Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Tevvy becomes a whirlwind of claws and magic striking out at the large zombie. Claws Strike vs. Red: 1d20 + 7 ⇒ (8) + 7 = 15 for 1d4 + 3 ⇒ (2) + 3 = 5 slashing damage and 1d6 ⇒ 4 fire. Second action True Strike. Second Claws Strike vs. Red: 1d20 + 3 ⇒ (2) + 3 = 5/1d20 + 3 ⇒ (3) + 3 = 6 for1d4 + 3 ⇒ (3) + 3 = 6 slashing damage and 1d6 ⇒ 5 fire. If the first attack kills, second will be redirected to Pink. +1 AC for the round.
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Tevvy runs forward, hands twisting into sharp claws as he charges forward and trailing fire behind them as he slashes at the larger zombie. Stride, activate claws, Strike Red Strike: 1d20 + 7 ⇒ (20) + 7 = 27
+1 AC for 1 round.
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Save 1: 1d20 + 5 ⇒ (1) + 5 = 6 Stage 2, fantastic Tevvy lets out a guttural grow and brings his sword to bear against the daemon. Strike once, cast true strike Strike again. Strike 1: 1d20 + 7 ⇒ (7) + 7 = 14 for Damage 1: 1d12 + 4 ⇒ (7) + 4 = 11
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Tevvy extends his hand to summon his claws before he realizes... "Oh no! Tevvy forgot to refocus!" Undeterred, however, he instead leaps impossibly through the air so that he's opposite the remaining Daemon from Namza and draws his bastard sword, swinging down wildly. Action 1 cast jump to get into flank, action 2 draw bastard sword, action 3 Strike.
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Tevvy points out that regardless of the importance of this tradition, a single instance of smuggling shouldn't be enough to warrant what is effectively a death sentence and the Society is freeing someone who was given an overly harsh sentence. Diplomacy vs. Smith: 1d20 + 8 ⇒ (3) + 8 = 11
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Tevvy lashes out again in a flurry of flaming claws. First action Strike on Red if it's still alive, Green if it's not. [ooc]Strike: 1d20 + 7 ⇒ (13) + 7 = 20 for 1d4 + 3 ⇒ (2) + 3 = 5 slashing and 1d6 ⇒ 6 fire. He then channels arcane magic into his claws and strikes, his claws now guided by divinatory power. Second action cast True Strike, third action Strike on Red if it's still up and Green if it isn't. Strike: 1d20 + 3 ⇒ (7) + 3 = 10/True Strike: 1d20 + 3 ⇒ (20) + 3 = 23 for 1d4 + 3 ⇒ (3) + 3 = 6 slashing and 1d6 ⇒ 4 fire. After casting his spell, Tevvy's skin gleams slightly red in the light. Blood Magic active, giving me a +1 status bonus to AC for 1 round. I'll also jump in front of Tavvar with my reaction this upcoming turn against the feedback.
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Fort Save: 1d20 + 5 ⇒ (3) + 5 = 8 Tevvy takes the brunt of the negative energy squarely on the chin, but steels himself. "You keep working on ritual! Tevvy will deal with spooky shadow," Tevvy shouts before running and leaping at the wisp, hands curling as claws grow from them and trail fire behind him. First action stride, second action activate Dragon Claws focus power, third action Strike. Claw attack: 1d20 + 7 ⇒ (18) + 7 = 25
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
"Tevvy will!" Tevvy begins chatting up a storm to the creature, suggesting that the Pathfinder Society is full of wonderful people and all kinds of delicious food, and you get to hit people and no one will get mad at you as long as it's the right people (especially people who like snakes.) Diplomacy: 1d20 + 8 ⇒ (9) + 8 = 17
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
"Oh," Tevvy says suddenly, snapping his fingers. "Tevvy heard rumors about this thing. Tevvy thinks it eats birds, and Tevvy eats birds, so maybe we can be friends!" He hops the rest of the way down the stairs and waves to the creature. "Hi!I Tevvy Dragonskull! Tevvy and friends are friends, we not food or scary! You be friend?" Diplomacy: 1d20 + 8 ⇒ (7) + 8 = 15
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Tevvy cheerfully points out the names of any relevant people to those present, but as he's already met them has the sense to step back and let others go ahead. I'll step in if anyone needs me to roll a relevant check.
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
A bright eyed goblin wearing plates of bone on his shoulders and thighs and a pair of shorts bounces up and down excitedly. A sword that looks just slightly too big for him rests on his back. "Ooh, me next me next! I Tevvy Dragonskull! You all new Pathfinders in for a treat, these parties are lots fun, even if Tevvy isn't allowed to set things on fire." If it would apply I have Absalom Lore +4, otherwise Society +4.
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
FINAL UPDATE
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Chronicle: 1
Male NG Goblin Sorcerer 2 | HP 24/24 | AC 16 | F: +5, R: +6, W: +5 | Perc: +3 | Speed 25ft | Focus 1/1
Chronicle: 1
Dayjob is just a check against the Earn Income DC (or Crafting DC) for your level-2, multiplying the amount on the table by the amount of Downtime days you get (double XP per adventure, so 8 for a scenario). So at level 1, we're making it against a DC of 14 for a 0 level day job check, with failure giving us 4 cp, success giving us 4 gp, and critical success giving 8 gp. |
