 15 for 1d4 + 3 ⇒ (2) + 3 = 5 slashing damage and 1d6 ⇒ 4 fire.

Second action True Strike.

Second Claws Strike vs. Red: 1d20 + 3 ⇒ (2) + 3 = 5/1d20 + 3 ⇒ (3) + 3 = 6 for1d4 + 3 ⇒ (3) + 3 = 6 slashing damage and 1d6 ⇒ 5 fire.

If the first attack kills, second will be redirected to Pink. +1 AC for the round.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy runs forward, hands twisting into sharp claws as he charges forward and trailing fire behind them as he slashes at the larger zombie.

Stride, activate claws, Strike Red

Strike: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d4 + 3 ⇒ (2) + 3 = 5 slashing and 1d6 ⇒ 2 fire.

+1 AC for 1 round.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Gonna open the door on the bottom right.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy, ever the confident one, strides right up to one of the doors and pulls it open. Or pushes, Tevvy is uncertain whether Absalom has proper fire codes.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Scouting.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Diplomacy: 1d20 + 8 ⇒ (17) + 8 = 25

Tevvy, ever the charmer, chats up as many people as possible to find out what he can about the house.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

I've still got a 1st level spell left, got my claws back, I'm good to go as soon as someone heals me.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

While the Doc handles business, Tevvy focuses his attention inwards on the magic coursing through his blood.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Save 1: 1d20 + 5 ⇒ (1) + 5 = 6 Stage 2, fantastic

Tevvy lets out a guttural grow and brings his sword to bear against the daemon.

Strike once, cast true strike Strike again.

Strike 1: 1d20 + 7 ⇒ (7) + 7 = 14 for Damage 1: 1d12 + 4 ⇒ (7) + 4 = 11
Strike 2: 1d20 + 2 ⇒ (16) + 2 = 18 or Strike 2: 1d20 + 2 ⇒ (4) + 2 = 6 for Damage 2: 1d12 + 4 ⇒ (4) + 4 = 8

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy extends his hand to summon his claws before he realizes... "Oh no! Tevvy forgot to refocus!" Undeterred, however, he instead leaps impossibly through the air so that he's opposite the remaining Daemon from Namza and draws his bastard sword, swinging down wildly.

Action 1 cast jump to get into flank, action 2 draw bastard sword, action 3 Strike.
Bastard Sword attack: 1d20 + 7 ⇒ (14) + 7 = 21
Bastard Sword damage: 1d12 + 4 ⇒ (6) + 4 = 10

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy points out that regardless of the importance of this tradition, a single instance of smuggling shouldn't be enough to warrant what is effectively a death sentence and the Society is freeing someone who was given an overly harsh sentence.

Diplomacy vs. Smith: 1d20 + 8 ⇒ (3) + 8 = 11
Diplomacy vs. Acolyte: 1d20 + 8 ⇒ (16) + 8 = 24

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Gather Information: 1d20 + 8 ⇒ (16) + 8 = 24

Also GM if it comes up I don't think I mentioned at any point but I have Dubious Knowledge

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Petrified we go.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy's brow shoots up to his forehead. "You nearly got killed... and you want to do this... again?"

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy lashes out again in a flurry of flaming claws.

First action Strike on Red if it's still alive, Green if it's not.

[ooc]Strike: 1d20 + 7 ⇒ (13) + 7 = 20 for 1d4 + 3 ⇒ (2) + 3 = 5 slashing and 1d6 ⇒ 6 fire.

He then channels arcane magic into his claws and strikes, his claws now guided by divinatory power.

Second action cast True Strike, third action Strike on Red if it's still up and Green if it isn't.

Strike: 1d20 + 3 ⇒ (7) + 3 = 10/True Strike: 1d20 + 3 ⇒ (20) + 3 = 23 for 1d4 + 3 ⇒ (3) + 3 = 6 slashing and 1d6 ⇒ 4 fire.

After casting his spell, Tevvy's skin gleams slightly red in the light.

Blood Magic active, giving me a +1 status bonus to AC for 1 round. I'll also jump in front of Tavvar with my reaction this upcoming turn against the feedback.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Fort Save: 1d20 + 5 ⇒ (3) + 5 = 8

Tevvy takes the brunt of the negative energy squarely on the chin, but steels himself.

"You keep working on ritual! Tevvy will deal with spooky shadow," Tevvy shouts before running and leaping at the wisp, hands curling as claws grow from them and trail fire behind him.

First action stride, second action activate Dragon Claws focus power, third action Strike.

Claw attack: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d4 + 3 ⇒ (4) + 3 = 7 slashing plus 1d6 ⇒ 4 fire.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Sorry guys. I wish I had a good excuse but honestly, my browser got reset (including all of my pinned tabs, which included this game) and I just forgot ;^^. I'm back now.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

"Tevvy's not afraid of nothing," he declares, confidently marching on. "You think this is bad, you shoulda seen the mummies."

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy follows along. "Tevvy's sure it can't be too bad. After all, Pathfinders come here all the time, so it must be a nice place to come to, right?"

Tactic: Search

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Diplomacy: 1d20 + 8 ⇒ (1) + 8 = 9

Tevvy will waltz in proudly, as Tevvy deserves to.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

College of Mysteries sounds good to me.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

"Tevvy will!" Tevvy begins chatting up a storm to the creature, suggesting that the Pathfinder Society is full of wonderful people and all kinds of delicious food, and you get to hit people and no one will get mad at you as long as it's the right people (especially people who like snakes.)

Diplomacy: 1d20 + 8 ⇒ (9) + 8 = 17

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Fair enough. Also I forgot I got info or that it would be relevant.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

"Oh," Tevvy says suddenly, snapping his fingers. "Tevvy heard rumors about this thing. Tevvy thinks it eats birds, and Tevvy eats birds, so maybe we can be friends!" He hops the rest of the way down the stairs and waves to the creature. "Hi!I Tevvy Dragonskull! Tevvy and friends are friends, we not food or scary! You be friend?"

Diplomacy: 1d20 + 8 ⇒ (7) + 8 = 15

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

As I said before, I've already played multiple times, so... what Vellir said.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Perception: 1d20 + 3 ⇒ (2) + 3 = 5

I have Arcana +4

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy nods vigorously. "Tevvy likes boats, they don't burn too good so Tevvy can play with his fire on them."

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

"Ooh, but what if it's a real spooking?" Tevvy asks nervously. "Tevvy doesn't like spookies. Last ones he fought nearly killed his new dinosaur friend."

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Sorry about that, I've already played this scenario so I'm taking a backseat and letting you guys run the show.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Tevvy cheerfully points out the names of any relevant people to those present, but as he's already met them has the sense to step back and let others go ahead.

I'll step in if anyone needs me to roll a relevant check.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

A bright eyed goblin wearing plates of bone on his shoulders and thighs and a pair of shorts bounces up and down excitedly. A sword that looks just slightly too big for him rests on his back. "Ooh, me next me next! I Tevvy Dragonskull! You all new Pathfinders in for a treat, these parties are lots fun, even if Tevvy isn't allowed to set things on fire."

If it would apply I have Absalom Lore +4, otherwise Society +4.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

FINAL UPDATE
Chronicle: 2
History: The Sandstone Secret
Name: Ferret
AKA: Tevvy
Faction: Horizon Hunters
PFS: 139854-2003
XP: 13
Fame: 13
Gold: 18 gp, 4 sp
Downtime: Lore (Absalom): 1d20 + 3 ⇒ (18) + 3 = 21
Spend:
Training: 1 Spells, 2 Swords
Training Gear: 1 scroll of mage armor
Slotted Boons: Promotional Vestments

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

I would also rather do the 6 player.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Chronicle: 1
History: Experienced Adventurer
Name: Ferret
AKA: Tevvy
Faction: Horizon Hunters
PFS: 139854-2003
XP: 12
Fame: 12
Gold: 12 gp, 9 sp
Downtime: Lore (Absalom): 1d20 + 3 ⇒ (18) + 4 = 22
Spend: 0
Training: 1 Spells, 2 Swords
Training Gear: 1 scroll of mage armor
Slotted Boons: Horizon Hunters Champion, Promotional Vestments

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Just a quick update, I bought Tevvy the Playtest Point boon to get a bump to 2nd level. Still need to make purchases but I'll do that tomorrow and update the form then.

Horizon Hunters

Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1

Chronicle: 1
History: None
Name: Ferret
AKA: Tevvy
Faction: Horizon Hunters
PFS: 139854-2003
XP: 0
Fame: 0
Gold: 12 gp, 9 sp
Downtime: Lore (Absalom): 1d20 + 3 ⇒ (18) + 3 = 21
Spend:
Training: 1 Spells, 2 Swords
Training Gear: 1 scroll of mage armor
Slotted Boons: Promotional Vestments

Dayjob is just a check against the Earn Income DC (or Crafting DC) for your level-2, multiplying the amount on the table by the amount of Downtime days you get (double XP per adventure, so 8 for a scenario). So at level 1, we're making it against a DC of 14 for a 0 level day job check, with failure giving us 4 cp, success giving us 4 gp, and critical success giving 8 gp.